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Magicor
This is an oldschool puzzle game inspired by the NES-version of Solomon’s Key. It comes with a level editor (PyGTK required).
It’s written in Python and use PyGame to render 2D graphics.
Requirements: Python >= 2.3, PyGame >= 1.6 and (optional) PyGTK.
Over the years I've received a lot of help from many individuals, most notably:
Frederic Wagner and Xavier Oswald for debian packaging, levels and bug fixes.
Claudio Canepa for windows compatibility, levels, graphics and bug fixes.
Bradley Knockel for much needed in-depth testing and level fixes.
To all others who played and submitted bugs: thank you! As you all know, free software wouldn’t exist with the users willing to try it out.
Enjoy the ice melting!
See Screenshots!
Also tracking some Bugs using the wiki. (until gitorious gets a real tracker, hehe)

