| 1 |
/* |
| 2 |
* The Mana Client |
| 3 |
* Copyright (C) 2004-2009 The Mana World Development Team |
| 4 |
* Copyright (C) 2009-2010 The Mana Developers |
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* |
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* This file is part of The Mana Client. |
| 7 |
* |
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* This program is free software; you can redistribute it and/or modify |
| 9 |
* it under the terms of the GNU General Public License as published by |
| 10 |
* the Free Software Foundation; either version 2 of the License, or |
| 11 |
* any later version. |
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* |
| 13 |
* This program is distributed in the hope that it will be useful, |
| 14 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 16 |
* GNU General Public License for more details. |
| 17 |
* |
| 18 |
* You should have received a copy of the GNU General Public License |
| 19 |
* along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 20 |
*/ |
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|
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#include "resources/itemdb.h" |
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|
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#include "log.h" |
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|
| 26 |
#include "net/net.h" |
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|
| 28 |
#include "resources/iteminfo.h" |
| 29 |
#include "resources/resourcemanager.h" |
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|
| 31 |
#include "utils/dtor.h" |
| 32 |
#include "utils/gettext.h" |
| 33 |
#include "utils/stringutils.h" |
| 34 |
#include "utils/xml.h" |
| 35 |
#include "configuration.h" |
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|
| 37 |
#include <libxml/tree.h> |
| 38 |
|
| 39 |
#include <cassert> |
| 40 |
|
| 41 |
void setStatsList(const std::list<ItemStat> &stats) |
| 42 |
{ |
| 43 |
extraStats = stats; |
| 44 |
} |
| 45 |
|
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static ItemType itemTypeFromString(const std::string &name, int id = 0) |
| 47 |
{ |
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if (name=="generic") return ITEM_UNUSABLE; |
| 49 |
else if (name=="usable") return ITEM_USABLE; |
| 50 |
else if (name=="equip-1hand") return ITEM_EQUIPMENT_ONE_HAND_WEAPON; |
| 51 |
else if (name=="equip-2hand") return ITEM_EQUIPMENT_TWO_HANDS_WEAPON; |
| 52 |
else if (name=="equip-torso") return ITEM_EQUIPMENT_TORSO; |
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else if (name=="equip-arms") return ITEM_EQUIPMENT_ARMS; |
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else if (name=="equip-head") return ITEM_EQUIPMENT_HEAD; |
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else if (name=="equip-legs") return ITEM_EQUIPMENT_LEGS; |
| 56 |
else if (name=="equip-shield") return ITEM_EQUIPMENT_SHIELD; |
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else if (name=="equip-ring") return ITEM_EQUIPMENT_RING; |
| 58 |
else if (name=="equip-charm") return ITEM_EQUIPMENT_CHARM; |
| 59 |
else if (name=="equip-necklace") return ITEM_EQUIPMENT_NECKLACE; |
| 60 |
else if (name=="equip-feet") return ITEM_EQUIPMENT_FEET; |
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else if (name=="equip-ammo") return ITEM_EQUIPMENT_AMMO; |
| 62 |
else if (name=="racesprite") return ITEM_SPRITE_RACE; |
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else if (name=="hairsprite") return ITEM_SPRITE_HAIR; |
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else return ITEM_UNUSABLE; |
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} |
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|
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void ItemDB::loadEmptyItemDefinition() |
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{ |
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mUnknown->mName = _("Unknown item"); |
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mUnknown->mDisplay = SpriteDisplay(); |
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std::string errFile = paths.getStringValue("spriteErrorFile"); |
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mUnknown->setSprite(errFile, GENDER_MALE); |
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mUnknown->setSprite(errFile, GENDER_FEMALE); |
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mUnknown->setHitEffectId(paths.getIntValue("hitEffectId")); |
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mUnknown->setCriticalHitEffectId(paths.getIntValue("criticalHitEffectId")); |
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} |
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|
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/* |
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* Common itemDB functions |
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*/ |
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|
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bool ItemDB::exists(int id) |
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{ |
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assert(mLoaded); |
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|
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ItemInfos::const_iterator i = mItemInfos.find(id); |
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|
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return i != mItemInfos.end(); |
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} |
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|
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const ItemInfo &ItemDB::get(int id) |
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{ |
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assert(mLoaded); |
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|
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ItemInfos::const_iterator i = mItemInfos.find(id); |
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|
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if (i == mItemInfos.end()) |
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{ |
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logger->log("ItemDB: Warning, unknown item ID# %d", id); |
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return *mUnknown; |
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} |
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|
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return *(i->second); |
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} |
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|
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const ItemInfo &ItemDB::get(const std::string &name) |
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{ |
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assert(mLoaded); |
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|
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NamedItemInfos::const_iterator i = mNamedItemInfos.find(normalize(name)); |
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|
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if (i == mNamedItemInfos.end()) |
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{ |
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if (!name.empty()) |
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{ |
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logger->log("ItemDB: Warning, unknown item name \"%s\"", |
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name.c_str()); |
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} |
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return *mUnknown; |
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} |
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|
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return *(i->second); |
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} |
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|
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void ItemDB::loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node) |
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{ |
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std::string gender = XML::getProperty(node, "gender", "unisex"); |
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std::string filename = (const char*) node->xmlChildrenNode->content; |
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|
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if (gender == "male" || gender == "unisex") |
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{ |
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itemInfo->setSprite(filename, GENDER_MALE); |
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} |
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if (gender == "female" || gender == "unisex") |
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{ |
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itemInfo->setSprite(filename, GENDER_FEMALE); |
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} |
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} |
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|
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void ItemDB::loadSoundRef(ItemInfo *itemInfo, xmlNodePtr node) |
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{ |
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std::string event = XML::getProperty(node, "event", ""); |
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std::string filename = (const char*) node->xmlChildrenNode->content; |
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|
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if (event == "hit") |
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{ |
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itemInfo->addSound(EQUIP_EVENT_HIT, filename); |
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} |
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else if (event == "strike") |
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{ |
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itemInfo->addSound(EQUIP_EVENT_STRIKE, filename); |
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} |
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else |
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{ |
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logger->log("ItemDB: Ignoring unknown sound event '%s'", |
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event.c_str()); |
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} |
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} |
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|
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void ItemDB::loadFloorSprite(SpriteDisplay *display, xmlNodePtr floorNode) |
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{ |
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for_each_xml_child_node(spriteNode, floorNode) |
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{ |
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if (xmlStrEqual(spriteNode->name, BAD_CAST "sprite")) |
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{ |
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SpriteReference *currentSprite = new SpriteReference; |
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currentSprite->sprite = (const char*)spriteNode->xmlChildrenNode->content; |
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currentSprite->variant = XML::getProperty(spriteNode, "variant", 0); |
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display->sprites.push_back(currentSprite); |
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} |
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else if (xmlStrEqual(spriteNode->name, BAD_CAST "particlefx")) |
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{ |
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std::string particlefx = (const char*)spriteNode->xmlChildrenNode->content; |
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display->particles.push_back(particlefx); |
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} |
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} |
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} |
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|
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void ItemDB::unload() |
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{ |
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logger->log("Unloading item database..."); |
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|
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delete mUnknown; |
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mUnknown = NULL; |
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|
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delete_all(mItemInfos); |
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mItemInfos.clear(); |
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mNamedItemInfos.clear(); |
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mLoaded = false; |
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} |
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|
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void ItemDB::loadCommonRef(ItemInfo *itemInfo, xmlNodePtr node) |
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{ |
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int id = XML::getProperty(node, "id", 0); |
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|
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if (!id) |
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{ |
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logger->log("ItemDB: Invalid or missing item Id in " |
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ITEMS_DB_FILE "!"); |
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return; |
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} |
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else if (mItemInfos.find(id) != mItemInfos.end()) |
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logger->log("ItemDB: Redefinition of item Id %d", id); |
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|
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int view = XML::getProperty(node, "view", 0); |
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|
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std::string name = XML::getProperty(node, "name", ""); |
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std::string image = XML::getProperty(node, "image", ""); |
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std::string description = XML::getProperty(node, "description", ""); |
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std::string attackAction = XML::getProperty(node, "attack-action", |
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SpriteAction::INVALID); |
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int attackRange = XML::getProperty(node, "attack-range", 0); |
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std::string missileParticleFile = XML::getProperty(node, |
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"missile-particle", |
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""); |
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int hitEffectId = XML::getProperty(node, "hit-effect-id", |
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paths.getIntValue("hitEffectId")); |
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int criticalEffectId = XML::getProperty(node, "critical-hit-effect-id", |
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paths.getIntValue("criticalHitEffectId")); |
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|
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// Load Ta Item Type |
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std::string typeStr = XML::getProperty(node, "type", "other"); |
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itemInfo->mType = itemTypeFromString(typeStr); |
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|
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int weight = XML::getProperty(node, "weight", 0); |
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itemInfo->mWeight = weight > 0 ? weight : 0; |
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|
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SpriteDisplay display; |
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display.image = image; |
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|
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itemInfo->mId = id; |
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itemInfo->mName = name; |
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itemInfo->mDescription = description; |
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itemInfo->mView = view; |
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itemInfo->mWeight = weight; |
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itemInfo->mAttackAction = attackAction; |
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itemInfo->mAttackRange = attackRange; |
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itemInfo->setMissileParticleFile(missileParticleFile); |
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itemInfo->setHitEffectId(hitEffectId); |
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itemInfo->setCriticalHitEffectId(criticalEffectId); |
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|
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// Load <sprite>, <sound>, and <floor> |
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for_each_xml_child_node(itemChild, node) |
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{ |
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if (xmlStrEqual(itemChild->name, BAD_CAST "sprite")) |
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{ |
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std::string attackParticle = XML::getProperty( |
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itemChild, "particle-effect", ""); |
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itemInfo->mParticle = attackParticle; |
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|
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loadSpriteRef(itemInfo, itemChild); |
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} |
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else if (xmlStrEqual(itemChild->name, BAD_CAST "sound")) |
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{ |
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loadSoundRef(itemInfo, itemChild); |
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} |
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else if (xmlStrEqual(itemChild->name, BAD_CAST "floor")) |
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{ |
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loadFloorSprite(&display, itemChild); |
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} |
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|
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} |
| 263 |
|
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// If the item has got a floor image, we bind the good reference. |
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itemInfo->mDisplay = display; |
| 266 |
} |
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|
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void ItemDB::addItem(ItemInfo *itemInfo) |
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{ |
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std::string itemName = itemInfo->mName; |
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itemInfo->mName = itemName.empty() ? _("unnamed") : itemName; |
| 272 |
mItemInfos[itemInfo->mId] = itemInfo; |
| 273 |
if (!itemName.empty()) |
| 274 |
{ |
| 275 |
std::string temp = normalize(itemName); |
| 276 |
|
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NamedItemInfos::const_iterator itr = mNamedItemInfos.find(temp); |
| 278 |
if (itr == mNamedItemInfos.end()) |
| 279 |
mNamedItemInfos[temp] = itemInfo; |
| 280 |
else |
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logger->log("ItemDB: Duplicate name (%s) for item id %d found.", |
| 282 |
temp.c_str(), itemInfo->mId); |
| 283 |
|
| 284 |
} |
| 285 |
} |
| 286 |
|
| 287 |
template <class T> |
| 288 |
static void checkParameter(int id, const T param, const T errorValue) |
| 289 |
{ |
| 290 |
if (param == errorValue) |
| 291 |
{ |
| 292 |
std::stringstream errMsg; |
| 293 |
errMsg << "ItemDB: Missing " << param << " attribute for item id " |
| 294 |
<< id << "!"; |
| 295 |
logger->log("%s", errMsg.str().c_str()); |
| 296 |
} |
| 297 |
} |
| 298 |
|
| 299 |
void ItemDB::checkItemInfo(ItemInfo* itemInfo) |
| 300 |
{ |
| 301 |
int id = itemInfo->mId; |
| 302 |
if (!itemInfo->getAttackAction().empty()) |
| 303 |
if (itemInfo->mAttackRange == 0) |
| 304 |
logger->log("ItemDB: Missing attack range from weapon %i!", id); |
| 305 |
|
| 306 |
if (id >= 0) |
| 307 |
{ |
| 308 |
checkParameter(id, itemInfo->mName, std::string()); |
| 309 |
checkParameter(id, itemInfo->mDescription, std::string()); |
| 310 |
checkParameter(id, itemInfo->mDisplay.image, std::string()); |
| 311 |
checkParameter(id, itemInfo->mWeight, 0); |
| 312 |
} |
| 313 |
} |
| 314 |
|
| 315 |
namespace TmwAthena { |
| 316 |
|
| 317 |
// Description fields used by TaItemDB *itemInfo->mEffect. |
| 318 |
|
| 319 |
static char const *const fields[][2] = |
| 320 |
{ |
| 321 |
{ "attack", N_("Attack %+d") }, |
| 322 |
{ "defense", N_("Defense %+d") }, |
| 323 |
{ "hp", N_("HP %+d") }, |
| 324 |
{ "mp", N_("MP %+d") } |
| 325 |
}; |
| 326 |
|
| 327 |
void TaItemDB::load() |
| 328 |
{ |
| 329 |
if (mLoaded) |
| 330 |
unload(); |
| 331 |
|
| 332 |
logger->log("Initializing TmwAthena item database..."); |
| 333 |
|
| 334 |
mUnknown = new TaItemInfo; |
| 335 |
loadEmptyItemDefinition(); |
| 336 |
|
| 337 |
XML::Document doc(ITEMS_DB_FILE); |
| 338 |
xmlNodePtr rootNode = doc.rootNode(); |
| 339 |
|
| 340 |
if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "items")) |
| 341 |
{ |
| 342 |
logger->error("ItemDB: Error while loading " ITEMS_DB_FILE "!"); |
| 343 |
return; |
| 344 |
} |
| 345 |
|
| 346 |
for_each_xml_child_node(node, rootNode) |
| 347 |
{ |
| 348 |
if (!xmlStrEqual(node->name, BAD_CAST "item")) |
| 349 |
continue; |
| 350 |
|
| 351 |
TaItemInfo *itemInfo = new TaItemInfo; |
| 352 |
|
| 353 |
loadCommonRef(itemInfo, node); |
| 354 |
|
| 355 |
// Everything not unusable or usable is equippable by the Ta type system. |
| 356 |
itemInfo->mEquippable = itemInfo->mType != ITEM_UNUSABLE |
| 357 |
&& itemInfo->mType != ITEM_USABLE; |
| 358 |
|
| 359 |
// Load nano description |
| 360 |
std::vector<std::string> effect; |
| 361 |
for (int i = 0; i < int(sizeof(fields) / sizeof(fields[0])); ++i) |
| 362 |
{ |
| 363 |
int value = XML::getProperty(node, fields[i][0], 0); |
| 364 |
if (!value) |
| 365 |
continue; |
| 366 |
effect.push_back(strprintf(gettext(fields[i][1]), value)); |
| 367 |
} |
| 368 |
for (std::list<ItemStat>::iterator it = extraStats.begin(); |
| 369 |
it != extraStats.end(); it++) |
| 370 |
{ |
| 371 |
int value = XML::getProperty(node, it->mTag.c_str(), 0); |
| 372 |
if (!value) |
| 373 |
continue; |
| 374 |
effect.push_back(strprintf(it->mFormat.c_str(), value)); |
| 375 |
} |
| 376 |
std::string temp = XML::getProperty(node, "effect", ""); |
| 377 |
if (!temp.empty()) |
| 378 |
effect.push_back(temp); |
| 379 |
|
| 380 |
itemInfo->mEffect = effect; |
| 381 |
|
| 382 |
checkItemInfo(itemInfo); |
| 383 |
|
| 384 |
addItem(itemInfo); |
| 385 |
} |
| 386 |
|
| 387 |
checkHairWeaponsRacesSpecialIds(); |
| 388 |
|
| 389 |
mLoaded = true; |
| 390 |
} |
| 391 |
|
| 392 |
void TaItemDB::checkItemInfo(ItemInfo* itemInfo) |
| 393 |
{ |
| 394 |
ItemDB::checkItemInfo(itemInfo); |
| 395 |
|
| 396 |
// Check for unusable items? |
| 397 |
//checkParameter(id, itemInfo->mType, 0); |
| 398 |
} |
| 399 |
|
| 400 |
}; // namespace TmwAthena |
| 401 |
|
| 402 |
namespace ManaServ { |
| 403 |
|
| 404 |
static std::map<std::string, const char* > triggerTable; |
| 405 |
|
| 406 |
static void initTriggerTable() |
| 407 |
{ |
| 408 |
if (triggerTable.empty()) |
| 409 |
{ |
| 410 |
// FIXME: This should ideally be softcoded via XML or similar. |
| 411 |
logger->log("Initializing ManaServ trigger table..."); |
| 412 |
triggerTable["existence"] = " when it is in the inventory"; |
| 413 |
triggerTable["activation"] = " upon activation"; |
| 414 |
triggerTable["equip"] = " upon successful equip"; |
| 415 |
triggerTable["leave-inventory"] = " when it leaves the inventory"; |
| 416 |
triggerTable["unequip"] = " when it is unequipped"; |
| 417 |
triggerTable["equip-change"] = " when it changes the way it is equipped"; |
| 418 |
} |
| 419 |
} |
| 420 |
|
| 421 |
void ManaServItemDB::load() |
| 422 |
{ |
| 423 |
if (mLoaded) |
| 424 |
unload(); |
| 425 |
|
| 426 |
// Initialize the trigger table for effect descriptions |
| 427 |
initTriggerTable(); |
| 428 |
|
| 429 |
logger->log("Initializing ManaServ item database..."); |
| 430 |
|
| 431 |
mUnknown = new ManaServItemInfo; |
| 432 |
loadEmptyItemDefinition(); |
| 433 |
|
| 434 |
XML::Document doc(ITEMS_DB_FILE); |
| 435 |
xmlNodePtr rootNode = doc.rootNode(); |
| 436 |
|
| 437 |
if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "items")) |
| 438 |
{ |
| 439 |
logger->log("ItemDB: Error while loading " ITEMS_DB_FILE "!"); |
| 440 |
return; |
| 441 |
} |
| 442 |
|
| 443 |
for_each_xml_child_node(node, rootNode) |
| 444 |
{ |
| 445 |
if (!xmlStrEqual(node->name, BAD_CAST "item")) |
| 446 |
continue; |
| 447 |
|
| 448 |
ManaServItemInfo *itemInfo = new ManaServItemInfo; |
| 449 |
|
| 450 |
loadCommonRef(itemInfo, node); |
| 451 |
|
| 452 |
// We default eqippable and activatable to false as their actual value will be set |
| 453 |
// within the <equip> and <effect> sub-nodes.. |
| 454 |
itemInfo->mActivatable = false; |
| 455 |
itemInfo->mEquippable = false; |
| 456 |
|
| 457 |
// Load <equip>, and <effect> sub nodes. |
| 458 |
std::vector<std::string> effect; |
| 459 |
for_each_xml_child_node(itemChild, node) |
| 460 |
{ |
| 461 |
if (xmlStrEqual(itemChild->name, BAD_CAST "equip")) |
| 462 |
{ |
| 463 |
// The fact that there is a way to equip is enough. |
| 464 |
// Discard any details, but mark the item as equippable. |
| 465 |
itemInfo->mEquippable = true; |
| 466 |
} |
| 467 |
else if (xmlStrEqual(itemChild->name, BAD_CAST "effect")) |
| 468 |
{ |
| 469 |
std::string trigger = XML::getProperty( |
| 470 |
itemChild, "trigger", ""); |
| 471 |
if (trigger.empty()) |
| 472 |
{ |
| 473 |
logger->log("Found empty trigger effect label, skipping."); |
| 474 |
continue; |
| 475 |
} |
| 476 |
|
| 477 |
if (trigger == "activation") |
| 478 |
itemInfo->mActivatable = true; |
| 479 |
|
| 480 |
std::map<std::string, const char* >::const_iterator triggerLabel = |
| 481 |
triggerTable.find(trigger); |
| 482 |
if (triggerLabel == triggerTable.end()) |
| 483 |
{ |
| 484 |
logger->log("Warning: unknown trigger %s in item %d!", |
| 485 |
trigger.c_str(), itemInfo->mId); |
| 486 |
continue; |
| 487 |
} |
| 488 |
|
| 489 |
for_each_xml_child_node(effectChild, itemChild) |
| 490 |
{ |
| 491 |
if (xmlStrEqual(effectChild->name, BAD_CAST "modifier")) |
| 492 |
{ |
| 493 |
std::string attribute = XML::getProperty( |
| 494 |
effectChild, "attribute", ""); |
| 495 |
double value = XML::getFloatProperty( |
| 496 |
effectChild, "value", 0.0); |
| 497 |
int duration = XML::getProperty( |
| 498 |
effectChild, "duration", 0); |
| 499 |
if (attribute.empty() || !value) |
| 500 |
{ |
| 501 |
logger->log("Warning: incomplete modifier definition, skipping."); |
| 502 |
continue; |
| 503 |
} |
| 504 |
std::list<ItemStat>::const_iterator |
| 505 |
it = extraStats.begin(), |
| 506 |
it_end = extraStats.end(); |
| 507 |
while (it != it_end && !(*it == attribute)) |
| 508 |
++it; |
| 509 |
if (it == extraStats.end()) |
| 510 |
{ |
| 511 |
logger->log("Warning: unknown modifier tag %s, skipping.", attribute.c_str()); |
| 512 |
continue; |
| 513 |
} |
| 514 |
effect.push_back( |
| 515 |
strprintf(strprintf( |
| 516 |
duration ? |
| 517 |
strprintf("%%s%%s. This effect lasts %d ticks.", duration).c_str() |
| 518 |
: "%s%s.", it->mFormat.c_str(), triggerLabel->second).c_str(), value)); |
| 519 |
} |
| 520 |
else if (xmlStrEqual(effectChild->name, BAD_CAST "modifier")) |
| 521 |
effect.push_back(strprintf("Provides an autoattack%s.", |
| 522 |
triggerLabel->second)); |
| 523 |
else if (xmlStrEqual(effectChild->name, BAD_CAST "consumes")) |
| 524 |
effect.push_back(strprintf("This will be consumed%s.", |
| 525 |
triggerLabel->second)); |
| 526 |
else if (xmlStrEqual(effectChild->name, BAD_CAST "label")) |
| 527 |
effect.push_back( |
| 528 |
(const char*)effectChild->xmlChildrenNode->content); |
| 529 |
} |
| 530 |
} |
| 531 |
// Set Item Type based on subnodes info |
| 532 |
// TODO: Improve it once the itemTypes are loaded through xml |
| 533 |
itemInfo->mType = ITEM_UNUSABLE; |
| 534 |
if (itemInfo->mActivatable) |
| 535 |
itemInfo->mType = ITEM_USABLE; |
| 536 |
else if (itemInfo->mEquippable) |
| 537 |
itemInfo->mType = ITEM_EQUIPMENT_TORSO; |
| 538 |
} // end for_each_xml_child_node(itemChild, node) |
| 539 |
|
| 540 |
itemInfo->mEffect = effect; |
| 541 |
|
| 542 |
checkItemInfo(itemInfo); |
| 543 |
|
| 544 |
addItem(itemInfo); |
| 545 |
} |
| 546 |
|
| 547 |
mLoaded = true; |
| 548 |
} |
| 549 |
|
| 550 |
void ManaServItemDB::checkItemInfo(ItemInfo* itemInfo) |
| 551 |
{ |
| 552 |
ItemDB::checkItemInfo(itemInfo); |
| 553 |
|
| 554 |
// Add specific Manaserv checks here |
| 555 |
} |
| 556 |
|
| 557 |
} // namespace ManaServ |