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/* |
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* The Mana Server |
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* Copyright (C) 2004-2010 The Mana World Development Team |
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* |
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* This file is part of The Mana Server. |
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* |
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* The Mana Server is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* The Mana Server is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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|
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#include "game-server/itemmanager.h" |
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|
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#include "common/defines.h" |
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#include "common/resourcemanager.h" |
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#include "game-server/attributemanager.h" |
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#include "game-server/item.h" |
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#include "game-server/skillmanager.h" |
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#include "scripting/script.h" |
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#include "utils/logger.h" |
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|
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#include <map> |
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#include <set> |
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#include <sstream> |
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|
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void ItemManager::initialize() |
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{ |
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reload(); |
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} |
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|
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void ItemManager::reload() |
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{ |
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mVisibleEquipSlotCount = 0; |
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readEquipSlotsFile(); |
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readItemsFile(); |
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} |
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|
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void ItemManager::deinitialize() |
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{ |
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for (ItemClasses::iterator i = mItemClasses.begin(), |
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i_end = mItemClasses.end(); i != i_end; ++i) |
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{ |
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delete i->second; |
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} |
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mItemClasses.clear(); |
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mItemClassesByName.clear(); |
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} |
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|
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ItemClass *ItemManager::getItem(int itemId) const |
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{ |
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ItemClasses::const_iterator i = mItemClasses.find(itemId); |
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return i != mItemClasses.end() ? i->second : 0; |
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} |
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|
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ItemClass *ItemManager::getItemByName(const std::string &name) const |
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{ |
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return mItemClassesByName.find(name); |
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} |
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|
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unsigned int ItemManager::getDatabaseVersion() const |
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{ |
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return mItemDatabaseVersion; |
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} |
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|
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const std::string &ItemManager::getEquipNameFromId(unsigned int id) const |
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{ |
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return mEquipSlots.at(id).first; |
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} |
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|
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unsigned int ItemManager::getEquipIdFromName(const std::string &name) const |
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{ |
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for (unsigned int i = 0; i < mEquipSlots.size(); ++i) |
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if (name == mEquipSlots.at(i).first) |
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return i; |
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LOG_WARN("Item Manager: attempt to find equip id from name \"" << |
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name << "\" not found, defaulting to 0!"); |
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return 0; |
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} |
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|
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unsigned int ItemManager::getMaxSlotsFromId(unsigned int id) const |
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{ |
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return mEquipSlots.at(id).second; |
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} |
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|
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unsigned int ItemManager::getVisibleSlotCount() const |
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{ |
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if (!mVisibleEquipSlotCount) |
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{ |
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for (VisibleEquipSlots::const_iterator it = mVisibleEquipSlots.begin(), |
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it_end = mVisibleEquipSlots.end(); |
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it != it_end; |
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++it) |
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{ |
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mVisibleEquipSlotCount += mEquipSlots.at(*it).second; |
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} |
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} |
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return mVisibleEquipSlotCount; |
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} |
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|
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bool ItemManager::isEquipSlotVisible(unsigned int id) const |
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{ |
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for (VisibleEquipSlots::const_iterator it = mVisibleEquipSlots.begin(), |
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it_end = mVisibleEquipSlots.end(); |
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it != it_end; |
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++it) |
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{ |
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if (*it == id) |
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return true; |
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} |
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return false; |
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} |
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|
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void ItemManager::readEquipSlotsFile() |
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{ |
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XML::Document doc(mEquipSlotsFile); |
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xmlNodePtr rootNode = doc.rootNode(); |
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|
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if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "equip-slots")) |
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{ |
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LOG_ERROR("Item Manager: Error while parsing equip slots database (" |
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<< mEquipSlotsFile << ")!"); |
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return; |
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} |
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|
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LOG_INFO("Loading equip slots: " << mEquipSlotsFile); |
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|
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unsigned totalCount = 0; |
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unsigned slotCount = 0; |
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unsigned visibleSlotCount = 0; |
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|
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for_each_xml_child_node(node, rootNode) |
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{ |
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if (xmlStrEqual(node->name, BAD_CAST "slot")) |
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{ |
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const std::string name = XML::getProperty(node, "name", |
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std::string()); |
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const int count = XML::getProperty(node, "count", 0); |
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|
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if (name.empty() || count <= 0) |
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{ |
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LOG_WARN("Item Manager: equip slot has no name or zero count"); |
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} |
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else |
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{ |
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bool visible = XML::getProperty(node, "visible", "false") != "false"; |
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if (visible) |
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{ |
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mVisibleEquipSlots.push_back(mEquipSlots.size()); |
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if (++visibleSlotCount > 7) |
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LOG_WARN("Item Manager: More than 7 visible equip slot!" |
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"This will not work with current netcode!"); |
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} |
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mEquipSlots.push_back(std::pair<std::string, unsigned int> |
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(name, count)); |
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totalCount += count; |
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++slotCount; |
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} |
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} |
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} |
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|
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LOG_INFO("Loaded '" << slotCount << "' slot types with '" |
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<< totalCount << "' slots."); |
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} |
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|
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void ItemManager::readItemsFile() |
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{ |
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XML::Document doc2(mItemsFile); |
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xmlNodePtr rootNode = doc2.rootNode(); |
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|
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if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "items")) |
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{ |
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LOG_ERROR("Item Manager: Error while parsing item database (" |
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<< mItemsFile << ")!"); |
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return; |
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} |
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|
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LOG_INFO("Loading item reference: " << mItemsFile); |
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|
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for_each_xml_child_node(node, rootNode) |
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{ |
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if (xmlStrEqual(node->name, BAD_CAST "item")) |
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{ |
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readItemNode(node); |
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} |
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} |
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|
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LOG_INFO("Loaded " << mItemClasses.size() << " items from " |
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<< mItemsFile << "."); |
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} |
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|
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void ItemManager::readItemNode(xmlNodePtr itemNode) |
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{ |
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const int id = XML::getProperty(itemNode, "id", 0); |
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if (id < 1) |
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{ |
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LOG_WARN("Item Manager: Item ID: " << id << " is invalid in " |
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<< mItemsFile << ", and will be ignored."); |
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return; |
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} |
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|
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// Type is mostly unused, but still serves for hairsheets and race sheets |
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const std::string type = XML::getProperty(itemNode, "type", std::string()); |
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if (type == "hairsprite" || type == "racesprite") |
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return; |
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|
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ItemClasses::iterator i = mItemClasses.find(id); |
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|
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if (i != mItemClasses.end()) |
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{ |
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LOG_WARN("Item Manager: Ignoring duplicate definition of item '" << id |
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<< "'!"); |
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return; |
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} |
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|
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unsigned int maxPerSlot = XML::getProperty(itemNode, "max-per-slot", 0); |
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if (!maxPerSlot) |
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{ |
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LOG_WARN("Item Manager: Missing max-per-slot property for " |
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"item " << id << " in " << mItemsFile << '.'); |
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maxPerSlot = 1; |
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} |
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|
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ItemClass *item = new ItemClass(id, maxPerSlot); |
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mItemClasses.insert(std::make_pair(id, item)); |
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|
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const std::string name = XML::getProperty(itemNode, "name", std::string()); |
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if (!name.empty()) |
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{ |
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item->setName(name); |
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if (mItemClassesByName.contains(name)) |
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LOG_WARN("Item Manager: Name not unique for item " << id); |
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else |
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mItemClassesByName.insert(name, item); |
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} |
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|
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int value = XML::getProperty(itemNode, "value", 0); |
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// Should have multiple value definitions for multiple currencies? |
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item->mCost = value; |
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|
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for_each_xml_child_node(subNode, itemNode) |
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{ |
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if (xmlStrEqual(subNode->name, BAD_CAST "equip")) |
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{ |
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readEquipNode(subNode, item); |
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} |
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else if (xmlStrEqual(subNode->name, BAD_CAST "effect")) |
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{ |
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readEffectNode(subNode, item); |
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} |
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// More properties go here |
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} |
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} |
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|
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void ItemManager::readEquipNode(xmlNodePtr equipNode, ItemClass *item) |
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{ |
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ItemEquipInfo req; |
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for_each_xml_child_node(subNode, equipNode) |
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{ |
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if (xmlStrEqual(subNode->name, BAD_CAST "slot")) |
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{ |
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std::string slot = XML::getProperty(subNode, "type", std::string()); |
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if (slot.empty()) |
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{ |
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LOG_WARN("Item Manager: empty equip slot definition!"); |
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continue; |
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} |
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req.push_back(std::make_pair(getEquipIdFromName(slot), |
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XML::getProperty(subNode, "required", 1))); |
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} |
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} |
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if (req.empty()) |
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{ |
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LOG_WARN("Item Manager: empty equip requirement " |
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"definition for item " << item->getDatabaseID() << "!"); |
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return; |
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} |
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item->mEquip.push_back(req); |
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} |
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|
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void ItemManager::readEffectNode(xmlNodePtr effectNode, ItemClass *item) |
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{ |
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std::pair<ItemTriggerType, ItemTriggerType> triggerTypes; |
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{ |
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const std::string triggerName = XML::getProperty( |
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effectNode, "trigger", std::string()); |
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const std::string dispellTrigger = XML::getProperty( |
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effectNode, "dispell", std::string()); |
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// label -> { trigger (apply), trigger (cancel (default)) } |
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// The latter can be overridden. |
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static std::map<const std::string, |
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std::pair<ItemTriggerType, ItemTriggerType> > |
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triggerTable; |
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if (triggerTable.empty()) |
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{ |
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/* |
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* The following is a table of all triggers for item |
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* effects. |
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* The first element defines the trigger used for this |
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* trigger, and the second defines the default |
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* trigger to use for dispelling. |
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*/ |
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triggerTable["existence"].first = ITT_IN_INVY; |
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triggerTable["existence"].second = ITT_LEAVE_INVY; |
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triggerTable["activation"].first = ITT_ACTIVATE; |
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triggerTable["activation"].second = ITT_NULL; |
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triggerTable["equip"].first = ITT_EQUIP; |
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triggerTable["equip"].second = ITT_UNEQUIP; |
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triggerTable["leave-inventory"].first = ITT_LEAVE_INVY; |
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triggerTable["leave-inventory"].second = ITT_NULL; |
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triggerTable["unequip"].first = ITT_UNEQUIP; |
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triggerTable["unequip"].second = ITT_NULL; |
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triggerTable["equip-change"].first = ITT_EQUIPCHG; |
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triggerTable["equip-change"].second = ITT_NULL; |
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triggerTable["null"].first = ITT_NULL; |
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triggerTable["null"].second = ITT_NULL; |
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} |
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std::map<const std::string, std::pair<ItemTriggerType, |
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ItemTriggerType> >::iterator |
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it = triggerTable.find(triggerName); |
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|
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if (it == triggerTable.end()) { |
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LOG_WARN("Item Manager: Unable to find effect trigger type \"" |
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<< triggerName << "\", skipping!"); |
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return; |
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} |
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triggerTypes = it->second; |
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if (!dispellTrigger.empty()) |
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{ |
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if ((it = triggerTable.find(dispellTrigger)) == triggerTable.end()) |
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LOG_WARN("Item Manager: Unable to find dispell effect " |
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"trigger type \"" << dispellTrigger << "\"!"); |
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else |
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triggerTypes.second = it->second.first; |
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} |
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} |
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|
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for_each_xml_child_node(subNode, effectNode) |
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{ |
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if (xmlStrEqual(subNode->name, BAD_CAST "modifier")) |
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{ |
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std::string tag = XML::getProperty(subNode, "attribute", std::string()); |
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if (tag.empty()) |
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{ |
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LOG_WARN("Item Manager: Warning, modifier found " |
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"but no attribute specified!"); |
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continue; |
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} |
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unsigned int duration = XML::getProperty(subNode, |
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"duration", |
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0); |
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ModifierLocation location = attributeManager->getLocation(tag); |
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double value = XML::getFloatProperty(subNode, "value", 0.0); |
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item->addEffect(new ItemEffectAttrMod(location.attributeId, |
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location.layer, |
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value, |
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item->getDatabaseID(), |
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duration), |
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triggerTypes.first, triggerTypes.second); |
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} |
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else if (xmlStrEqual(subNode->name, BAD_CAST "autoattack")) |
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{ |
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// TODO - URGENT |
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} |
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// Having a dispell for the next three is nonsensical. |
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else if (xmlStrEqual(subNode->name, BAD_CAST "cooldown")) |
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{ |
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LOG_WARN("Item Manager: Cooldown property not implemented yet!"); |
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// TODO: Also needs unique items before this action will work |
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} |
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else if (xmlStrEqual(subNode->name, BAD_CAST "g-cooldown")) |
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{ |
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LOG_WARN("Item Manager: G-Cooldown property not implemented yet!"); |
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// TODO |
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} |
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else if (xmlStrEqual(subNode->name, BAD_CAST "consumes")) |
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{ |
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item->addEffect(new ItemEffectConsumes(), triggerTypes.first); |
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} |
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else if (xmlStrEqual(subNode->name, BAD_CAST "script")) |
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{ |
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std::string activateFunctionName = XML::getProperty(subNode, |
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"function", |
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std::string()); |
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if (activateFunctionName.empty()) |
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{ |
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LOG_WARN("Item Manager: Empty function definition " |
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"for script effect, skipping!"); |
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continue; |
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} |
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|
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std::string src = XML::getProperty(subNode, "src", std::string()); |
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if (src.empty()) |
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{ |
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LOG_WARN("Item Manager: Empty src definition for script effect," |
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" skipping!"); |
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continue; |
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} |
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std::stringstream filename; |
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filename << "scripts/items/" << src; |
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if (!ResourceManager::exists(filename.str())) |
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{ |
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LOG_WARN("Could not find script file \"" << filename.str() |
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<< "\" for item #" << item->mDatabaseID); |
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continue; |
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} |
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|
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LOG_INFO("Loading item script: " << filename.str()); |
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Script *script = Script::create("lua"); |
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if (!script->loadFile(filename.str())) |
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{ |
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// Delete the script as it's invalid. |
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delete script; |
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|
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LOG_WARN("Could not load script file \"" << filename.str() |
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<< "\" for item #" << item->mDatabaseID); |
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continue; |
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} |
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|
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for_each_xml_child_node(scriptSubNode, subNode) |
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{ |
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// TODO: Load variables from variable subnodes |
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} |
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std::string dispellFunctionName = XML::getProperty(subNode, |
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"dispell-function", |
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std::string()); |
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|
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item->addEffect(new ItemEffectScript(item->mDatabaseID, script, |
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activateFunctionName, |
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dispellFunctionName), |
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triggerTypes.first, |
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triggerTypes.second); |
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} |
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} |
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} |