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|
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|
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Note: as hard as we've tried, it is impossible to perfectly maintain |
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this file. If you are aware of someone who you think should be |
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included here, PLEASE let me know. Projects like this are made |
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possible only by the help and hard work of others. I want to properly |
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credit everyone who has contributed to this project. |
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|
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|
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A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com |
| 11 |
Granted permission for the flightgear project to use some of the |
| 12 |
sound effects from their site. |
| 13 |
|
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|
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Syd Adams: |
| 16 |
Added clipping to 2d instruments. Added volume control to ATC-chatter. |
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Created and maintain: DHC2, B1900D, Aerostar 700, S76C+ helicopter, |
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Cessna Citation Bravo & CitationX, A6M2 'Zero'. Assisted with Cessna |
| 19 |
Citation II with Curt and 777-200 with Justin Smithies. |
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|
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|
| 22 |
Mark Akermann <flightgear@akermann.org> |
| 23 |
Redone sun code. The sun now consists of three textures with individual |
| 24 |
colors which are calculated based on the effect of light scattering. |
| 25 |
This is accomplished by using various environmental data and by |
| 26 |
calculating the distance the light travels through the atmosphere. |
| 27 |
|
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|
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Raul Alonzo <amil@las.es> |
| 30 |
Mr. Alonzo is the author of Ssystem and provided his kind permission |
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for using the moon texture. I also used parts of his code as a template |
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when adding the texture. Ssystem Homepage can be found at: |
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http://www1.las.es/~amil/ssystem |
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|
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|
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Michele America <nomimarketing@mail.telepac.pt> |
| 37 |
Contributed to the HUD code. |
| 38 |
|
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|
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Emmanuel Baranger <> |
| 41 |
Many, many very nice aircraft models. |
| 42 |
|
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|
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Andrei Barbu <andrei@0xab.com> |
| 45 |
Designed and implemented the current version of the FlightGear website. |
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|
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|
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Michael Basler <pmb@knUUt.de> |
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Author of the Getting Started guide. |
| 50 |
|
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|
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Paul Beardsley <Beardspa@hotmail.com> |
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The 1903 Wright Flyer was inspired by a model contributed by Paul |
| 54 |
Beardsley. Very little of the original model remains, but without |
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Paul's excellent work we might not have our own 1903 Flyer. Model |
| 56 |
was reworked and retextured by Jim Wilson. |
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|
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|
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Jon S. Berndt <jon@jsbsim.org> |
| 60 |
Chief architect of JSBSim, the default flight dynamics model (FDM) |
| 61 |
for FlightGear. Jon's professional work has involved simulation and |
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prototyping for vehicles ranging from the F-16 to his current work |
| 63 |
on the space shuttle and future manned launch vehicles. Since 1998 |
| 64 |
Jon has been working on creating JSBSim together with co-author Tony |
| 65 |
Peden. JSBSim is an object-oriented, multi-platform aerospace |
| 66 |
vehicle simulator that can be integrated with broader flight |
| 67 |
simulation programs (since it provides no visual model), or run in a |
| 68 |
standalone mode for batch runs. For more information, see the JSBSim |
| 69 |
home page at: http://www.jsbsim.org |
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|
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|
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Paul Bleisch <pbleisch@acm.org> |
| 73 |
Paul redid the "debug" system so that it would be much more flexible, |
| 74 |
so it could be easily disabled for production system, and so that |
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messages for certain subsystems could be selectively enabled. |
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Also contributed a first stab at a config file/command line parsing |
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system. |
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|
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|
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Matthias Boerner <> |
| 81 |
Coorganizer of the FlightGear booth at the annual LinuxTag event in |
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Germany. |
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|
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|
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Thorsten Brehm |
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Thorsten provided the TCAS system and fixed an uncountable number of |
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bugs, closed memory leaks and helps creating new releases. |
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|
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|
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Alexis Bory |
| 91 |
Very nice models, including the F14-B. |
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|
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|
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Jim Brennan <jj@kingmont.com> |
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Provided a big chunk of online space to store USA scenery for Flight Gear. |
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|
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|
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Bernie Bright <bbright@bigpond.net.au> |
| 99 |
Many C++ style, usage, and implementation improvements. |
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STL portability, tons o' stuff. :-) |
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Threading support and threaded tile pager. |
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Initiate the fgrun project |
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|
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|
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Francesco Brisa <> |
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Scenery models and ground networks for Italian airports. |
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Scripts for automated source downloads and builds. |
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|
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|
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Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de> |
| 111 |
Contributed the README.Linux |
| 112 |
Co-Author of the "Getting Started Manual" |
| 113 |
|
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|
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Gene Buckle <geneb@deltasoft.com> |
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Gene has done a lot of work getting FG to compile with the MSVC++ |
| 117 |
compiler. Also, he has pushed, proded, and bugged me endlessly to |
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do my stuff right. (I mean that in a good way, because sometimes |
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when the little nudge in the right direction isn't working, I need |
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a good hard shove.) :-) |
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|
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|
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Ralph Carmichael <ralph@pdas.com> |
| 124 |
Thanks to Ralph for his support of the FlightGear project. At |
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Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale, |
| 126 |
packed with great programs of use to aeronautical engineers. At this web |
| 127 |
site there are also some sample downloads to show what is on the CD. |
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http://www.pdas.com |
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|
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|
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Didier Chauveau <chauveau@math.univ-mlv.fr> |
| 132 |
Provided some initial code to parse the 30 arcsec DEM files found at: |
| 133 |
http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html |
| 134 |
|
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|
| 136 |
John Check <j4strngs@rockfish.net> |
| 137 |
Maintains the base package repository |
| 138 |
Joystick howto |
| 139 |
Panel howto |
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New instrument panel configurations |
| 141 |
|
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|
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Bertrand Coconnier |
| 144 |
Contributed several bugfixes and improvements for the integration of |
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the JSBSim flight dynamics model. |
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|
| 147 |
|
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Dave Cornish <dmc@halcyon.com> |
| 149 |
Created our new, super cool, runway textures. |
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Created some of our cloud textures. |
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|
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|
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Oliver Delise <delise@mail.isis.de> |
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FAQ Maintainer, Documentation, Public Relations. |
| 155 |
Author of (the now depreciated) networking / multi-user support. |
| 156 |
Founder of the FlightGear MultiPilot Project : |
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http://www.isis.de/members/~odelise/progs/flightgear |
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|
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|
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John Denker |
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Contributed bugfixes and improvements to the navigation and ATIS code. |
| 162 |
|
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|
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Jean-Francois Doue |
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Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on |
| 166 |
Graphics Gems IV ed. Paul S. Heckbert) |
| 167 |
http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html |
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|
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|
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Torsten Dreyer |
| 171 |
Contributed the very nice Piper Seneca, closely modelled after the |
| 172 |
real thing. Also added many other nice aircraft (such as the ogeL, also |
| 173 |
closely modelled after the real thing), buildings, etc. |
| 174 |
Creator of fgpanel. Code maintainer of weather, environment, autopilot |
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and many other core systems. |
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|
| 177 |
|
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Dave Eberly <eberly@magic-software.com> |
| 179 |
Contributed some sphere interpolation code used by Christian Mayer's |
| 180 |
weather data base system. Go to Dave's web site. He has a ton of |
| 181 |
really useful looking code available there. |
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http://www.magic-software.com |
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|
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|
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Martin Eschen <> |
| 186 |
Helped enourmously toward finishing the full scale traffic demo at EHAM. |
| 187 |
|
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|
| 189 |
Francine Evans <evans@cs.sunysb.edu> |
| 190 |
Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-) |
| 191 |
http://www.cs.sunysb.edu/~evans/stripe.html |
| 192 |
|
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|
| 194 |
Oscar Everitt <bigoc@premier.net> |
| 195 |
Created single engine piston engine sounds as part of an F4U package |
| 196 |
for FS98. They are pretty cool and Oscar was happy to contribute |
| 197 |
them to our little project. |
| 198 |
|
| 199 |
|
| 200 |
Detlef Faber |
| 201 |
Many WWII era aircraft. |
| 202 |
|
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|
| 204 |
Leidson Campos A. Ferreira <leidson@planetamessenger.org> |
| 205 |
Rewrote the Jpeg screen httpd streaming (--jpg-httpd option) |
| 206 |
|
| 207 |
|
| 208 |
Olaf Flebbe |
| 209 |
Improved the build system for Windows and provided pre-built |
| 210 |
dependencies. |
| 211 |
|
| 212 |
|
| 213 |
Bruce Finney <bfinney@gte.net> |
| 214 |
MSVC5 compatibility. |
| 215 |
|
| 216 |
|
| 217 |
Thomas Förster <> |
| 218 |
Updates to the AI system, including the Dykstra route finding algorithm, |
| 219 |
adding a performance class, and many code clean-ups. |
| 220 |
Co-organizer of the annual LinuxTag booth. |
| 221 |
|
| 222 |
|
| 223 |
Melchior Franz <mfranz@aon.at> |
| 224 |
Reworked the joystick driver detection code, added high/low support for |
| 225 |
"hats". Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now |
| 226 |
forms the basis of a lot of programmable joysticks. |
| 227 |
Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim. |
| 228 |
Maintains the only fully working helicopter model in FlightGear (Bolkow 105). |
| 229 |
Made the GUI code fully XML configurable and added support for themes, |
| 230 |
reworked property browser, route manager and several other dialogs. |
| 231 |
Wrote Dynamic Cockpit View, Fly-By view and lots of other Nasal code. |
| 232 |
Implemented Nasal "listeners". |
| 233 |
|
| 234 |
|
| 235 |
Jean-loup Gailly and Mark Adler <zlib@gzip.org> |
| 236 |
Authors of the zlib library. Used for on-the-fly compression and |
| 237 |
decompression routines. |
| 238 |
http://www.cdrom.com/pub/infozip/zlib/ |
| 239 |
|
| 240 |
|
| 241 |
Thomas Gellekum <tg@ihf.rwth-aachen.de> |
| 242 |
Changes and updates for compiling on FreeBSD |
| 243 |
|
| 244 |
|
| 245 |
Ralf Gerlich <> |
| 246 |
Technical Genius behind the Custom Scenery Project. |
| 247 |
Current maintainer of TaxiDraw |
| 248 |
|
| 249 |
|
| 250 |
Anders Gidenstam <> |
| 251 |
Added support for lighter than air vehicles to JSBSim. |
| 252 |
Contributed simulation of wildfires and a basic system for dual control |
| 253 |
of an aircraft over the multiplayer network. |
| 254 |
Author of several airships and one aircraft. |
| 255 |
|
| 256 |
|
| 257 |
Neetha Girish <neethagirish@usa.net> |
| 258 |
Contributed the xml configurable HUD changes. |
| 259 |
|
| 260 |
|
| 261 |
Jeff Goeke-Smith <jgoeke@voyager.net> |
| 262 |
Contributed our first autopilot. (Heading Hold) |
| 263 |
Better autoconf check for external timezone/daylight variables in |
| 264 |
#include <time.h> |
| 265 |
|
| 266 |
|
| 267 |
Michael I. Gold <gold@puck.asd.sgi.com> |
| 268 |
Patiently answered my endless "newbie" OpenGL questions. |
| 269 |
His effort alone has made me a great SGI fan. |
| 270 |
|
| 271 |
|
| 272 |
Habibie <habibie@MailandNews.com> |
| 273 |
RedHat package building changes for SimGear. |
| 274 |
|
| 275 |
|
| 276 |
Csaba Halász <> |
| 277 |
Many bugfixes and code checking. |
| 278 |
|
| 279 |
|
| 280 |
Ampere Hardraade <> |
| 281 |
Many detailed 3D models of aircraft, including the MD11, and several |
| 282 |
Airbuses. |
| 283 |
|
| 284 |
|
| 285 |
Brett Harrison <> |
| 286 |
Ground networks for various airports. |
| 287 |
Most of the liveries for the new C172p by HHS. |
| 288 |
AI Repaints for several 737's and C172's |
| 289 |
|
| 290 |
|
| 291 |
Dave Haskell <dave@haskell.demon.co.uk> |
| 292 |
Original exterior textures for the Cessna 310 U-3A model. Only a few |
| 293 |
minor modifications were made. |
| 294 |
|
| 295 |
|
| 296 |
Mike Hill <mikehill@flightsim.com> |
| 297 |
Contributed 3d aircraft models to our project. |
| 298 |
http://www.flightsimnetwork.com/mikehill/home.htm |
| 299 |
|
| 300 |
|
| 301 |
Erik Hofman <erik@ehofman.com> |
| 302 |
Major overhaul and parameterization of the sound module, to allow |
| 303 |
aircraft-specific sound configuration at runtime. |
| 304 |
Did a lot of code improvements and bug-hunting. |
| 305 |
Creator of most of the ground textures. |
| 306 |
Maintainer of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models. |
| 307 |
Keeps the Irix port current. |
| 308 |
Localization support. |
| 309 |
|
| 310 |
|
| 311 |
Charlie Hotchkiss <clhotch@pacbell.net> |
| 312 |
Worked on improving and enhancing the HUD code. |
| 313 |
Lots of code style tips and code tweaks ... |
| 314 |
|
| 315 |
|
| 316 |
Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov> |
| 317 |
Developed the LaRCsim code under funding by NASA which we use to provide |
| 318 |
the flight model. Bruce has patiently answered my many, many questions. |
| 319 |
http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html |
| 320 |
|
| 321 |
|
| 322 |
Ron Jensen |
| 323 |
Contributed to the piston engine code in JSBSim. |
| 324 |
|
| 325 |
|
| 326 |
Maik Justus <fg@mjustus.de> |
| 327 |
Developed YASim's helicopter/rotor logic. |
| 328 |
Implemented aerotowing, water plane and anchor support for YASim, and |
| 329 |
made its gear aware of the surface material. |
| 330 |
Wrote the Bo105 helicopter FDM configuration file. |
| 331 |
|
| 332 |
|
| 333 |
Ove Kaaven |
| 334 |
Debian packaging of SimGear/FlightGear |
| 335 |
|
| 336 |
|
| 337 |
Richard Kaszeta <bofh@me.umn.edu> |
| 338 |
Contributed screen buffer to ppm screen shot routine. |
| 339 |
Rich has also helped in the early development of the Flight Gear "altitude |
| 340 |
hold autopilot module" by teaching Curt Olson the basics of Control Theory |
| 341 |
and helping him code and debug early versions. Curt's "Boss" Bob Hain |
| 342 |
also contributed <bob@me.umn.edu>. Further details available at: |
| 343 |
http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html |
| 344 |
Rich's Homepage: http://www.menet.umn.edu/~kaszeta |
| 345 |
|
| 346 |
|
| 347 |
Vassilii Khachaturov <vassilii@tarunz.org> |
| 348 |
Support of navaids as autopilot waypoints. |
| 349 |
Switching the tower view to a different tower at any time. |
| 350 |
Various code, GUI, and documentation fixes and updates. |
| 351 |
|
| 352 |
|
| 353 |
Tom Knienieder <tom@knienieder.com> |
| 354 |
Ported Steve's Audio library first to OpenBSD and IRIX and |
| 355 |
after that also to Win32 |
| 356 |
|
| 357 |
|
| 358 |
Reto Koradi <kor@mol.biol.ethz.ch> |
| 359 |
Helped me get on track with setting up fog effects. |
| 360 |
http://www.mol.biol.ethz.ch/wuthrich/people/kor |
| 361 |
|
| 362 |
|
| 363 |
Bob Kuehne <rpk@who.net> |
| 364 |
Redid the Makefile system so it is simpler and more robust. |
| 365 |
|
| 366 |
|
| 367 |
Chris Lampard <c.lampard@ntlworld.com> |
| 368 |
Original exterior geometry for the Cessna 310 U-3A model. Several |
| 369 |
modifications made but most of the exterior is as is converted from |
| 370 |
Chris's original. The interior cockpit was added by Jim Wilson. |
| 371 |
|
| 372 |
|
| 373 |
David Luff <david.luff@nottingham.ac.uk> |
| 374 |
Contributed heavily to the IO360 piston engine model. |
| 375 |
Created the ATC intelligent traffic subsystem. |
| 376 |
Creator of TaxiDraw, a program to modify the taxiway layout |
| 377 |
for FlightGear. |
| 378 |
|
| 379 |
|
| 380 |
Lewis Magruder <blackhawk96@hotmail.com> |
| 381 |
Original A-4 Blue Angels exterior model and textures. Lewis's work |
| 382 |
is pretty much as converted from the original. The interior cockpit |
| 383 |
was added by Jim Wilson. |
| 384 |
|
| 385 |
|
| 386 |
Christian Mayer <flightgear@christianmayer.de> |
| 387 |
Working on a multi-lingual conversion tools for fgfs |
| 388 |
as a demonstration of technology ;-) |
| 389 |
Contributed code to read msfs formated texture files. |
| 390 |
Working on a completely new weather subsystem. |
| 391 |
Working on a balloon simulator. |
| 392 |
|
| 393 |
|
| 394 |
David Megginson <david@megginson.com> |
| 395 |
Contributed a patch to allow mouse input to control the yoke. |
| 396 |
Contributed financially towards hard drive space for use by the |
| 397 |
flight gear project. |
| 398 |
Updates to README.running. |
| 399 |
Working on getting fgfs and ssg to work without textures. |
| 400 |
Also added the new 2D panel and the save/load support. |
| 401 |
Reorganization of the GUI to make it XML configurable. |
| 402 |
Property manager |
| 403 |
Generalized input module |
| 404 |
3D model animation module |
| 405 |
initial take of sound-effects module |
| 406 |
Random ground cover objects |
| 407 |
Vacuum and pitot systems. |
| 408 |
|
| 409 |
|
| 410 |
Eric Mitchell <mitchell@mars.ark.com> |
| 411 |
Contributed some topnotch scenery textures. His textures were |
| 412 |
all original creations. |
| 413 |
|
| 414 |
|
| 415 |
Cameron Moore <cameron@unbeatenpath.net> |
| 416 |
Reigning list admin. |
| 417 |
Provided man pages. |
| 418 |
Self-proclaimed code janitor. |
| 419 |
Has been maintaining FAQ for some years. |
| 420 |
|
| 421 |
|
| 422 |
Tim Moore <> |
| 423 |
Many innovations to the OpenSceneGraph based graphics system. |
| 424 |
Counseling of other developers toward learning OSG |
| 425 |
Maintaing a GIT repository containing a mirror of FlightGear's |
| 426 |
source code, speficially for bugfix releases. |
| 427 |
|
| 428 |
|
| 429 |
Anders Morken <amrken@online.no> |
| 430 |
Maintained the European mirror of the FG web pages. |
| 431 |
Unfortunately this mirror has been taken down due to reglementation |
| 432 |
changes including an enforcement to 10 MB space per subscriber limit |
| 433 |
which was way too small for the evergrowing FGFS Project's Files. |
| 434 |
He'd be happy to maintain a new one if he could find a place to put it, |
| 435 |
so if you have an idea, contact him! |
| 436 |
|
| 437 |
|
| 438 |
Alan Murta <amurta@cs.man.ac.uk> |
| 439 |
http://www.cs.man.ac.uk/aig/staff/alan/software/ |
| 440 |
Created the Generic Polygon Clipping library |
| 441 |
|
| 442 |
|
| 443 |
Phil Nelson <phil@cs.wwu.edu> |
| 444 |
Author of GNU dbm. gdbm is a set of database routines that use |
| 445 |
extendible hashing and works similar to the standard UNIX dbm routines. |
| 446 |
|
| 447 |
|
| 448 |
Tatsuhiro Nishioka |
| 449 |
Maintainer of the Mac port. |
| 450 |
Contributed some very nice Japanese aircraft models. |
| 451 |
|
| 452 |
|
| 453 |
Alexei Novikov <anovikov@heron.itep.ru> |
| 454 |
Created European Scenery |
| 455 |
Contributed a script to turn fgfs scenery into beautifully rendered |
| 456 |
2d maps. |
| 457 |
Contributed a first draft of a scenery creation howto. |
| 458 |
|
| 459 |
|
| 460 |
Curt Olson <http://www.flightgear.org/~curt> |
| 461 |
Curt is responsible for overall project and source code management. |
| 462 |
He has his hands in many of the areas, but is primarily responsible |
| 463 |
for the scenery subsystem, as well as much of the infrastructure in |
| 464 |
the sim. |
| 465 |
Handles most parts of the regular scenery rebuild, including lots of |
| 466 |
improvements of the vertex calculation code. |
| 467 |
Added the nw PID based, configurable autopilot code. |
| 468 |
Added the Electrical system. |
| 469 |
Added Runway lighting. |
| 470 |
|
| 471 |
|
| 472 |
Brian Paul |
| 473 |
His TR Library: http://www.mesa3d.org/brianp/TR.html |
| 474 |
And also Mesa of course: http://www.mesa3d.org |
| 475 |
|
| 476 |
|
| 477 |
Tony Peden <apeden@earthlink.net> |
| 478 |
Contributions on the flight model front, including a LaRCsim based |
| 479 |
Cessna 172. JSBsim: the initial conditions code, a more complete |
| 480 |
standard atmosphere model, and other bugfixes/additions. |
| 481 |
|
| 482 |
|
| 483 |
Robin Peel <robin@cpwd.com> |
| 484 |
Maintains the ever growing worldwide airport, runway, and navigation |
| 485 |
aid database for the Flight Gear project as well as for X-Plane. |
| 486 |
|
| 487 |
|
| 488 |
Alex Perry <alex.perry@ieee.org> |
| 489 |
Contributed code to more accurately model VSI, DG, Altitude. |
| 490 |
Contributed to the Install and Getting Started manual. |
| 491 |
|
| 492 |
|
| 493 |
Pigeon <> |
| 494 |
Developed the multiplayer network infrastructure. |
| 495 |
|
| 496 |
|
| 497 |
Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de> |
| 498 |
Contributed beginnings of a textured instrument panel. |
| 499 |
|
| 500 |
|
| 501 |
Frederic Bouvier <fredfgfs01@free.fr> |
| 502 |
Keeps FlightGear MSVC compatible. |
| 503 |
Did a number of code changes to improve the animation code. |
| 504 |
Added a number of animations that improves the visual system quite a lot. |
| 505 |
Did a nice job populating the San Francisco bay area by adding a lot |
| 506 |
of static scenery. |
| 507 |
Builds the FlightGear binary windows distributions. |
| 508 |
Maintainer of fgrun, the defacto launcher on windows and many other platforms. |
| 509 |
Author of fgsd, a standalone scenery designer. |
| 510 |
Provides regular binary snapshots of flightgear and it's related projects for |
| 511 |
the windows community. |
| 512 |
|
| 513 |
|
| 514 |
Petter Reinholdtsen <pere@games.no> |
| 515 |
Incorporated the Gnu automake/autoconf system (with libtool). |
| 516 |
This should streamline and standardize the build process for all |
| 517 |
Unix-like platforms. It should have little effect on IDE type |
| 518 |
environments since the don't use the Unix make system. |
| 519 |
|
| 520 |
|
| 521 |
Thorsten Renk |
| 522 |
Created the local weather system, providing beautiful cloudscapes |
| 523 |
and an accurate meteorological simulation. |
| 524 |
|
| 525 |
|
| 526 |
William Riley <riley@technologist.com> |
| 527 |
Contributed code to add "brakes". |
| 528 |
Patch to support a first joystick with more than two axes. |
| 529 |
World scenery based on vmap0 data. |
| 530 |
|
| 531 |
|
| 532 |
Gijs de Rooy <> |
| 533 |
Contributed some very nice building models, including a very |
| 534 |
detailed layout of the Amsterdam airport terminals, and many |
| 535 |
downtown buildings. |
| 536 |
Redid the Boeing 747-400 3D model. |
| 537 |
Greatly contributed to the FlightGear community as a very active |
| 538 |
first aid responder on the official Flightgear forum, as a forum |
| 539 |
and wiki admin, and as the editor of the monthly FlightGear |
| 540 |
newsletter. |
| 541 |
|
| 542 |
|
| 543 |
Gerard Robin <> |
| 544 |
Many nice Aircraft models |
| 545 |
|
| 546 |
|
| 547 |
Andy Ross <andy@plausible.org> |
| 548 |
Contributed a new configurable FDM, "YASim", based on geometry |
| 549 |
information rather than aerodynamic coefficients. |
| 550 |
Added support for placing 2D panel objects in 3D space. |
| 551 |
Modified the HUD code to make it more accurate and added 3D support. |
| 552 |
Modified the UI code to allow a far more flexible grouping system. |
| 553 |
Added the Nasal scripting language and added FlightGear integration. |
| 554 |
|
| 555 |
|
| 556 |
Brian Schack <> |
| 557 |
Current maintainer of Atlas, the moving map program for FlightGear |
| 558 |
|
| 559 |
|
| 560 |
Paul Schlyter <pausch@saaf.se> |
| 561 |
Mr. Schlyter provided Durk Talsma with all the information |
| 562 |
he needed to write the astro code. Mr. S. is also willing |
| 563 |
to answer astro-related questions whenever one needs to. |
| 564 |
http://welcome.to/pausch |
| 565 |
|
| 566 |
|
| 567 |
Christian Schmitt <> |
| 568 |
Detailed Frankfurt airport buildings. |
| 569 |
Contributions to the custom scenery project. |
| 570 |
|
| 571 |
|
| 572 |
Chris Schoeneman <crs@millpond.engr.sgi.com> |
| 573 |
Contributed some 3d sound playing code for Irix, Win32, and Linux |
| 574 |
It is unclear if this code will be used directly, but it certainly |
| 575 |
will have an influence on the development of our own audio library. |
| 576 |
|
| 577 |
|
| 578 |
Phil Schubert <philip@zedley.com> |
| 579 |
Contributed various textures and engine modelling. |
| 580 |
http://www.zedley.com/Philip/index.htm |
| 581 |
|
| 582 |
|
| 583 |
Heiko Schulz <> |
| 584 |
Contributed AI traffic for EDDF |
| 585 |
EDDF Night lights |
| 586 |
ground networks |
| 587 |
|
| 588 |
|
| 589 |
Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu> |
| 590 |
Author of the Triangle program. Triangle is used to calculate the |
| 591 |
Delauney triangulation of our irregular terrain. |
| 592 |
|
| 593 |
|
| 594 |
Gordan Sikic <gsikic@public.srce.hr> |
| 595 |
Contributed a cherokee flight model for LaRCsim. |
| 596 |
Currently is not working and needs to be debugged. |
| 597 |
Use configure --with-flight-model=cherokee |
| 598 |
to build the cherokee instead of the navion. |
| 599 |
|
| 600 |
|
| 601 |
Michael Smith <msmith99@flash.net> |
| 602 |
Contributed cockpit graphics, 3d models, logos, and other images. |
| 603 |
Project Bonanza - http://members.xoom.com/ConceptSim/index.html |
| 604 |
|
| 605 |
|
| 606 |
Martin Spott <Martin.Spott@uni-duisburg.de> |
| 607 |
Contributed to the installation / user guide. |
| 608 |
Coorganizer of the FlightGear booth at the annual LinuxTag event in |
| 609 |
Germany. |
| 610 |
Manages the "World Scenery" releases. |
| 611 |
Maintains world's biggest repository and toolchain for free and |
| 612 |
open map and scenery data at http://mapserver.flightgear.org/ |
| 613 |
|
| 614 |
|
| 615 |
Jon Stockill <> |
| 616 |
Maintainer of the object database. |
| 617 |
|
| 618 |
|
| 619 |
Martin Dressler <dr@musicabona.cz> |
| 620 |
Created some outstanding panel instrumentation textures |
| 621 |
for use in full-screen mode. |
| 622 |
|
| 623 |
|
| 624 |
U.S. Geological Survey |
| 625 |
Provided geographic data used by this project |
| 626 |
http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html |
| 627 |
|
| 628 |
|
| 629 |
Durk Talsma <d.talsma@chello.nl> |
| 630 |
Accurate Sun, Moon, and Planets. |
| 631 |
Sun changes color based on position in sky. |
| 632 |
Moon has correct phase and blends well into the sky. |
| 633 |
Planets are correctly positioned and have proper magnitude. |
| 634 |
Help with time functions, gui, and other misc stuff. |
| 635 |
2D Cloud layers (nifty). |
| 636 |
Added the AirTraffic module for scheduled AI airliners and other aircraft. |
| 637 |
Full scale AI traffic demo for EHAM. |
| 638 |
Current FlightGear release manager. |
| 639 |
|
| 640 |
|
| 641 |
Gabor Toth <> |
| 642 |
Contributed some Livery repaints for AI Aircraft |
| 643 |
Contributed many ideas leading towards the Traffic Manager II format |
| 644 |
Runs FGTracker, an online flight tracking service for FlightGear |
| 645 |
|
| 646 |
|
| 647 |
James Turner <> |
| 648 |
Many code cleanups of the internal structure of the airport database, |
| 649 |
runway parsing, route management. |
| 650 |
Is currently working on adding flightmanagement support. |
| 651 |
|
| 652 |
|
| 653 |
UIUC - Department of Aeronautical and Astronautical Engineering |
| 654 |
Contributed modifications to LaRCsim to allow loading of aircraft |
| 655 |
parameters from a file. These modifications were made as part of an |
| 656 |
icing research project. |
| 657 |
|
| 658 |
Did the coding and made it all work: |
| 659 |
Jeff Scott <jscott@students.uiuc.edu> |
| 660 |
Bipin Sehgal <bsehgal@uiuc.edu> |
| 661 |
Michael Selig <m-selig@uiuc.edu> |
| 662 |
|
| 663 |
Helped support the effort |
| 664 |
Jay Thomas <jthomas2@uiuc.edu> |
| 665 |
Eunice Lee <ey-lee@students.uiuc.edu> |
| 666 |
Elizabeth Rendon <mdfhoyos@md.impsat.net.co> |
| 667 |
Sudhi Uppuluri <suppulur@students.uiuc.edu> |
| 668 |
|
| 669 |
|
| 670 |
Mark Vallevand <Mark.Vallevand@UNISYS.com> |
| 671 |
Contributed some METAR parsing code. |
| 672 |
Contributed some win32 screen printing routines. |
| 673 |
|
| 674 |
|
| 675 |
Gary R. Van Sickle <tiberius@braemarinc.com> |
| 676 |
Contributed some initial GameGLUT support and other fixes. |
| 677 |
Has done some interesting preliminary work on a binary file format |
| 678 |
http://www.woodsoup.org/projs/ORKiD/fgfs.htm |
| 679 |
|
| 680 |
Has set up a 'Cygwin Tips' site that has been very helpful to many |
| 681 |
people in getting a Cygwin Unix-on-Windows build environment set up |
| 682 |
so they can build FG effectively. |
| 683 |
http://www.woodsoup.org/projs/ORKiD/cygwin.htm |
| 684 |
|
| 685 |
|
| 686 |
Norman Vine <nhv@yahoo.com> |
| 687 |
Provided more than uncountable URL's to the "FlightGear Community". |
| 688 |
Many performance optimizations throughout the code. |
| 689 |
Many contributions and much advice for the scenery generation section. |
| 690 |
Lots of windoze related contributions. |
| 691 |
Contributed wgs84 distance and course routines. |
| 692 |
Contributed a great circle route autopilot mode based on wgs84 routines. |
| 693 |
Many other GUI, HUD, and autopilot contributions. |
| 694 |
Contributed a patch to allow mouse input to control view direction. |
| 695 |
Ultra hires tiled screen dumps. |
| 696 |
Contributed the initial 'goto airport' and 'reset' functions |
| 697 |
Contributed the initial http image server code |
| 698 |
Did the build instructions for OpenAL (and SDL) for Cygwin. |
| 699 |
|
| 700 |
|
| 701 |
Roland Voegtli <voegtli@sanw.unibe.ch> |
| 702 |
Great photorealistic textures. |
| 703 |
Founder of European Scenery Project for X-Plane |
| 704 |
http://www.g-point.com/xpcity/esp/ |
| 705 |
|
| 706 |
|
| 707 |
Carmelo Volpe <carmelo.volpe@mednut.ki.se> |
| 708 |
Contributed some work to porting Flight Gear to the Metro Works |
| 709 |
development environment (PC/Mac) |
| 710 |
|
| 711 |
|
| 712 |
Darrell Walisser <dwaliss1@purdue.edu> |
| 713 |
Contributed a large number of MacOS changes and has somehow managed |
| 714 |
to get a pile of code written by a bunch of people who've never seen |
| 715 |
a Mac to compile and run on said platform. |
| 716 |
Provides MacOS-specific info in the docs. |
| 717 |
|
| 718 |
|
| 719 |
David Culp <davidculp2@attbi.com> |
| 720 |
Changed the layout of the conbtrolls section and added a great number |
| 721 |
of extra controls which will prove to be usefull no and for the future. |
| 722 |
Contributed a number of aircraft configuration files, including a T-38 and |
| 723 |
Boeing 737. |
| 724 |
Implemented the AIModels subsystem (originally based on the ATC traffic code) |
| 725 |
and extended it to support ships, aircraft, ballistic objects, thunder-storms, |
| 726 |
and thermals. |
| 727 |
Added a lot of updated to JSBSIm, esp. for the turbine section. |
| 728 |
|
| 729 |
|
| 730 |
Ed Williams <Ed_Williams@compuserve.com> |
| 731 |
Contributed magnetic variation code (impliments Nima WMM 2000) |
| 732 |
We've also borrowed from Ed's wonderful aviation formulary at various |
| 733 |
times as well. |
| 734 |
http://www.best.com/~williams/index.html |
| 735 |
|
| 736 |
|
| 737 |
Jim Wilson <jimw@kelcomaine.com> |
| 738 |
Wrote a major overhaul of the viewer code to make it more flexible |
| 739 |
and modular. Contributed many small fixes and bug reports. |
| 740 |
Contributed the the pui property browser. |
| 741 |
Contributed to the autopilot. |
| 742 |
Created several excellent 3D aircraft models, including the p-51, |
| 743 |
Wright Flyer and the Boeing 747. |
| 744 |
|
| 745 |
|
| 746 |
Jean-Claude Wippler <jcw@equi4.com> |
| 747 |
Author of MetaKit - a portable, embeddible database with a portable |
| 748 |
data file format. This software is not GPL'd but the author is kindly |
| 749 |
allowing us to bundle MetaKit with our code. MetaKit has a liberal |
| 750 |
X/MIT-style license. Please see the following URL for more info: |
| 751 |
http://www.equi4.com/metakit |
| 752 |
|
| 753 |
|
| 754 |
Holger Wirtz <> |
| 755 |
Author of FGCom, a voice communication program intented for FlightGear |
| 756 |
multiplayer/ATC. |
| 757 |
|
| 758 |
|
| 759 |
John Wojnaroski <castle@mminternet.com> |
| 760 |
Open Glass Cockpit project |
| 761 |
3d clouds |
| 762 |
|
| 763 |
|
| 764 |
Marcus Zojer <> |
| 765 |
Contributed a B1B aircraft model. |
| 766 |
|
| 767 |
|
| 768 |
Lee Elliot <leee@spatial.freeserve.co.uk> |
| 769 |
Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models. |
| 770 |
Did a lot of suggestions for better aircraft modelling, some of which |
| 771 |
resulted in code changes to accomplish them. |
| 772 |
|
| 773 |
|
| 774 |
Innis Cunningham <innisc@hotmail.com> |
| 775 |
Modelled the 737 and contributed to the T38. |
| 776 |
|
| 777 |
|
| 778 |
Vivian Meazza <vivian.meazza@lineone.net> |
| 779 |
Added a number of excellent aircraft models including the Hawker Hunter |
| 780 |
and Seahawk. |
| 781 |
Provided realistic wind, gravity and drag calculations for AIBallistic models, |
| 782 |
as well as terrain intersections (impacts) of submodels. |
| 783 |
Added the Fresnel Lens Optical Landing System and AI code for AICarrier and |
| 784 |
AIShip, and implemented the TACAN navigation instrument |
| 785 |
|
| 786 |
|
| 787 |
David Culp <davidculp2@comcast.net> |
| 788 |
Added the AI model and scenario code which allows non interactive models |
| 789 |
(like aircraft, ships, ballistic models, storms and thermals) to move |
| 790 |
around the scenery in a predefined way. Every model can have it's own |
| 791 |
special characteristics. The thermal model for instance is a non-visible |
| 792 |
model that creates an updraft around it's center. |
| 793 |
|
| 794 |
|
| 795 |
Mathias Fröhlich <Mathias.Froehlich@gmx.net> |
| 796 |
Implemented the groundcache code which made it possible for aircraft |
| 797 |
to follow the ground precisely and, as a result, made it possible to |
| 798 |
land on aircraft carriers. |
| 799 |
Modified YASim, JSBSim and LaRCsim to support the groundcache code. |
| 800 |
Reorganized the code to eliminate the viewer jitter for close by objects. |
| 801 |
Mathias is responsible for the transition to OSG and he added HLA support. |
| 802 |
|
| 803 |
|
| 804 |
Harald Johnsen <hjohnsen@evc.net> |
| 805 |
Added a new 3D cloud implementation which also works on big-endian machines. |
| 806 |
This code allows for clouds of any types and any shapes (and even deformation |
| 807 |
while moving). |
| 808 |
Implemented volumetric shadowing. |
| 809 |
|
| 810 |
|
| 811 |
Roy Vegard Ovesen <rvovesen@tiscali.no> |
| 812 |
Implemented the KAP140 autopilot. |
| 813 |
Added a generic, XML configurable, autopilot framework. |
| 814 |
Added an Altitude encoder. |
| 815 |
Added a transponder. |
| 816 |
Made the instruments code much more configurable, it is now possible to only |
| 817 |
include instruments that are actually present. |
| 818 |
Added several high level, configurable filter implementations for use by |
| 819 |
autopilot designers. |
| 820 |
|
| 821 |
|
| 822 |
Stuart Buchanan <stuart_d_buchanan@yahoo.co.uk> |
| 823 |
Substantial additions to the Getting Started Manual |
| 824 |
Enhancements to the Cessna-310 3d model. |
| 825 |
Added a generic yoke model, a generic throttle quadrant model and a |
| 826 |
generic pedal set model. |
| 827 |
OSG based three 3D clouds. |
| 828 |
Forum moderator. |
| 829 |
|
| 830 |
|
| 831 |
Stefan Seifert <nine@detonation.org> |
| 832 |
Added the save-on-exit option to save the user preferences at program exit. |
| 833 |
|
| 834 |
|
| 835 |
Space Imaging, Inc http://www.spaceimaging.com/ |
| 836 |
Space Imaging has allowed us to use the images in their archive for |
| 837 |
commercial and non-commercial use, provided the original image can't be |
| 838 |
extracted from the textures. |
| 839 |
Some (if not all) of the best textures in use by FlightGear wouldn't be |
| 840 |
possible without the satellite images provided by them. |
| 841 |
|
| 842 |
|
| 843 |
Airservices Australia |
| 844 |
Duncan McCreanor and Diarmuid Tyson created a multiplayer engine for |
| 845 |
FlightGear when putting together a demonstration to show the possibilities |
| 846 |
of using Flightgear as the basis for an Air Traffic |
| 847 |
|
| 848 |
|
| 849 |
SkyscraperPage.com http://skyscraperpage.com |
| 850 |
SkyscraperPage.com has allowed us to use their building diagrams to |
| 851 |
make textures and 3d models of their buildings. |
| 852 |
|
| 853 |
|
| 854 |
WoodSoup Project http://www.woodsoup.org |
| 855 |
[ FlightGear no longer uses woodsoup services, but we appreciate |
| 856 |
the support provided to our project during the time they hosted us. ] |
| 857 |
Provided computing resources and services so that the FlightGear |
| 858 |
project could have real home. This includes, web services, |
| 859 |
ftp services, shell accounts, email lists, dns services, etc. |
| 860 |
|
| 861 |
|
| 862 |
Robert Allan Zeh <raz@cmg.FCNBD.COM> |
| 863 |
Helped me tremendously in figuring out the Cygnus win32 compiler and |
| 864 |
how to link with .dll's. With out him the first runable win32 |
| 865 |
version of FG would have been impossible. |
| 866 |
|
| 867 |
|
| 868 |
|
| 869 |
NOTE: |
| 870 |
---- |
| 871 |
|
| 872 |
THIS DOCUMENT WAS INITIALLY WRITTEN BY |
| 873 |
|
| 874 |
Curt L. Olson <http://www.flightgear.org/~curt> |
| 875 |
|
| 876 |
Updated 2000-03-08 by Oliver Delise, delise@mail.isis.de |
| 877 |
Updated 2001-12-11 by David Megginson, david@megginson.com |
| 878 |
Updated 2003-04-17, |
| 879 |
Updated 2004-06-01, |
| 880 |
Updated 2005-04-02 by Erik Hofman, erik@ehofman.com |
| 881 |
Updated 2009-02-02 by Durk Talsma |