3D

This project is in fact a group of several different projects which reside in their respective repositories. Most of them are expected to be merely just for fun, but if you find them to be of serious use, go ahead.

borecraft

This is a minecraft clone which I started to develop when waiting for the activation of my minecraft account.

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tyokalu

Työkalu

A game engine using X11, OpenGL and OpenAL.

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ucraft

A rewrite of borecraft which doesn’t generate maps on its own but reads minecraft world folders.

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u-craft

µCraft

A rewrite of borecraft which doesn’t generate maps on its own but reads minecraft world folders. more…

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soft-and-slow

A software rasterizer, OpenGL compatible, written just for fun. It would be nice if the render pipeline could eventually be fully expandable on runtime (by using various shaders).

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macs_betelgeuse

A combination of two frameworks:
– MACS provides an interface to a GPU’s computational power by use of fragment shaders.
– Betelgeuse is a ray tracing library built on top of MACS, thus performing basically hardware accelerated ray tracing. more…

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