1
2
3
Note: as hard as we've tried, it is impossible to perfectly maintain
4
this file.  If you are aware of someone who you think should be
5
included here, PLEASE let me know.  Projects like this are made
6
possible only by the help and hard work of others.  I want to properly
7
credit everyone who has contributed to this project.
8
9
10
A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11
  Granted permission for the flightgear project to use some of the
12
  sound effects from their site.
13
14
15
Syd Adams:
16
  Added clipping to 2d instruments.  Added volume control to ATC-chatter.
17
  Created and maintain: DHC2, B1900D, Aerostar 700, S76C+ helicopter,
18
  Cessna Citation Bravo & CitationX, A6M2 'Zero'.  Assisted with Cessna
19
  Citation II with Curt and 777-200 with Justin Smithies.
20
21
22
Mark Akermann <flightgear@akermann.org>
23
  Redone sun code. The sun now consists of three textures with individual 
24
  colors which are calculated based on the effect of light scattering.
25
  This is accomplished by using various environmental data and by 
26
  calculating the distance the light travels through the atmosphere.
27
28
29
Raul Alonzo <amil@las.es>
30
  Mr. Alonzo is the author of Ssystem and provided his kind permission 
31
  for using the moon texture. I also used parts of his code as a template
32
  when adding the texture.  Ssystem Homepage can be found at:
33
  http://www1.las.es/~amil/ssystem
34
35
36
Michele America <nomimarketing@mail.telepac.pt>
37
  Contributed to the HUD code.
38
39
40
Emmanuel Baranger <>
41
  Many, many very nice aircraft models.
42
43
44
Andrei Barbu <andrei@0xab.com>
45
  Designed and implemented the current version of the FlightGear website.
46
47
48
Michael Basler <pmb@knUUt.de>
49
  Author of the Getting Started guide.
50
51
52
Paul Beardsley <Beardspa@hotmail.com>
53
  The 1903 Wright Flyer was inspired by a model contributed by Paul
54
  Beardsley.  Very little of the original model remains, but without
55
  Paul's excellent work we might not have our own 1903 Flyer. Model
56
  was reworked and retextured by Jim Wilson.
57
58
59
Jon S. Berndt <jon@jsbsim.org>
60
  Chief architect of JSBSim, the default flight dynamics model (FDM)
61
  for FlightGear. Jon's professional work has involved simulation and
62
  prototyping for vehicles ranging from the F-16 to his current work
63
  on the space shuttle and future manned launch vehicles. Since 1998
64
  Jon has been working on creating JSBSim together with co-author Tony
65
  Peden. JSBSim is an object-oriented, multi-platform aerospace
66
  vehicle simulator that can be integrated with broader flight
67
  simulation programs (since it provides no visual model), or run in a
68
  standalone mode for batch runs. For more information, see the JSBSim
69
  home page at:  http://www.jsbsim.org
70
71
72
Paul Bleisch <pbleisch@acm.org>
73
  Paul redid the "debug" system so that it would be much more flexible,
74
  so it could be easily disabled for production system, and so that 
75
  messages for certain subsystems could be selectively enabled.
76
  Also contributed a first stab at a config file/command line parsing
77
  system.
78
79
80
Matthias Boerner <> 
81
  Coorganizer of the FlightGear booth at the annual LinuxTag event in
82
  Germany.
83
84
85
Thorsten Brehm
86
  Thorsten provided the TCAS system and fixed an uncountable number of
87
  bugs, closed memory leaks and helps creating new releases.
88
89
90
Alexis Bory
91
  Very nice models, including the F14-B.
92
93
94
Jim Brennan <jj@kingmont.com>
95
  Provided a big chunk of online space to store USA scenery for Flight Gear.
96
97
98
Bernie Bright <bbright@bigpond.net.au>
99
  Many C++ style, usage, and implementation improvements.
100
  STL portability, tons o' stuff. :-)
101
  Threading support and threaded tile pager.
102
  Initiate the fgrun project
103
104
105
Francesco Brisa <>
106
  Scenery models and ground networks for Italian airports.
107
  Scripts for automated source downloads and builds.
108
109
110
Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
111
  Contributed the README.Linux
112
  Co-Author of the "Getting Started Manual"
113
114
115
Gene Buckle <geneb@deltasoft.com>
116
  Gene has done a lot of work getting FG to compile with the MSVC++
117
  compiler.  Also, he has pushed, proded, and bugged me endlessly to
118
  do my stuff right.  (I mean that in a good way, because sometimes
119
  when the little nudge in the right direction isn't working, I need
120
  a good hard shove.) :-)
121
122
123
Ralph Carmichael <ralph@pdas.com>
124
  Thanks to Ralph for his support of the FlightGear project. At
125
  Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
126
  packed with great programs of use to aeronautical engineers. At this web
127
  site there are also some sample downloads to show what is on the CD.
128
  http://www.pdas.com
129
130
131
Didier Chauveau <chauveau@math.univ-mlv.fr>
132
  Provided some initial code to parse the 30 arcsec DEM files found at:
133
  http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
134
135
136
John Check <j4strngs@rockfish.net>
137
  Maintains the base package repository
138
  Joystick howto
139
  Panel howto
140
  New instrument panel configurations
141
142
143
Bertrand Coconnier
144
  Contributed several bugfixes and improvements for the integration of
145
  the JSBSim flight dynamics model.
146
147
148
Dave Cornish <dmc@halcyon.com>
149
  Created our new, super cool, runway textures.
150
  Created some of our cloud textures.
151
152
153
Oliver Delise <delise@mail.isis.de>
154
  FAQ Maintainer, Documentation, Public Relations.
155
  Author of (the now depreciated) networking / multi-user support.
156
  Founder of the FlightGear MultiPilot Project :
157
  http://www.isis.de/members/~odelise/progs/flightgear
158
159
160
John Denker
161
  Contributed bugfixes and improvements to the navigation and ATIS code.
162
163
164
Jean-Francois Doue
165
  Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes.  (Based on
166
  Graphics Gems IV ed. Paul S. Heckbert)
167
  http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
168
169
170
Torsten Dreyer
171
  Contributed the very nice Piper Seneca, closely modelled after the 
172
  real thing. Also added many other nice aircraft (such as the ogeL, also
173
  closely modelled after the real thing), buildings, etc.
174
  Creator of fgpanel. Code maintainer of weather, environment, autopilot
175
  and many other core systems.
176
177
178
Dave Eberly <eberly@magic-software.com>
179
  Contributed some sphere interpolation code used by Christian Mayer's
180
  weather data base system.  Go to Dave's web site.  He has a ton of
181
  really useful looking code available there.
182
  http://www.magic-software.com
183
184
185
Martin Eschen <>
186
 Helped enourmously toward finishing the full scale traffic demo at EHAM.
187
188
189
Francine Evans <evans@cs.sunysb.edu>
190
  Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
191
  http://www.cs.sunysb.edu/~evans/stripe.html
192
193
194
Oscar Everitt <bigoc@premier.net>
195
  Created single engine piston engine sounds as part of an F4U package
196
  for FS98.  They are pretty cool and Oscar was happy to contribute
197
  them to our little project.
198
199
200
Detlef Faber
201
  Many WWII era aircraft.
202
203
204
Leidson Campos A. Ferreira <leidson@planetamessenger.org>
205
  Rewrote the Jpeg screen httpd streaming (--jpg-httpd option)
206
207
208
Olaf Flebbe
209
  Improved the build system for Windows and provided pre-built
210
  dependencies.
211
212
213
Bruce Finney <bfinney@gte.net>
214
  MSVC5 compatibility.
215
216
217
Thomas Förster <>
218
   Updates to the AI system, including the Dykstra route finding algorithm,
219
   adding a performance class, and many code clean-ups.
220
   Co-organizer of the annual LinuxTag booth.
221
222
223
Melchior Franz <mfranz@aon.at>
224
  Reworked the joystick driver detection code, added high/low support for
225
  "hats".  Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now
226
  forms the basis of a lot of programmable joysticks.
227
  Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
228
  Maintains the only fully working helicopter model in FlightGear (Bolkow 105).
229
  Made the GUI code fully XML configurable and added support for themes,
230
  reworked property browser, route manager and several other dialogs.
231
  Wrote Dynamic Cockpit View, Fly-By view and lots of other Nasal code.
232
  Implemented Nasal "listeners".
233
234
235
Jean-loup Gailly and Mark Adler <zlib@gzip.org>
236
  Authors of the zlib library.  Used for on-the-fly compression and
237
  decompression routines.
238
  http://www.cdrom.com/pub/infozip/zlib/
239
240
241
Thomas Gellekum <tg@ihf.rwth-aachen.de>
242
  Changes and updates for compiling on FreeBSD
243
244
245
Ralf Gerlich <>
246
  Technical Genius behind the Custom Scenery Project. 
247
  Current maintainer of TaxiDraw
248
249
250
Anders Gidenstam <>
251
  Added support for lighter than air vehicles to JSBSim.
252
  Contributed simulation of wildfires and a basic system for dual control
253
  of an aircraft over the multiplayer network.
254
  Author of several airships and one aircraft.
255
256
257
Neetha Girish <neethagirish@usa.net>
258
  Contributed the xml configurable HUD changes.
259
260
261
Jeff Goeke-Smith <jgoeke@voyager.net>
262
  Contributed our first autopilot.  (Heading Hold)
263
  Better autoconf check for external timezone/daylight variables in 
264
  #include <time.h>
265
266
267
Michael I. Gold <gold@puck.asd.sgi.com>
268
  Patiently answered my endless "newbie" OpenGL questions.
269
  His effort alone has made me a great SGI fan.
270
271
272
Habibie <habibie@MailandNews.com>
273
  RedHat package building changes for SimGear.
274
275
276
Csaba Halász <>
277
  Many bugfixes and code checking.
278
279
280
Ampere Hardraade <>
281
  Many detailed 3D models of aircraft, including the MD11, and several
282
  Airbuses.
283
284
285
Brett Harrison <>
286
  Ground networks for various airports.
287
  Most of the liveries for the new C172p by HHS.
288
  AI Repaints for several 737's and C172's
289
290
291
Dave Haskell <dave@haskell.demon.co.uk>
292
  Original exterior textures for the Cessna 310 U-3A model. Only a few
293
  minor modifications were made.
294
295
296
Mike Hill <mikehill@flightsim.com>
297
  Contributed 3d aircraft models to our project.
298
  http://www.flightsimnetwork.com/mikehill/home.htm
299
300
301
Erik Hofman <erik@ehofman.com>
302
  Major overhaul and parameterization of the sound module, to allow
303
  aircraft-specific sound configuration at runtime.
304
  Did a lot of code improvements and bug-hunting.
305
  Creator of most of the ground textures.
306
  Maintainer of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
307
  Keeps the Irix port current.
308
  Localization support.
309
310
311
Charlie Hotchkiss <clhotch@pacbell.net> 
312
  Worked on improving and enhancing the HUD code.
313
  Lots of code style tips and code tweaks ...
314
315
316
Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov> 
317
  Developed the LaRCsim code under funding by NASA which we use to provide
318
  the flight model. Bruce has patiently answered my many, many questions.
319
  http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
320
321
322
Ron Jensen
323
  Contributed to the piston engine code in JSBSim.
324
325
326
Maik Justus <fg@mjustus.de>
327
  Developed YASim's helicopter/rotor logic.
328
  Implemented aerotowing, water plane and anchor support for YASim, and
329
  made its gear aware of the surface material.
330
  Wrote the Bo105 helicopter FDM configuration file.
331
332
333
Ove Kaaven
334
  Debian packaging of SimGear/FlightGear
335
336
337
Richard Kaszeta <bofh@me.umn.edu>
338
  Contributed screen buffer to ppm screen shot routine.
339
  Rich has also helped in the early development of the Flight Gear "altitude 
340
  hold autopilot module" by teaching Curt Olson the basics of Control Theory 
341
  and helping him code and debug early versions. Curt's "Boss" Bob Hain
342
  also contributed <bob@me.umn.edu>.  Further details available at:
343
  http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
344
  Rich's Homepage: http://www.menet.umn.edu/~kaszeta
345
346
347
Vassilii Khachaturov <vassilii@tarunz.org>
348
  Support of navaids as autopilot waypoints.
349
  Switching the tower view to a different tower at any time.
350
  Various code, GUI, and documentation fixes and updates.
351
352
353
Tom Knienieder <tom@knienieder.com>
354
  Ported Steve's Audio library first to OpenBSD and IRIX and
355
  after that also to Win32
356
357
358
Reto Koradi <kor@mol.biol.ethz.ch>
359
  Helped me get on track with setting up fog effects.
360
  http://www.mol.biol.ethz.ch/wuthrich/people/kor
361
362
363
Bob Kuehne <rpk@who.net>
364
  Redid the Makefile system so it is simpler and more robust.
365
366
367
Chris Lampard <c.lampard@ntlworld.com>
368
  Original exterior geometry for the Cessna 310 U-3A model. Several
369
  modifications made but most of the exterior is as is converted from
370
  Chris's original.  The interior cockpit was added by Jim Wilson.
371
372
373
David Luff <david.luff@nottingham.ac.uk>
374
  Contributed heavily to the IO360 piston engine model.
375
  Created the ATC intelligent traffic subsystem.
376
  Creator of TaxiDraw, a program to modify the taxiway layout
377
  for FlightGear.
378
379
380
Lewis Magruder <blackhawk96@hotmail.com>
381
  Original A-4 Blue Angels exterior model and textures.  Lewis's work
382
  is pretty much as converted from the original.  The interior cockpit
383
  was added by Jim Wilson.
384
385
386
Christian Mayer <flightgear@christianmayer.de>
387
  Working on a multi-lingual conversion tools for fgfs 
388
  as a demonstration of technology ;-)
389
  Contributed code to read msfs formated texture files.
390
  Working on a completely new weather subsystem.
391
  Working on a balloon simulator.
392
393
394
David Megginson <david@megginson.com>
395
  Contributed a patch to allow mouse input to control the yoke.
396
  Contributed financially towards hard drive space for use by the 
397
  flight gear project.
398
  Updates to README.running.
399
  Working on getting fgfs and ssg to work without textures.
400
  Also added the new 2D panel and the save/load support.
401
  Reorganization of the GUI to make it XML configurable.
402
  Property manager
403
  Generalized input module
404
  3D model animation module
405
  initial take of sound-effects module
406
  Random ground cover objects
407
  Vacuum and pitot systems.
408
409
410
Eric Mitchell <mitchell@mars.ark.com>
411
  Contributed some topnotch scenery textures. His textures were 
412
  all original creations.
413
414
415
Cameron Moore <cameron@unbeatenpath.net>
416
  Reigning list admin.
417
  Provided man pages.
418
  Self-proclaimed code janitor.
419
   Has been maintaining FAQ for some years.
420
421
422
Tim Moore <>
423
  Many innovations to the OpenSceneGraph based graphics system.
424
  Counseling of other developers toward learning OSG
425
  Maintaing a GIT repository containing a mirror of FlightGear's
426
  source code, speficially for bugfix releases. 
427
428
429
Anders Morken <amrken@online.no>
430
  Maintained the European mirror of the FG web pages.
431
  Unfortunately this mirror has been taken down due to reglementation
432
  changes including an enforcement to 10 MB space per subscriber limit 
433
  which was way too small for the evergrowing FGFS Project's Files.
434
  He'd be happy to maintain a new one if he could find a place to put it,
435
  so if you have an idea, contact him!
436
437
438
Alan Murta <amurta@cs.man.ac.uk>
439
  http://www.cs.man.ac.uk/aig/staff/alan/software/
440
  Created the Generic Polygon Clipping library
441
442
443
Phil Nelson  <phil@cs.wwu.edu>
444
  Author of GNU dbm.  gdbm is a set of database routines that use
445
  extendible hashing and works similar to the standard UNIX dbm routines.
446
447
448
Tatsuhiro Nishioka
449
  Maintainer of the Mac port. 
450
  Contributed some very nice Japanese aircraft models.
451
452
453
Alexei Novikov <anovikov@heron.itep.ru>
454
  Created European Scenery
455
  Contributed a script to turn fgfs scenery into beautifully rendered 
456
  2d maps.
457
  Contributed a first draft of a scenery creation howto.
458
459
460
Curt Olson <http://www.flightgear.org/~curt>
461
  Curt is responsible for overall project and source code management.
462
  He has his hands in many of the areas, but is primarily responsible
463
  for the scenery subsystem, as well as much of the infrastructure in
464
  the sim.
465
  Handles most parts of the regular scenery rebuild, including lots of
466
  improvements of the vertex calculation code.
467
  Added the nw PID based, configurable autopilot code.
468
  Added the Electrical system.
469
  Added Runway lighting.
470
471
472
Brian Paul
473
  His TR Library: http://www.mesa3d.org/brianp/TR.html
474
  And also Mesa of course: http://www.mesa3d.org
475
476
477
Tony Peden <apeden@earthlink.net>
478
  Contributions on the flight model front, including a LaRCsim based 
479
  Cessna 172.  JSBsim: the initial conditions code, a more complete 
480
  standard atmosphere model, and other bugfixes/additions. 
481
482
483
Robin Peel <robin@cpwd.com>
484
  Maintains the ever growing worldwide airport, runway, and navigation
485
  aid database for the Flight Gear project as well as for X-Plane.
486
487
488
Alex Perry <alex.perry@ieee.org>
489
  Contributed code to more accurately model VSI, DG, Altitude.
490
  Contributed to the Install and Getting Started manual.
491
492
493
Pigeon <>
494
  Developed the multiplayer network infrastructure.
495
496
497
Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
498
  Contributed beginnings of a textured instrument panel.
499
500
501
Frederic Bouvier <fredfgfs01@free.fr>
502
  Keeps FlightGear MSVC compatible.
503
  Did a number of code changes to improve the animation code.
504
  Added a number of animations that improves the visual system quite a lot.
505
  Did a nice job populating the San Francisco bay area by adding a lot
506
  of static scenery.
507
  Builds the FlightGear binary windows distributions.
508
  Maintainer of fgrun, the defacto launcher on windows and many other platforms.
509
  Author of fgsd, a standalone scenery designer. 
510
  Provides regular binary snapshots of flightgear and it's related projects for
511
  the windows community.
512
513
514
Petter Reinholdtsen <pere@games.no>
515
  Incorporated the Gnu automake/autoconf system (with libtool).
516
  This should streamline and standardize the build process for all
517
  Unix-like platforms.  It should have little effect on IDE type 
518
  environments since the don't use the Unix make system.
519
520
521
Thorsten Renk
522
  Created the local weather system, providing beautiful cloudscapes
523
  and an accurate meteorological simulation.
524
525
526
William Riley <riley@technologist.com>
527
  Contributed code to add "brakes". 
528
  Patch to support a first joystick with more than two axes.
529
  World scenery based on vmap0 data.
530
531
532
Gijs de Rooy <>
533
  Contributed some very nice building models, including a very
534
  detailed layout of the Amsterdam airport terminals, and many
535
  downtown buildings.
536
  Redid the Boeing 747-400 3D model.
537
  Greatly contributed to the FlightGear community as a very active
538
  first aid responder on the official Flightgear forum, as a forum
539
  and wiki admin, and as the editor of the monthly FlightGear
540
  newsletter.
541
542
543
Gerard Robin <>
544
  Many nice Aircraft models
545
546
547
Andy Ross <andy@plausible.org>
548
  Contributed a new configurable FDM, "YASim", based on geometry
549
  information rather than aerodynamic coefficients.
550
  Added support for placing 2D panel objects in 3D space.
551
  Modified the HUD code to make it more accurate and added 3D support.
552
  Modified the UI code to allow a far more flexible grouping system.
553
  Added the Nasal scripting language and added FlightGear integration.
554
555
556
Brian Schack <>
557
  Current maintainer of Atlas, the moving map program for FlightGear
558
559
560
Paul Schlyter <pausch@saaf.se>  
561
  Mr. Schlyter provided Durk Talsma with all the information 
562
  he needed to write the astro code. Mr. S. is also willing 
563
  to answer astro-related questions whenever one needs to.
564
  http://welcome.to/pausch
565
566
567
Christian Schmitt <>
568
  Detailed Frankfurt airport buildings.
569
  Contributions to the custom scenery project.
570
571
572
Chris Schoeneman <crs@millpond.engr.sgi.com>
573
  Contributed some 3d sound playing code for Irix, Win32, and Linux
574
  It is unclear if this code will be used directly, but it certainly
575
  will have an influence on the development of our own audio library.
576
577
578
Phil Schubert <philip@zedley.com>
579
  Contributed various textures and engine modelling.
580
  http://www.zedley.com/Philip/index.htm
581
582
583
Heiko Schulz <>
584
  Contributed AI traffic for EDDF
585
  EDDF Night lights
586
  ground networks
587
588
589
Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
590
  Author of the Triangle program.  Triangle is used to calculate the
591
  Delauney triangulation of our irregular terrain.
592
593
594
Gordan Sikic <gsikic@public.srce.hr>
595
  Contributed a cherokee flight model for LaRCsim.  
596
  Currently is not working and needs to be debugged.  
597
  Use configure  --with-flight-model=cherokee
598
  to build the cherokee instead of the navion.
599
600
601
Michael Smith <msmith99@flash.net>
602
  Contributed cockpit graphics, 3d models, logos, and other images.
603
  Project Bonanza - http://members.xoom.com/ConceptSim/index.html
604
605
606
Martin Spott <Martin.Spott@uni-duisburg.de>
607
  Contributed to the installation / user guide.
608
  Coorganizer of the FlightGear booth at the annual LinuxTag event in
609
  Germany.
610
  Manages the "World Scenery" releases.
611
  Maintains world's biggest repository and toolchain for free and 
612
  open map and scenery data at http://mapserver.flightgear.org/
613
614
615
Jon Stockill <>
616
  Maintainer of the object database.
617
618
619
Martin Dressler <dr@musicabona.cz>
620
  Created some outstanding panel instrumentation textures
621
  for use in full-screen mode.
622
623
624
U.S. Geological Survey
625
  Provided geographic data used by this project
626
  http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
627
628
629
Durk Talsma <d.talsma@chello.nl>
630
  Accurate Sun, Moon, and Planets. 
631
  Sun changes color based on position in sky.
632
  Moon has correct phase and blends well into the sky.
633
  Planets are correctly positioned and have proper magnitude.
634
  Help with time functions, gui, and other misc stuff.
635
  2D Cloud layers (nifty).
636
  Added the AirTraffic module for scheduled AI airliners and other aircraft.
637
  Full scale AI traffic demo for EHAM.
638
  Current FlightGear release manager.
639
640
641
Gabor Toth <>
642
  Contributed some Livery repaints for AI Aircraft
643
  Contributed many ideas leading towards the Traffic Manager II format
644
  Runs FGTracker, an online flight tracking service for FlightGear
645
646
647
James Turner <>
648
  Many code cleanups of the internal structure of the airport database,
649
  runway parsing, route management. 
650
  Is currently working on adding flightmanagement support.
651
652
653
UIUC - Department of Aeronautical and Astronautical Engineering
654
  Contributed modifications to LaRCsim to allow loading of aircraft
655
  parameters from a file.  These modifications were made as part of an
656
  icing research project.
657
658
  Did the coding and made it all work:
659
      Jeff Scott <jscott@students.uiuc.edu>
660
      Bipin Sehgal <bsehgal@uiuc.edu>
661
      Michael Selig <m-selig@uiuc.edu>
662
663
  Helped support the effort
664
      Jay Thomas <jthomas2@uiuc.edu>
665
      Eunice Lee <ey-lee@students.uiuc.edu>
666
      Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
667
      Sudhi Uppuluri <suppulur@students.uiuc.edu>
668
669
670
Mark Vallevand <Mark.Vallevand@UNISYS.com>
671
  Contributed some METAR parsing code.
672
  Contributed some win32 screen printing routines.
673
674
675
Gary R. Van Sickle <tiberius@braemarinc.com>
676
  Contributed some initial GameGLUT support and other fixes.
677
  Has done some interesting preliminary work on a binary file format
678
  http://www.woodsoup.org/projs/ORKiD/fgfs.htm
679
680
  Has set up a 'Cygwin Tips' site that has been very helpful to many 
681
  people in getting a Cygwin Unix-on-Windows build environment set up
682
  so they can build FG effectively. 
683
  http://www.woodsoup.org/projs/ORKiD/cygwin.htm
684
685
686
Norman Vine <nhv@yahoo.com>
687
  Provided more than uncountable URL's to the "FlightGear Community".
688
  Many performance optimizations throughout the code.  
689
  Many contributions and much advice for the scenery generation section.
690
  Lots of windoze related contributions.
691
  Contributed wgs84 distance and course routines.
692
  Contributed a great circle route autopilot mode based on wgs84 routines.
693
  Many other GUI, HUD, and autopilot contributions.
694
  Contributed a patch to allow mouse input to control view direction.
695
  Ultra hires tiled screen dumps.
696
  Contributed the initial 'goto airport' and 'reset' functions
697
  Contributed the initial http image server code
698
  Did the build instructions for OpenAL (and SDL) for Cygwin.
699
700
701
Roland Voegtli <voegtli@sanw.unibe.ch>
702
  Great photorealistic textures.
703
  Founder of European Scenery Project for X-Plane
704
  http://www.g-point.com/xpcity/esp/
705
706
707
Carmelo Volpe <carmelo.volpe@mednut.ki.se>
708
  Contributed some work to porting Flight Gear to the Metro Works 
709
  development environment (PC/Mac)
710
711
712
Darrell Walisser <dwaliss1@purdue.edu>
713
  Contributed a large number of MacOS changes and has somehow managed
714
  to get a pile of code written by a bunch of people who've never seen
715
  a Mac to compile and run on said platform.
716
  Provides MacOS-specific info in the docs.
717
718
719
David Culp <davidculp2@attbi.com>
720
  Changed the layout of the conbtrolls section and added a great number
721
  of extra controls which will prove to be usefull no and for the future.
722
  Contributed a number of aircraft configuration files, including a T-38 and
723
  Boeing 737.
724
  Implemented the AIModels subsystem (originally based on the ATC traffic code)
725
  and extended it to support ships, aircraft, ballistic objects, thunder-storms,
726
  and thermals.
727
  Added a lot of updated to JSBSIm, esp. for the turbine section.
728
729
730
Ed Williams <Ed_Williams@compuserve.com>
731
  Contributed magnetic variation code (impliments Nima WMM 2000)
732
  We've also borrowed from Ed's wonderful aviation formulary at various
733
  times as well.
734
  http://www.best.com/~williams/index.html
735
736
737
Jim Wilson <jimw@kelcomaine.com>
738
  Wrote a major overhaul of the viewer code to make it more flexible 
739
  and modular.  Contributed many small fixes and bug reports.
740
  Contributed the the pui property browser.
741
  Contributed to the autopilot.
742
  Created several excellent 3D aircraft models, including the p-51,
743
  Wright Flyer and the Boeing 747.
744
745
746
Jean-Claude Wippler <jcw@equi4.com>
747
  Author of MetaKit - a portable, embeddible database with a portable
748
  data file format.  This software is not GPL'd but the author is kindly
749
  allowing us to bundle MetaKit with our code.  MetaKit has a liberal
750
  X/MIT-style license.  Please see the following URL for more info:
751
  http://www.equi4.com/metakit
752
753
754
Holger Wirtz <>
755
  Author of FGCom, a voice communication program intented for FlightGear 
756
  multiplayer/ATC.
757
758
759
John Wojnaroski <castle@mminternet.com>
760
  Open Glass Cockpit project
761
  3d clouds
762
763
764
Marcus Zojer <>
765
   Contributed a B1B aircraft model.
766
767
768
Lee Elliot <leee@spatial.freeserve.co.uk>
769
  Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
770
  Did a lot of suggestions for better aircraft modelling, some of which
771
  resulted in code changes to accomplish them.
772
773
774
Innis Cunningham <innisc@hotmail.com>
775
  Modelled the 737 and contributed to the T38.
776
777
778
Vivian Meazza <vivian.meazza@lineone.net>
779
  Added a number of excellent aircraft models including the Hawker Hunter
780
  and Seahawk.
781
  Provided realistic wind, gravity and drag calculations for AIBallistic models,
782
  as well as terrain intersections (impacts) of submodels.
783
  Added the Fresnel Lens Optical Landing System and AI code for AICarrier and
784
  AIShip, and implemented the TACAN navigation instrument
785
786
787
David Culp <davidculp2@comcast.net>
788
  Added the AI model and scenario code which allows non interactive models
789
  (like aircraft, ships, ballistic models, storms and thermals) to move
790
  around the scenery in a predefined way. Every model can have it's own
791
  special characteristics. The thermal model for instance is a non-visible
792
  model that creates an updraft around it's center.
793
794
795
Mathias Fröhlich <Mathias.Froehlich@gmx.net>
796
  Implemented the groundcache code which made it possible for aircraft
797
  to follow the ground precisely and, as a result, made it possible to
798
  land on aircraft carriers.
799
  Modified YASim, JSBSim  and LaRCsim to support the groundcache code.
800
  Reorganized the code to eliminate the viewer jitter for close by objects.
801
  Mathias is responsible for the transition to OSG and he added HLA support.
802
803
804
Harald Johnsen <hjohnsen@evc.net>
805
  Added a new 3D cloud implementation which also works on big-endian machines.
806
  This code allows for clouds of any types and any shapes (and even deformation
807
  while moving).
808
  Implemented volumetric shadowing.
809
810
811
Roy Vegard Ovesen <rvovesen@tiscali.no>
812
  Implemented the KAP140 autopilot.
813
  Added a generic, XML configurable, autopilot framework.
814
  Added an Altitude encoder.
815
  Added a transponder.
816
  Made the instruments code much more configurable, it is now possible to only
817
  include instruments that are actually present.
818
  Added several high level, configurable filter implementations for use by
819
  autopilot designers.
820
821
822
Stuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
823
  Substantial additions to the Getting Started Manual
824
  Enhancements to the Cessna-310 3d model.
825
  Added a generic yoke model, a generic throttle quadrant model and a 
826
  generic pedal set model.
827
  OSG based three 3D clouds.
828
  Forum moderator.
829
830
831
Stefan Seifert <nine@detonation.org>
832
  Added the save-on-exit option to save the user preferences at program exit.
833
834
835
Space Imaging, Inc  http://www.spaceimaging.com/
836
  Space Imaging has allowed us to use the images in their archive for
837
  commercial and non-commercial use, provided the original image can't be
838
  extracted  from the textures.
839
  Some (if not all) of the best textures in use by FlightGear wouldn't be
840
  possible without the satellite images provided by them.
841
842
843
Airservices Australia
844
  Duncan McCreanor and Diarmuid Tyson created a multiplayer engine for
845
  FlightGear when putting together a demonstration to show the possibilities
846
  of using Flightgear as the basis for an Air Traffic 
847
848
849
SkyscraperPage.com  http://skyscraperpage.com
850
  SkyscraperPage.com has allowed us to use their building diagrams to
851
  make textures and 3d models of their buildings.
852
853
854
WoodSoup Project  http://www.woodsoup.org
855
  [ FlightGear no longer uses woodsoup services, but we appreciate
856
  the support provided to our project during the time they hosted us. ]
857
  Provided computing resources and services so that the FlightGear 
858
  project could have real home.  This includes, web services, 
859
  ftp services, shell accounts, email lists, dns services, etc.
860
861
862
Robert Allan Zeh <raz@cmg.FCNBD.COM>
863
  Helped me tremendously in figuring out the Cygnus win32 compiler and
864
  how to link with .dll's.  With out him the first runable win32
865
  version of FG would have been impossible.
866
867
868
869
NOTE:
870
----
871
872
THIS DOCUMENT WAS INITIALLY WRITTEN BY 
873
874
Curt L. Olson  <http://www.flightgear.org/~curt>
875
876
Updated 2000-03-08 by Oliver Delise, delise@mail.isis.de
877
Updated 2001-12-11 by David Megginson, david@megginson.com
878
Updated 2003-04-17,
879
Updated 2004-06-01,
880
Updated 2005-04-02 by Erik Hofman, erik@ehofman.com
881
Updated 2009-02-02 by Durk Talsma