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/*
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 * Copyright (C) 2008 Pierre-Luc Beaudoin <pierre-luc@pierlux.com>
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 *
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 * This library is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * This library is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with this library; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#include <champlain/champlain.h>
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#include "markers.h"
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#define PADDING 10
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static gboolean
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map_view_button_release_cb (G_GNUC_UNUSED ClutterActor *actor,
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    ClutterButtonEvent *event,
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    ChamplainView *view)
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{
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  gdouble lat, lon;
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  if (event->button != 1 || event->click_count > 1)
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    return FALSE;
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  lon = champlain_view_x_to_longitude (view, event->x);
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  lat = champlain_view_y_to_latitude (view, event->y);
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  g_print ("Map clicked at %f, %f \n", lat, lon);
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  return TRUE;
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}
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static gboolean
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zoom_in (G_GNUC_UNUSED ClutterActor *actor,
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    G_GNUC_UNUSED ClutterButtonEvent *event,
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    ChamplainView *view)
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{
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  champlain_view_zoom_in (view);
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  return TRUE;
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}
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static gboolean
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zoom_out (G_GNUC_UNUSED ClutterActor *actor,
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    G_GNUC_UNUSED ClutterButtonEvent *event,
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    ChamplainView *view)
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{
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  champlain_view_zoom_out (view);
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  return TRUE;
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}
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static ClutterActor *
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make_button (char *text)
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{
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  ClutterActor *button, *button_bg, *button_text;
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  ClutterColor white = { 0xff, 0xff, 0xff, 0xff };
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  ClutterColor black = { 0x00, 0x00, 0x00, 0xff };
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  gfloat width, height;
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  button = clutter_group_new ();
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  button_bg = clutter_rectangle_new_with_color (&white);
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  clutter_container_add_actor (CLUTTER_CONTAINER (button), button_bg);
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  clutter_actor_set_opacity (button_bg, 0xcc);
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  button_text = clutter_text_new_full ("Sans 10", text, &black);
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  clutter_container_add_actor (CLUTTER_CONTAINER (button), button_text);
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  clutter_actor_get_size (button_text, &width, &height);
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  clutter_actor_set_size (button_bg, width + PADDING * 2, height + PADDING * 2);
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  clutter_actor_set_position (button_bg, 0, 0);
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  clutter_actor_set_position (button_text, PADDING, PADDING);
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  return button;
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}
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int
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main (int argc,
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    char *argv[])
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{
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  ClutterActor *actor, *stage, *buttons, *button;
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  ChamplainMarkerLayer *layer;
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  ChamplainPathLayer *path;
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  gfloat width, total_width = 0;
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  if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
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    return 1;
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  stage = clutter_stage_new ();
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  clutter_actor_set_size (stage, 800, 600);
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  g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
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  /* Create the map view */
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  actor = champlain_view_new ();
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  clutter_actor_set_size (CLUTTER_ACTOR (actor), 800, 600);
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  clutter_container_add_actor (CLUTTER_CONTAINER (stage), actor);
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  /* Create the buttons */
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  buttons = clutter_group_new ();
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  clutter_actor_set_position (buttons, PADDING, PADDING);
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  button = make_button ("Zoom in");
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  clutter_container_add_actor (CLUTTER_CONTAINER (buttons), button);
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  clutter_actor_set_reactive (button, TRUE);
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  clutter_actor_get_size (button, &width, NULL);
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  total_width += width + PADDING;
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  g_signal_connect (button, "button-release-event",
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      G_CALLBACK (zoom_in),
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      actor);
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  button = make_button ("Zoom out");
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  clutter_container_add_actor (CLUTTER_CONTAINER (buttons), button);
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  clutter_actor_set_reactive (button, TRUE);
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  clutter_actor_set_position (button, total_width, 0);
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  clutter_actor_get_size (button, &width, NULL);
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  g_signal_connect (button, "button-release-event",
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      G_CALLBACK (zoom_out),
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      actor);
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  clutter_container_add_actor (CLUTTER_CONTAINER (stage), buttons);
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  /* Create the markers and marker layer */
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  layer = create_marker_layer (CHAMPLAIN_VIEW (actor), &path);
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  champlain_view_add_layer (CHAMPLAIN_VIEW (actor), CHAMPLAIN_LAYER (layer));
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  /* Connect to the click event */
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  clutter_actor_set_reactive (actor, TRUE);
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  g_signal_connect (actor, "button-release-event",
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      G_CALLBACK (map_view_button_release_cb),
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      actor);
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  /* Finish initialising the map view */
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  g_object_set (G_OBJECT (actor), "zoom-level", 12,
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      "kinetic-mode", TRUE, NULL);
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  champlain_view_center_on (CHAMPLAIN_VIEW (actor), 45.466, -73.75);
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  clutter_actor_show (stage);
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  clutter_main ();
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  return 0;
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}