1
/*
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 *
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 * Copyright (c) 1996,1997
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 * Silicon Graphics Computer Systems, Inc.
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 *
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 * Copyright (c) 1997
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 * Moscow Center for SPARC Technology
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 *
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 * Copyright (c) 1999
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 * Boris Fomitchev
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 *
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 * This material is provided "as is", with absolutely no warranty expressed
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 * or implied. Any use is at your own risk.
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 *
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 * Permission to use or copy this software for any purpose is hereby granted
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 * without fee, provided the above notices are retained on all copies.
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 * Permission to modify the code and to distribute modified code is granted,
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 * provided the above notices are retained, and a notice that the code was
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 * modified is included with the above copyright notice.
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 *
21
 */
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#include "stlport_prefix.h"
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#include <memory>
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#if defined (__GNUC__) && (defined (__CYGWIN__) || defined (__MINGW32__))
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#  include <malloc.h>
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#endif
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31
#if defined (_STLP_PTHREADS) && !defined (_STLP_NO_THREADS)
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#  include <pthread_alloc>
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#  include <cerrno>
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#endif
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#include <stl/_threads.h>
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#include "lock_free_slist.h"
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#if defined (__WATCOMC__)
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#  pragma warning 13 9
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#  pragma warning 367 9
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#  pragma warning 368 9
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#endif
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#if defined (_STLP_SGI_THREADS)
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  // We test whether threads are in use before locking.
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  // Perhaps this should be moved into stl_threads.h, but that
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  // probably makes it harder to avoid the procedure call when
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  // it isn't needed.
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extern "C" {
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  extern int __us_rsthread_malloc;
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}
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#endif
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_STLP_BEGIN_NAMESPACE
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void *align( _STLP_STD::size_t alignment, _STLP_STD::size_t size, void*& ptr, _STLP_STD::size_t& space )
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{
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  void* tmp = reinterpret_cast<void*>( reinterpret_cast<intptr_t>((reinterpret_cast<char*>(ptr) + alignment - 1)) & ~(alignment - 1) );
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  if ( (reinterpret_cast<char*>(tmp) + size) <= (reinterpret_cast<char*>(ptr) + space) ) {
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    if ( ptr != tmp ) {
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      space -= reinterpret_cast<char*>(tmp) - reinterpret_cast<char*>(ptr);
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      ptr = tmp;
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    }
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    return ptr;
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  }
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70
  return NULL;
71
}
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73
_STLP_END_NAMESPACE
74
75
// Specialised debug form of new operator which does not provide "false"
76
// memory leaks when run with debug CRT libraries.
77
#if defined (_STLP_MSVC) && (_STLP_MSVC >= 1020 && defined (_STLP_DEBUG_ALLOC)) && !defined (_STLP_WCE)
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#  include <crtdbg.h>
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inline void* __stlp_new_void_chunk(size_t __bytes) {
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  _STLP_CHECK_NULL_ALLOC(::operator new(__bytes, _CRT_BLOCK, __FILE__, __LINE__));
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}
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inline char* __stlp_new_chunk(size_t __bytes) {
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  return __STATIC_CAST(char*, __stlp_new_void_chunk(__bytes));
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}
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inline void __stlp_delete_chunck(void* __p) { ::operator delete(__p, _CRT_BLOCK, __FILE__, __LINE__); }
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#else
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#  ifdef _STLP_NODE_ALLOC_USE_MALLOC
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#    include <cstdlib>
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inline char* __stlp_new_chunk(size_t __bytes) {
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  // do not use _STLP_CHECK_NULL_ALLOC, this macro is dedicated to new operator.
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  void *__chunk = _STLP_VENDOR_CSTD::malloc(__bytes);
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  if (__chunk == 0) {
93
    _STLP_THROW_BAD_ALLOC;
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  }
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  return __STATIC_CAST(char*, __chunk);
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}
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inline void __stlp_delete_chunck(void* __p) { _STLP_VENDOR_CSTD::free(__p); }
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#  else
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inline char* __stlp_new_chunk(size_t __bytes)
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{ return __STATIC_CAST(char*, _STLP_STD::__stl_new(__bytes)); }
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inline void __stlp_delete_chunck(void* __p) { _STLP_STD::__stl_delete(__p); }
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#  endif
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#endif
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/* This is an additional atomic operations to the ones already defined in
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 * stl/_threads.h, platform should try to support it to improve performance.
107
 * __add_atomic_t _STLP_ATOMIC_ADD(volatile __add_atomic_t* __target, __add_atomic_t __val) :
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 * does *__target = *__target + __val and returns the old *__target value */
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typedef long __add_atomic_t;
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typedef unsigned long __uadd_atomic_t;
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#if defined (__GNUC__) && defined (__i386__)
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inline long _STLP_atomic_add_gcc_x86(long volatile* p, long addend) {
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  long result;
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  __asm__ __volatile__
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    ("lock; xaddl %1, %0;"
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    :"=m" (*p), "=r" (result)
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    :"m"  (*p), "1"  (addend)
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    :"cc");
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 return result + addend;
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}
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#  define _STLP_ATOMIC_ADD(__dst, __val)  _STLP_atomic_add_gcc_x86(__dst, __val)
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#elif defined (_STLP_WIN32THREADS)
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// The Win32 API function InterlockedExchangeAdd is not available on Windows 95.
125
#  if !defined (_STLP_WIN95_LIKE)
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#    if defined (_STLP_NEW_PLATFORM_SDK)
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#      define _STLP_ATOMIC_ADD(__dst, __val) InterlockedExchangeAdd(__dst, __val)
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#    else
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#      define _STLP_ATOMIC_ADD(__dst, __val) InterlockedExchangeAdd(__CONST_CAST(__add_atomic_t*, __dst), __val)
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#    endif
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#  endif
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#endif
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#if defined (__OS400__)
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// dums 02/05/2007: is it really necessary ?
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enum { _ALIGN = 16, _ALIGN_SHIFT = 4 };
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#else
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enum { _ALIGN = 2 * sizeof(void*), _ALIGN_SHIFT = 2 + sizeof(void*) / 4 };
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#endif
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#define _S_FREELIST_INDEX(__bytes) ((__bytes - size_t(1)) >> (int)_ALIGN_SHIFT)
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_STLP_BEGIN_NAMESPACE
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// malloc_alloc out-of-memory handling
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static __oom_handler_type __oom_handler = __STATIC_CAST(__oom_handler_type, 0);
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#ifdef _STLP_THREADS
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_STLP_mutex __oom_handler_lock;
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#endif
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void* _STLP_CALL __malloc_alloc::allocate(size_t __n)
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{
154
  void *__result = malloc(__n);
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  if ( 0 == __result ) {
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    __oom_handler_type __my_malloc_handler;
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    for (;;) {
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      {
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#ifdef _STLP_THREADS
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        _STLP_auto_lock _l( __oom_handler_lock );
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#endif
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        __my_malloc_handler = __oom_handler;
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      }
165
      if ( 0 == __my_malloc_handler) {
166
        _STLP_THROW_BAD_ALLOC;
167
      }
168
      (*__my_malloc_handler)();
169
      __result = malloc(__n);
170
      if ( __result )
171
        return __result;
172
    }
173
  }
174
  return __result;
175
}
176
177
__oom_handler_type _STLP_CALL __malloc_alloc::set_malloc_handler(__oom_handler_type __f)
178
{
179
#ifdef _STLP_THREADS
180
  _STLP_auto_lock _l( __oom_handler_lock );
181
#endif
182
  __oom_handler_type __old = __oom_handler;
183
  __oom_handler = __f;
184
  return __old;
185
}
186
187
// *******************************************************
188
// Default node allocator.
189
// With a reasonable compiler, this should be roughly as fast as the
190
// original STL class-specific allocators, but with less fragmentation.
191
//
192
// Important implementation properties:
193
// 1. If the client request an object of size > _MAX_BYTES, the resulting
194
//    object will be obtained directly from malloc.
195
// 2. In all other cases, we allocate an object of size exactly
196
//    _S_round_up(requested_size).  Thus the client has enough size
197
//    information that we can return the object to the proper free list
198
//    without permanently losing part of the object.
199
//
200
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#define _STLP_NFREELISTS 16
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#if defined (_STLP_LEAKS_PEDANTIC) && defined (_STLP_USE_DYNAMIC_LIB)
204
/*
205
 * We can only do cleanup of the node allocator memory pool if we are
206
 * sure that the STLport library is used as a shared one as it guaranties
207
 * the unicity of the node allocator instance. Without that guaranty node
208
 * allocator instances might exchange memory blocks making the implementation
209
 * of a cleaning process much more complicated.
210
 */
211
#  define _STLP_DO_CLEAN_NODE_ALLOC
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#endif
213
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/* When STLport is used without multi threaded safety we use the node allocator
215
 * implementation with locks as locks becomes no-op. The lock free implementation
216
 * always use system specific atomic operations which are slower than 'normal'
217
 * ones.
218
 */
219
#if defined (_STLP_THREADS) && \
220
    defined (_STLP_HAS_ATOMIC_FREELIST) && defined (_STLP_ATOMIC_ADD)
221
/*
222
 * We have an implementation of the atomic freelist (_STLP_atomic_freelist)
223
 * for this architecture and compiler.  That means we can use the non-blocking
224
 * implementation of the node-allocation engine.*/
225
#  define _STLP_USE_LOCK_FREE_IMPLEMENTATION
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#endif
227
228
#if !defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
229
#  if defined (_STLP_THREADS)
230
231
class _Node_Alloc_Lock {
232
  static _STLP_STATIC_MUTEX& _S_Mutex() {
233
    static _STLP_STATIC_MUTEX mutex _STLP_MUTEX_INITIALIZER;
234
    return mutex;
235
  }
236
public:
237
  _Node_Alloc_Lock() {
238
#    if defined (_STLP_SGI_THREADS)
239
    if (__us_rsthread_malloc)
240
#    endif
241
      _S_Mutex()._M_acquire_lock();
242
  }
243
244
  ~_Node_Alloc_Lock() {
245
#    if defined (_STLP_SGI_THREADS)
246
    if (__us_rsthread_malloc)
247
#    endif
248
      _S_Mutex()._M_release_lock();
249
  }
250
};
251
252
#  else
253
254
class _Node_Alloc_Lock {
255
public:
256
  _Node_Alloc_Lock() { }
257
  ~_Node_Alloc_Lock() { }
258
};
259
260
#  endif
261
262
struct _Node_alloc_obj {
263
  _Node_alloc_obj * _M_next;
264
};
265
#endif
266
267
class __node_alloc_impl {
268
  static inline size_t _STLP_CALL _S_round_up(size_t __bytes)
269
  { return (((__bytes) + (size_t)_ALIGN-1) & ~((size_t)_ALIGN - 1)); }
270
271
#if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
272
  typedef _STLP_atomic_freelist::item   _Obj;
273
  typedef _STLP_atomic_freelist         _Freelist;
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  typedef _STLP_atomic_freelist         _ChunkList;
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  // Header of blocks of memory that have been allocated as part of
277
  // a larger chunk but have not yet been chopped up into nodes.
278
  struct _FreeBlockHeader : public _STLP_atomic_freelist::item {
279
    char* _M_end;     // pointer to end of free memory
280
  };
281
#else
282
  typedef _Node_alloc_obj       _Obj;
283
  typedef _Obj* _STLP_VOLATILE  _Freelist;
284
  typedef _Obj*                 _ChunkList;
285
#endif
286
287
private:
288
  // Returns an object of size __n, and optionally adds to size __n free list.
289
  static _Obj* _S_refill(size_t __n);
290
  // Allocates a chunk for nobjs of size __p_size.  nobjs may be reduced
291
  // if it is inconvenient to allocate the requested number.
292
  static char* _S_chunk_alloc(size_t __p_size, int& __nobjs);
293
  // Chunk allocation state.
294
  static _Freelist _S_free_list[_STLP_NFREELISTS];
295
  // Amount of total allocated memory
296
#if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
297
  static _STLP_VOLATILE __add_atomic_t _S_heap_size;
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#else
299
  static size_t _S_heap_size;
300
#endif
301
302
#if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
303
  // List of blocks of free memory
304
  static _STLP_atomic_freelist  _S_free_mem_blocks;
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#else
306
  // Start of the current free memory buffer
307
  static char* _S_start_free;
308
  // End of the current free memory buffer
309
  static char* _S_end_free;
310
#endif
311
312
#if defined (_STLP_DO_CLEAN_NODE_ALLOC)
313
public:
314
  // Methods to report alloc/dealloc calls to the counter system.
315
#  if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
316
  typedef _STLP_VOLATILE __stl_atomic_t _AllocCounter;
317
#  else
318
  typedef __stl_atomic_t _AllocCounter;
319
#  endif
320
  static _AllocCounter& _STLP_CALL _S_alloc_counter();
321
  static void _S_alloc_call();
322
  static void _S_dealloc_call();
323
324
private:
325
  // Free all the allocated chuncks of memory
326
  static void _S_chunk_dealloc();
327
  // Beginning of the linked list of allocated chunks of memory
328
  static _ChunkList _S_chunks;
329
#endif /* _STLP_DO_CLEAN_NODE_ALLOC */
330
331
public:
332
  /* __n must be > 0      */
333
  static void* _M_allocate(size_t& __n);
334
  /* __p may not be 0 */
335
  static void _M_deallocate(void *__p, size_t __n);
336
};
337
338
#if !defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
339
void* __node_alloc_impl::_M_allocate(size_t& __n) {
340
  __n = _S_round_up(__n);
341
  _Obj * _STLP_VOLATILE * __my_free_list = _S_free_list + _S_FREELIST_INDEX(__n);
342
  _Obj *__r;
343
344
  // Acquire the lock here with a constructor call.
345
  // This ensures that it is released in exit or during stack
346
  // unwinding.
347
  _Node_Alloc_Lock __lock_instance;
348
349
  if ( (__r  = *__my_free_list) != 0 ) {
350
    *__my_free_list = __r->_M_next;
351
  } else {
352
    __r = _S_refill(__n);
353
  }
354
#  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
355
  _S_alloc_call();
356
#  endif
357
  // lock is released here
358
  return __r;
359
}
360
361
void __node_alloc_impl::_M_deallocate(void *__p, size_t __n) {
362
  _Obj * _STLP_VOLATILE * __my_free_list = _S_free_list + _S_FREELIST_INDEX(__n);
363
  _Obj * __pobj = __STATIC_CAST(_Obj*, __p);
364
365
  // acquire lock
366
  _Node_Alloc_Lock __lock_instance;
367
  __pobj->_M_next = *__my_free_list;
368
  *__my_free_list = __pobj;
369
370
#  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
371
  _S_dealloc_call();
372
#  endif
373
  // lock is released here
374
}
375
376
#  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
377
#    define _STLP_OFFSET sizeof(_Obj)
378
#  else
379
#    define _STLP_OFFSET 0
380
#  endif
381
382
/* We allocate memory in large chunks in order to avoid fragmenting     */
383
/* the malloc heap too much.                                            */
384
/* We assume that size is properly aligned.                             */
385
/* We hold the allocation lock.                                         */
386
char* __node_alloc_impl::_S_chunk_alloc(size_t _p_size, int& __nobjs) {
387
  char* __result;
388
  size_t __total_bytes = _p_size * __nobjs;
389
  size_t __bytes_left = _S_end_free - _S_start_free;
390
391
  if (__bytes_left > 0) {
392
    if (__bytes_left >= __total_bytes) {
393
      __result = _S_start_free;
394
      _S_start_free += __total_bytes;
395
      return __result;
396
    }
397
398
    if (__bytes_left >= _p_size) {
399
      __nobjs = (int)(__bytes_left / _p_size);
400
      __total_bytes = _p_size * __nobjs;
401
      __result = _S_start_free;
402
      _S_start_free += __total_bytes;
403
      return __result;
404
    }
405
406
    // Try to make use of the left-over piece.
407
    _Obj* _STLP_VOLATILE* __my_free_list = _S_free_list + _S_FREELIST_INDEX(__bytes_left);
408
    __REINTERPRET_CAST(_Obj*, _S_start_free)->_M_next = *__my_free_list;
409
    *__my_free_list = __REINTERPRET_CAST(_Obj*, _S_start_free);
410
    _S_start_free = _S_end_free = 0;
411
  }
412
413
  size_t __bytes_to_get = 2 * __total_bytes + _S_round_up(_S_heap_size) + _STLP_OFFSET;
414
415
  _STLP_TRY {
416
    _S_start_free = __stlp_new_chunk(__bytes_to_get);
417
  }
418
#if defined (_STLP_USE_EXCEPTIONS)
419
  catch (const _STLP_STD::bad_alloc&) {
420
    _Obj* _STLP_VOLATILE* __my_free_list;
421
    _Obj* __p;
422
    // Try to do with what we have.  That can't hurt.
423
    // We do not try smaller requests, since that tends
424
    // to result in disaster on multi-process machines.
425
    for (size_t __i = _p_size; __i <= (size_t)_MAX_BYTES; __i += (size_t)_ALIGN) {
426
      __my_free_list = _S_free_list + _S_FREELIST_INDEX(__i);
427
      __p = *__my_free_list;
428
      if (0 != __p) {
429
        *__my_free_list = __p -> _M_next;
430
        _S_start_free = __REINTERPRET_CAST(char*, __p);
431
        _S_end_free = _S_start_free + __i;
432
        return _S_chunk_alloc(_p_size, __nobjs);
433
        // Any leftover piece will eventually make it to the
434
        // right free list.
435
      }
436
    }
437
    __bytes_to_get = __total_bytes + _STLP_OFFSET;
438
    _S_start_free = __stlp_new_chunk(__bytes_to_get);
439
  }
440
#endif
441
442
  _S_heap_size += __bytes_to_get >> 4;
443
#  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
444
  __REINTERPRET_CAST(_Obj*, _S_start_free)->_M_next = _S_chunks;
445
  _S_chunks = __REINTERPRET_CAST(_Obj*, _S_start_free);
446
#  endif
447
  _S_end_free = _S_start_free + __bytes_to_get;
448
  _S_start_free += _STLP_OFFSET;
449
  return _S_chunk_alloc(_p_size, __nobjs);
450
}
451
452
/* Returns an object of size __n, and optionally adds to size __n free list.*/
453
/* We assume that __n is properly aligned.                                  */
454
/* We hold the allocation lock.                                             */
455
_Node_alloc_obj* __node_alloc_impl::_S_refill(size_t __n) {
456
  int __nobjs = 20;
457
  char* __chunk = _S_chunk_alloc(__n, __nobjs);
458
459
  if (1 == __nobjs) return __REINTERPRET_CAST(_Obj*, __chunk);
460
461
  _Obj* _STLP_VOLATILE* __my_free_list = _S_free_list + _S_FREELIST_INDEX(__n);
462
  _Obj* __result;
463
  _Obj* __current_obj;
464
  _Obj* __next_obj;
465
466
  /* Build free list in chunk */
467
  __result = __REINTERPRET_CAST(_Obj*, __chunk);
468
  *__my_free_list = __next_obj = __REINTERPRET_CAST(_Obj*, __chunk + __n);
469
  for (--__nobjs; --__nobjs; ) {
470
    __current_obj = __next_obj;
471
    __next_obj = __REINTERPRET_CAST(_Obj*, __REINTERPRET_CAST(char*, __next_obj) + __n);
472
    __current_obj->_M_next = __next_obj;
473
  }
474
  __next_obj->_M_next = 0;
475
  return __result;
476
}
477
478
#  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
479
void __node_alloc_impl::_S_alloc_call()
480
{ ++_S_alloc_counter(); }
481
482
void __node_alloc_impl::_S_dealloc_call() {
483
  __stl_atomic_t &counter = _S_alloc_counter();
484
  if (--counter == 0)
485
  { _S_chunk_dealloc(); }
486
}
487
488
/* We deallocate all the memory chunks      */
489
void __node_alloc_impl::_S_chunk_dealloc() {
490
  _Obj *__pcur = _S_chunks, *__pnext;
491
  while (__pcur != 0) {
492
    __pnext = __pcur->_M_next;
493
    __stlp_delete_chunck(__pcur);
494
    __pcur = __pnext;
495
  }
496
  _S_chunks = 0;
497
  _S_start_free = _S_end_free = 0;
498
  _S_heap_size = 0;
499
  memset(__REINTERPRET_CAST(char*, __CONST_CAST(_Obj**, &_S_free_list[0])), 0, _STLP_NFREELISTS * sizeof(_Obj*));
500
}
501
#  endif
502
503
#else
504
505
void* __node_alloc_impl::_M_allocate(size_t& __n) {
506
  __n = _S_round_up(__n);
507
  _Obj* __r = _S_free_list[_S_FREELIST_INDEX(__n)].pop();
508
  if (__r  == 0)
509
  { __r = _S_refill(__n); }
510
511
#  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
512
  _S_alloc_call();
513
#  endif
514
  return __r;
515
}
516
517
void __node_alloc_impl::_M_deallocate(void *__p, size_t __n) {
518
  _S_free_list[_S_FREELIST_INDEX(__n)].push(__STATIC_CAST(_Obj*, __p));
519
520
#  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
521
  _S_dealloc_call();
522
#  endif
523
}
524
525
/* Returns an object of size __n, and optionally adds additional ones to    */
526
/* freelist of objects of size __n.                                         */
527
/* We assume that __n is properly aligned.                                  */
528
__node_alloc_impl::_Obj* __node_alloc_impl::_S_refill(size_t __n) {
529
  int __nobjs = 20;
530
  char* __chunk = _S_chunk_alloc(__n, __nobjs);
531
532
  if (__nobjs <= 1)
533
    return __REINTERPRET_CAST(_Obj*, __chunk);
534
535
  // Push all new nodes (minus first one) onto freelist
536
  _Obj* __result   = __REINTERPRET_CAST(_Obj*, __chunk);
537
  _Obj* __cur_item = __result;
538
  _Freelist* __my_freelist = _S_free_list + _S_FREELIST_INDEX(__n);
539
  for (--__nobjs; __nobjs != 0; --__nobjs) {
540
    __cur_item  = __REINTERPRET_CAST(_Obj*, __REINTERPRET_CAST(char*, __cur_item) + __n);
541
    __my_freelist->push(__cur_item);
542
  }
543
  return __result;
544
}
545
546
#  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
547
#    define _STLP_OFFSET _ALIGN
548
#  else
549
#    define _STLP_OFFSET 0
550
#  endif
551
552
/* We allocate memory in large chunks in order to avoid fragmenting     */
553
/* the malloc heap too much.                                            */
554
/* We assume that size is properly aligned.                             */
555
char* __node_alloc_impl::_S_chunk_alloc(size_t _p_size, int& __nobjs) {
556
#  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
557
  //We are going to add a small memory block to keep all the allocated blocks
558
  //address, we need to do so respecting the memory alignment. The following
559
  //static assert checks that the reserved block is big enough to store a pointer.
560
  _STLP_STATIC_ASSERT(sizeof(_Obj) <= _ALIGN)
561
#  endif
562
  char*  __result       = 0;
563
  __add_atomic_t __total_bytes  = __STATIC_CAST(__add_atomic_t, _p_size) * __nobjs;
564
565
  _FreeBlockHeader* __block = __STATIC_CAST(_FreeBlockHeader*, _S_free_mem_blocks.pop());
566
  if (__block != 0) {
567
    // We checked a block out and can now mess with it with impugnity.
568
    // We'll put the remainder back into the list if we're done with it below.
569
    char*  __buf_start  = __REINTERPRET_CAST(char*, __block);
570
    __add_atomic_t __bytes_left = __block->_M_end - __buf_start;
571
572
    if ((__bytes_left < __total_bytes) && (__bytes_left >= __STATIC_CAST(__add_atomic_t, _p_size))) {
573
      // There's enough left for at least one object, but not as much as we wanted
574
      __result      = __buf_start;
575
      __nobjs       = (int)(__bytes_left/_p_size);
576
      __total_bytes = __STATIC_CAST(__add_atomic_t, _p_size) * __nobjs;
577
      __bytes_left -= __total_bytes;
578
      __buf_start  += __total_bytes;
579
    }
580
    else if (__bytes_left >= __total_bytes) {
581
      // The block has enough left to satisfy all that was asked for
582
      __result      = __buf_start;
583
      __bytes_left -= __total_bytes;
584
      __buf_start  += __total_bytes;
585
    }
586
587
    if (__bytes_left != 0) {
588
      // There is still some memory left over in block after we satisfied our request.
589
      if ((__result != 0) && (__bytes_left >= (__add_atomic_t)sizeof(_FreeBlockHeader))) {
590
        // We were able to allocate at least one object and there is still enough
591
        // left to put remainder back into list.
592
        _FreeBlockHeader* __newblock = __REINTERPRET_CAST(_FreeBlockHeader*, __buf_start);
593
        __newblock->_M_end  = __block->_M_end;
594
        _S_free_mem_blocks.push(__newblock);
595
      }
596
      else {
597
        // We were not able to allocate enough for at least one object.
598
        // Shove into freelist of nearest (rounded-down!) size.
599
        size_t __rounded_down = _S_round_up(__bytes_left + 1) - (size_t)_ALIGN;
600
        if (__rounded_down > 0)
601
          _S_free_list[_S_FREELIST_INDEX(__rounded_down)].push((_Obj*)__buf_start);
602
      }
603
    }
604
    if (__result != 0)
605
      return __result;
606
  }
607
608
  // We couldn't satisfy it from the list of free blocks, get new memory.
609
  __add_atomic_t __bytes_to_get = 2 * __total_bytes +
610
                                  __STATIC_CAST(__add_atomic_t,
611
                                                _S_round_up(__STATIC_CAST(__uadd_atomic_t, _STLP_ATOMIC_ADD(&_S_heap_size, 0)))) +
612
                                  _STLP_OFFSET;
613
  _STLP_TRY {
614
    __result = __stlp_new_chunk(__bytes_to_get);
615
  }
616
#if defined (_STLP_USE_EXCEPTIONS)
617
  catch (const bad_alloc&) {
618
    // Allocation failed; try to canibalize from freelist of a larger object size.
619
    for (size_t __i = _p_size; __i <= (size_t)_MAX_BYTES; __i += (size_t)_ALIGN) {
620
      _Obj* __p  = _S_free_list[_S_FREELIST_INDEX(__i)].pop();
621
      if (0 != __p) {
622
        if (__i < sizeof(_FreeBlockHeader)) {
623
          // Not enough to put into list of free blocks, divvy it up here.
624
          // Use as much as possible for this request and shove remainder into freelist.
625
          __nobjs = (int)(__i/_p_size);
626
          __total_bytes = __nobjs * __STATIC_CAST(__add_atomic_t, _p_size);
627
          size_t __bytes_left = __i - __total_bytes;
628
          size_t __rounded_down = _S_round_up(__bytes_left+1) - (size_t)_ALIGN;
629
          if (__rounded_down > 0) {
630
            _S_free_list[_S_FREELIST_INDEX(__rounded_down)].push(__REINTERPRET_CAST(_Obj*, __REINTERPRET_CAST(char*, __p) + __total_bytes));
631
          }
632
          return __REINTERPRET_CAST(char*, __p);
633
        }
634
        else {
635
          // Add node to list of available blocks and recursively allocate from it.
636
          _FreeBlockHeader* __newblock = (_FreeBlockHeader*)__p;
637
          __newblock->_M_end  = __REINTERPRET_CAST(char*, __p) + __i;
638
          _S_free_mem_blocks.push(__newblock);
639
          return _S_chunk_alloc(_p_size, __nobjs);
640
        }
641
      }
642
    }
643
644
    // We were not able to find something in a freelist, try to allocate a smaller amount.
645
    __bytes_to_get  = __total_bytes + _STLP_OFFSET;
646
    __result = __stlp_new_chunk(__bytes_to_get);
647
648
    // This should either throw an exception or remedy the situation.
649
    // Thus we assume it succeeded.
650
  }
651
#endif
652
  // Alignment check
653
  _STLP_VERBOSE_ASSERT(((__REINTERPRET_CAST(size_t, __result) & __STATIC_CAST(size_t, _ALIGN - 1)) == 0),
654
                       _StlMsg_DBA_DELETED_TWICE)
655
  _STLP_ATOMIC_ADD(&_S_heap_size, __bytes_to_get >> 4);
656
657
#  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
658
  // We have to track the allocated memory chunks for release on exit.
659
  _S_chunks.push(__REINTERPRET_CAST(_Obj*, __result));
660
  __result       += _ALIGN;
661
  __bytes_to_get -= _ALIGN;
662
#  endif
663
664
  if (__bytes_to_get > __total_bytes) {
665
    // Push excess memory allocated in this chunk into list of free memory blocks
666
    _FreeBlockHeader* __freeblock = __REINTERPRET_CAST(_FreeBlockHeader*, __result + __total_bytes);
667
    __freeblock->_M_end  = __result + __bytes_to_get;
668
    _S_free_mem_blocks.push(__freeblock);
669
  }
670
  return __result;
671
}
672
673
#  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
674
void __node_alloc_impl::_S_alloc_call()
675
{ _STLP_ATOMIC_INCREMENT(&_S_alloc_counter()); }
676
677
void __node_alloc_impl::_S_dealloc_call() {
678
  _STLP_VOLATILE __stl_atomic_t *pcounter = &_S_alloc_counter();
679
  if (_STLP_ATOMIC_DECREMENT(pcounter) == 0)
680
    _S_chunk_dealloc();
681
}
682
683
/* We deallocate all the memory chunks      */
684
void __node_alloc_impl::_S_chunk_dealloc() {
685
  // Note: The _Node_alloc_helper class ensures that this function
686
  // will only be called when the (shared) library is unloaded or the
687
  // process is shutdown.  It's thus not possible that another thread
688
  // is currently trying to allocate a node (we're not thread-safe here).
689
  //
690
691
  // Clear the free blocks and all freelistst.  This makes sure that if
692
  // for some reason more memory is allocated again during shutdown
693
  // (it'd also be really nasty to leave references to deallocated memory).
694
  _S_free_mem_blocks.clear();
695
  _S_heap_size      = 0;
696
697
  for (size_t __i = 0; __i < _STLP_NFREELISTS; ++__i) {
698
    _S_free_list[__i].clear();
699
  }
700
701
  // Detach list of chunks and free them all
702
  _Obj* __chunk = _S_chunks.clear();
703
  while (__chunk != 0) {
704
    _Obj* __next = __chunk->_M_next;
705
    __stlp_delete_chunck(__chunk);
706
    __chunk  = __next;
707
  }
708
}
709
#  endif
710
711
#endif
712
713
#if defined (_STLP_DO_CLEAN_NODE_ALLOC)
714
struct __node_alloc_cleaner {
715
  ~__node_alloc_cleaner()
716
  { __node_alloc_impl::_S_dealloc_call(); }
717
};
718
719
#  if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
720
_STLP_VOLATILE __stl_atomic_t& _STLP_CALL
721
#  else
722
__stl_atomic_t& _STLP_CALL
723
#  endif
724
__node_alloc_impl::_S_alloc_counter() {
725
  static _AllocCounter _S_counter = 1;
726
  static __node_alloc_cleaner _S_node_alloc_cleaner;
727
  return _S_counter;
728
}
729
#endif
730
731
#if !defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
732
_Node_alloc_obj * _STLP_VOLATILE
733
__node_alloc_impl::_S_free_list[_STLP_NFREELISTS]
734
= {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
735
// The 16 zeros are necessary to make version 4.1 of the SunPro
736
// compiler happy.  Otherwise it appears to allocate too little
737
// space for the array.
738
#else
739
_STLP_atomic_freelist __node_alloc_impl::_S_free_list[_STLP_NFREELISTS];
740
_STLP_atomic_freelist __node_alloc_impl::_S_free_mem_blocks;
741
#endif
742
743
#if !defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
744
char *__node_alloc_impl::_S_start_free = 0;
745
char *__node_alloc_impl::_S_end_free = 0;
746
#endif
747
748
#if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
749
_STLP_VOLATILE __add_atomic_t
750
#else
751
size_t
752
#endif
753
__node_alloc_impl::_S_heap_size = 0;
754
755
#if defined (_STLP_DO_CLEAN_NODE_ALLOC)
756
#  if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
757
_STLP_atomic_freelist __node_alloc_impl::_S_chunks;
758
#  else
759
_Node_alloc_obj* __node_alloc_impl::_S_chunks  = 0;
760
#  endif
761
#endif
762
763
void * _STLP_CALL __node_alloc::_M_allocate(size_t& __n)
764
{ return __node_alloc_impl::_M_allocate(__n); }
765
766
void _STLP_CALL __node_alloc::_M_deallocate(void *__p, size_t __n)
767
{ __node_alloc_impl::_M_deallocate(__p, __n); }
768
769
#if defined (_STLP_PTHREADS) && !defined (_STLP_NO_THREADS)
770
771
#  define _STLP_DATA_ALIGNMENT 8
772
773
_STLP_MOVE_TO_PRIV_NAMESPACE
774
775
// *******************************************************
776
// __perthread_alloc implementation
777
union _Pthread_alloc_obj {
778
  union _Pthread_alloc_obj * __free_list_link;
779
  char __client_data[_STLP_DATA_ALIGNMENT];    /* The client sees this.    */
780
};
781
782
// Pthread allocators don't appear to the client to have meaningful
783
// instances.  We do in fact need to associate some state with each
784
// thread.  That state is represented by _Pthread_alloc_per_thread_state.
785
786
struct _Pthread_alloc_per_thread_state {
787
  typedef _Pthread_alloc_obj __obj;
788
  enum { _S_NFREELISTS = _MAX_BYTES / _STLP_DATA_ALIGNMENT };
789
790
  // Free list link for list of available per thread structures.
791
  // When one of these becomes available for reuse due to thread
792
  // termination, any objects in its free list remain associated
793
  // with it.  The whole structure may then be used by a newly
794
  // created thread.
795
  _Pthread_alloc_per_thread_state() : __next(0)
796
  { memset((void *)__CONST_CAST(_Pthread_alloc_obj**, __free_list), 0, (size_t)_S_NFREELISTS * sizeof(__obj *)); }
797
  // Returns an object of size __n, and possibly adds to size n free list.
798
  void *_M_refill(size_t __n);
799
800
  _Pthread_alloc_obj* volatile __free_list[_S_NFREELISTS];
801
  _Pthread_alloc_per_thread_state *__next;
802
  // this data member is only to be used by per_thread_allocator, which returns memory to the originating thread.
803
  _STLP_mutex _M_lock;
804
};
805
806
// Pthread-specific allocator.
807
class _Pthread_alloc_impl {
808
public: // but only for internal use:
809
  typedef _Pthread_alloc_per_thread_state __state_type;
810
  typedef char value_type;
811
812
  // Allocates a chunk for nobjs of size size.  nobjs may be reduced
813
  // if it is inconvenient to allocate the requested number.
814
  static char *_S_chunk_alloc(size_t __size, size_t &__nobjs, __state_type*);
815
816
  enum {_S_ALIGN = _STLP_DATA_ALIGNMENT};
817
818
  static size_t _S_round_up(size_t __bytes)
819
  { return (((__bytes) + (int)_S_ALIGN - 1) & ~((int)_S_ALIGN - 1)); }
820
  static size_t _S_freelist_index(size_t __bytes)
821
  { return (((__bytes) + (int)_S_ALIGN - 1) / (int)_S_ALIGN - 1); }
822
823
private:
824
  // Chunk allocation state. And other shared state.
825
  // Protected by _S_chunk_allocator_lock.
826
  static _STLP_STATIC_MUTEX _S_chunk_allocator_lock;
827
  static char *_S_start_free;
828
  static char *_S_end_free;
829
  static size_t _S_heap_size;
830
  static __state_type *_S_free_per_thread_states;
831
  static pthread_key_t _S_key;
832
  static bool _S_key_initialized;
833
  // Pthread key under which per thread state is stored.
834
  // Allocator instances that are currently unclaimed by any thread.
835
  static void _S_destructor(void *instance);
836
  // Function to be called on thread exit to reclaim per thread
837
  // state.
838
  static __state_type *_S_new_per_thread_state();
839
public:
840
  // Return a recycled or new per thread state.
841
  static __state_type *_S_get_per_thread_state();
842
private:
843
        // ensure that the current thread has an associated
844
        // per thread state.
845
  class _M_lock;
846
  friend class _M_lock;
847
  class _M_lock {
848
  public:
849
    _M_lock () { _S_chunk_allocator_lock._M_acquire_lock(); }
850
    ~_M_lock () { _S_chunk_allocator_lock._M_release_lock(); }
851
  };
852
853
public:
854
855
  /* n must be > 0      */
856
  static void * allocate(size_t& __n);
857
858
  /* p may not be 0 */
859
  static void deallocate(void *__p, size_t __n);
860
861
  // boris : versions for per_thread_allocator
862
  /* n must be > 0      */
863
  static void * allocate(size_t& __n, __state_type* __a);
864
865
  /* p may not be 0 */
866
  static void deallocate(void *__p, size_t __n, __state_type* __a);
867
868
  static void * reallocate(void *__p, size_t __old_sz, size_t& __new_sz);
869
};
870
871
/* Returns an object of size n, and optionally adds to size n free list.*/
872
/* We assume that n is properly aligned.                                */
873
/* We hold the allocation lock.                                         */
874
void *_Pthread_alloc_per_thread_state::_M_refill(size_t __n) {
875
  typedef _Pthread_alloc_obj __obj;
876
  size_t __nobjs = 128;
877
  char * __chunk = _Pthread_alloc_impl::_S_chunk_alloc(__n, __nobjs, this);
878
  __obj * volatile * __my_free_list;
879
  __obj * __result;
880
  __obj * __current_obj, * __next_obj;
881
  size_t __i;
882
883
  if (1 == __nobjs)  {
884
    return __chunk;
885
  }
886
887
  __my_free_list = __free_list + _Pthread_alloc_impl::_S_freelist_index(__n);
888
889
  /* Build free list in chunk */
890
  __result = (__obj *)__chunk;
891
  *__my_free_list = __next_obj = (__obj *)(__chunk + __n);
892
  for (__i = 1; ; ++__i) {
893
    __current_obj = __next_obj;
894
    __next_obj = (__obj *)((char *)__next_obj + __n);
895
    if (__nobjs - 1 == __i) {
896
      __current_obj -> __free_list_link = 0;
897
      break;
898
    } else {
899
      __current_obj -> __free_list_link = __next_obj;
900
    }
901
  }
902
  return __result;
903
}
904
905
void _Pthread_alloc_impl::_S_destructor(void *__instance) {
906
  _M_lock __lock_instance;  // Need to acquire lock here.
907
  _Pthread_alloc_per_thread_state* __s = (_Pthread_alloc_per_thread_state*)__instance;
908
  __s -> __next = _S_free_per_thread_states;
909
  _S_free_per_thread_states = __s;
910
}
911
912
_Pthread_alloc_per_thread_state* _Pthread_alloc_impl::_S_new_per_thread_state() {
913
  /* lock already held here.  */
914
  if (0 != _S_free_per_thread_states) {
915
    _Pthread_alloc_per_thread_state *__result = _S_free_per_thread_states;
916
    _S_free_per_thread_states = _S_free_per_thread_states -> __next;
917
    return __result;
918
  }
919
  else {
920
    return new _Pthread_alloc_per_thread_state;
921
  }
922
}
923
924
_Pthread_alloc_per_thread_state* _Pthread_alloc_impl::_S_get_per_thread_state() {
925
  int __ret_code;
926
  __state_type* __result;
927
928
  if (_S_key_initialized && (__result = (__state_type*) pthread_getspecific(_S_key)))
929
    return __result;
930
931
  /*REFERENCED*/
932
  _M_lock __lock_instance;  // Need to acquire lock here.
933
  if (!_S_key_initialized) {
934
    if (pthread_key_create(&_S_key, _S_destructor)) {
935
      _STLP_THROW_BAD_ALLOC;  // failed
936
    }
937
    _S_key_initialized = true;
938
  }
939
940
  __result = _S_new_per_thread_state();
941
  __ret_code = pthread_setspecific(_S_key, __result);
942
  if (__ret_code) {
943
    if (__ret_code == ENOMEM) {
944
      _STLP_THROW_BAD_ALLOC;
945
    } else {
946
  // EINVAL
947
      _STLP_ABORT();
948
    }
949
  }
950
  return __result;
951
}
952
953
/* We allocate memory in large chunks in order to avoid fragmenting     */
954
/* the malloc heap too much.                                            */
955
/* We assume that size is properly aligned.                             */
956
char *_Pthread_alloc_impl::_S_chunk_alloc(size_t __p_size, size_t &__nobjs, _Pthread_alloc_per_thread_state *__a) {
957
  typedef _Pthread_alloc_obj __obj;
958
  {
959
    char * __result;
960
    size_t __total_bytes;
961
    size_t __bytes_left;
962
    /*REFERENCED*/
963
    _M_lock __lock_instance;         // Acquire lock for this routine
964
965
    __total_bytes = __p_size * __nobjs;
966
    __bytes_left = _S_end_free - _S_start_free;
967
    if (__bytes_left >= __total_bytes) {
968
      __result = _S_start_free;
969
      _S_start_free += __total_bytes;
970
      return __result;
971
    } else if (__bytes_left >= __p_size) {
972
      __nobjs = __bytes_left/__p_size;
973
      __total_bytes = __p_size * __nobjs;
974
      __result = _S_start_free;
975
      _S_start_free += __total_bytes;
976
      return __result;
977
    } else {
978
      size_t __bytes_to_get = 2 * __total_bytes + _S_round_up(_S_heap_size);
979
      // Try to make use of the left-over piece.
980
      if (__bytes_left > 0) {
981
        __obj * volatile * __my_free_list = __a->__free_list + _S_freelist_index(__bytes_left);
982
        ((__obj *)_S_start_free) -> __free_list_link = *__my_free_list;
983
        *__my_free_list = (__obj *)_S_start_free;
984
      }
985
#  ifdef _SGI_SOURCE
986
      // Try to get memory that's aligned on something like a
987
      // cache line boundary, so as to avoid parceling out
988
      // parts of the same line to different threads and thus
989
      // possibly different processors.
990
      {
991
        const int __cache_line_size = 128;  // probable upper bound
992
        __bytes_to_get &= ~(__cache_line_size-1);
993
        _S_start_free = (char *)memalign(__cache_line_size, __bytes_to_get);
994
        if (0 == _S_start_free) {
995
          _S_start_free = (char *)__malloc_alloc::allocate(__bytes_to_get);
996
        }
997
      }
998
#  else  /* !SGI_SOURCE */
999
      _S_start_free = (char *)__malloc_alloc::allocate(__bytes_to_get);
1000
#  endif
1001
      _S_heap_size += __bytes_to_get >> 4;
1002
      _S_end_free = _S_start_free + __bytes_to_get;
1003
    }
1004
  }
1005
  // lock is released here
1006
  return _S_chunk_alloc(__p_size, __nobjs, __a);
1007
}
1008
1009
1010
/* n must be > 0      */
1011
void *_Pthread_alloc_impl::allocate(size_t& __n) {
1012
  typedef _Pthread_alloc_obj __obj;
1013
  __obj * volatile * __my_free_list;
1014
  __obj * __result;
1015
  __state_type* __a;
1016
1017
  if (__n > _MAX_BYTES) {
1018
    return __malloc_alloc::allocate(__n);
1019
  }
1020
1021
  __n = _S_round_up(__n);
1022
  __a = _S_get_per_thread_state();
1023
1024
  __my_free_list = __a->__free_list + _S_freelist_index(__n);
1025
  __result = *__my_free_list;
1026
  if (__result == 0) {
1027
    void *__r = __a->_M_refill(__n);
1028
    return __r;
1029
  }
1030
  *__my_free_list = __result->__free_list_link;
1031
  return __result;
1032
};
1033
1034
/* p may not be 0 */
1035
void _Pthread_alloc_impl::deallocate(void *__p, size_t __n) {
1036
  typedef _Pthread_alloc_obj __obj;
1037
  __obj *__q = (__obj *)__p;
1038
  __obj * volatile * __my_free_list;
1039
  __state_type* __a;
1040
1041
  if (__n > _MAX_BYTES) {
1042
      __malloc_alloc::deallocate(__p, __n);
1043
      return;
1044
  }
1045
1046
  __a = _S_get_per_thread_state();
1047
1048
  __my_free_list = __a->__free_list + _S_freelist_index(__n);
1049
  __q -> __free_list_link = *__my_free_list;
1050
  *__my_free_list = __q;
1051
}
1052
1053
// boris : versions for per_thread_allocator
1054
/* n must be > 0      */
1055
void *_Pthread_alloc_impl::allocate(size_t& __n, __state_type* __a) {
1056
  typedef _Pthread_alloc_obj __obj;
1057
  __obj * volatile * __my_free_list;
1058
  __obj * __result;
1059
1060
  if (__n > _MAX_BYTES) {
1061
    return __malloc_alloc::allocate(__n);
1062
  }
1063
  __n = _S_round_up(__n);
1064
1065
  // boris : here, we have to lock per thread state, as we may be getting memory from
1066
  // different thread pool.
1067
  _STLP_auto_lock __lock(__a->_M_lock);
1068
1069
  __my_free_list = __a->__free_list + _S_freelist_index(__n);
1070
  __result = *__my_free_list;
1071
  if (__result == 0) {
1072
    void *__r = __a->_M_refill(__n);
1073
    return __r;
1074
  }
1075
  *__my_free_list = __result->__free_list_link;
1076
  return __result;
1077
};
1078
1079
/* p may not be 0 */
1080
void _Pthread_alloc_impl::deallocate(void *__p, size_t __n, __state_type* __a) {
1081
  typedef _Pthread_alloc_obj __obj;
1082
  __obj *__q = (__obj *)__p;
1083
  __obj * volatile * __my_free_list;
1084
1085
  if (__n > _MAX_BYTES) {
1086
    __malloc_alloc::deallocate(__p, __n);
1087
    return;
1088
  }
1089
1090
  // boris : here, we have to lock per thread state, as we may be returning memory from
1091
  // different thread.
1092
  _STLP_auto_lock __lock(__a->_M_lock);
1093
1094
  __my_free_list = __a->__free_list + _S_freelist_index(__n);
1095
  __q -> __free_list_link = *__my_free_list;
1096
  *__my_free_list = __q;
1097
}
1098
1099
void *_Pthread_alloc_impl::reallocate(void *__p, size_t __old_sz, size_t& __new_sz) {
1100
  void * __result;
1101
  size_t __copy_sz;
1102
1103
  if (__old_sz > _MAX_BYTES && __new_sz > _MAX_BYTES) {
1104
    return realloc(__p, __new_sz);
1105
  }
1106
1107
  if (_S_round_up(__old_sz) == _S_round_up(__new_sz)) return __p;
1108
  __result = allocate(__new_sz);
1109
  __copy_sz = __new_sz > __old_sz? __old_sz : __new_sz;
1110
  memcpy(__result, __p, __copy_sz);
1111
  deallocate(__p, __old_sz);
1112
  return __result;
1113
}
1114
1115
_Pthread_alloc_per_thread_state* _Pthread_alloc_impl::_S_free_per_thread_states = 0;
1116
pthread_key_t _Pthread_alloc_impl::_S_key = 0;
1117
_STLP_STATIC_MUTEX _Pthread_alloc_impl::_S_chunk_allocator_lock _STLP_MUTEX_INITIALIZER;
1118
bool _Pthread_alloc_impl::_S_key_initialized = false;
1119
char *_Pthread_alloc_impl::_S_start_free = 0;
1120
char *_Pthread_alloc_impl::_S_end_free = 0;
1121
size_t _Pthread_alloc_impl::_S_heap_size = 0;
1122
1123
void * _STLP_CALL _Pthread_alloc::allocate(size_t& __n)
1124
{ return _Pthread_alloc_impl::allocate(__n); }
1125
void _STLP_CALL _Pthread_alloc::deallocate(void *__p, size_t __n)
1126
{ _Pthread_alloc_impl::deallocate(__p, __n); }
1127
void * _STLP_CALL _Pthread_alloc::allocate(size_t& __n, __state_type* __a)
1128
{ return _Pthread_alloc_impl::allocate(__n, __a); }
1129
void _STLP_CALL _Pthread_alloc::deallocate(void *__p, size_t __n, __state_type* __a)
1130
{ _Pthread_alloc_impl::deallocate(__p, __n, __a); }
1131
void * _STLP_CALL _Pthread_alloc::reallocate(void *__p, size_t __old_sz, size_t& __new_sz)
1132
{ return _Pthread_alloc_impl::reallocate(__p, __old_sz, __new_sz); }
1133
_Pthread_alloc_per_thread_state* _STLP_CALL _Pthread_alloc::_S_get_per_thread_state()
1134
{ return _Pthread_alloc_impl::_S_get_per_thread_state(); }
1135
1136
_STLP_MOVE_TO_STD_NAMESPACE
1137
1138
#endif
1139
1140
_STLP_END_NAMESPACE
1141
1142
#undef _S_FREELIST_INDEX