| 1 |
0.0.29.1 (9 June 2009) |
| 2 |
- Added the ability to change your password after logging in |
| 3 |
- The leader of a party is now displayed in bold |
| 4 |
- Status window was reorganized to allow larger numbers to be displayed |
| 5 |
- The client no longer quits when it can't find the current map |
| 6 |
- Fixed position of floating text for damage, pickup and experience |
| 7 |
- Fixed a possible crash on logging in to the map server |
| 8 |
- Fixed the crash when shift-clicking an item in the inventory |
| 9 |
- Fixed a crash related to item links in the chat window |
| 10 |
- Fixed a crash on whispering somebody again after closing their tab |
| 11 |
- Fixed lightspeed bug when stopping to attack |
| 12 |
- Fixed the -S/--home-dir command line option |
| 13 |
- Fixed Reset Windows to also reset the party window |
| 14 |
- Fixed problems with the context menu in the Brazilian translation |
| 15 |
- Fixed resetting the height of the chat on /clear |
| 16 |
- Fixed playing of login song and the music after login |
| 17 |
- Fixed a problem with the player skipping corners, desyncing from the server |
| 18 |
- Small optimizations to OpenGL mode when drawing certain GUI widgets |
| 19 |
- Updated Spanish, Polish, Portugese, Swedish, French and German translations |
| 20 |
|
| 21 |
0.0.29 (13 May 2009) |
| 22 |
- Added support for dynamic emotes and a new way to select them |
| 23 |
- Added speech balloons that wrap the text |
| 24 |
- Added item popup for showing detailed information |
| 25 |
- Added ability to refer to items in chat |
| 26 |
- Added the ability to see your own name in game |
| 27 |
- Added the option to hide player names |
| 28 |
- Added support for dynamically defined weight unit and currency |
| 29 |
- Added support for NPC item storage |
| 30 |
- Added compile-time support for tmwserv, as an alternative to eAthena |
| 31 |
- Added support for entering the port of the login server |
| 32 |
- Added support for creating parties and inviting other players to them |
| 33 |
- Added tabs to the chat window for party and private chats |
| 34 |
- Added ability to set initial player attributes when creating a new character |
| 35 |
- Added command line option to temporarily disable OpenGL (--no-opengl) |
| 36 |
- Added support for showing arrows flying through the air |
| 37 |
- Added option to show pickup as text particle instead of in the chat |
| 38 |
- Added ability to change the font size |
| 39 |
- Added support for the /me command to do actions |
| 40 |
- Added a /present command to show players present in the area |
| 41 |
- Added ability to record the chatlog to a file |
| 42 |
- Made emote shortcuts customizable in more detail |
| 43 |
- Made it possible to change resolution |
| 44 |
- Made many colors used by the game configurable |
| 45 |
- Made setup window available during login |
| 46 |
- Dynamically generate the item effects description |
| 47 |
- Minimap can now be told to stay on the screen |
| 48 |
- Minimap now adapts to the scale and size of the minimap image |
| 49 |
- Non-stackable items can now be sold more easily |
| 50 |
- Login dialog now remembers the list of recently used servers |
| 51 |
- Completely rewritten NPC interaction |
| 52 |
- GUI opacity now effects the whole user interface |
| 53 |
- Redesigned the trade window |
| 54 |
- Redesigned equipment window and allow unequip from there |
| 55 |
- Next level percentage is now displayed in hundredths |
| 56 |
- The player will no longer walk away when clicking the map while sitting |
| 57 |
- Keep the login screen from taking 100% CPU |
| 58 |
- No longer prompt for character server when there is only one |
| 59 |
- Fixed compilation with GCC 4.4 |
| 60 |
- Fixed scroll wheel handling and dragging glitches in lists |
| 61 |
- Many more bug fixes, small improvements and code cleanups |
| 62 |
- Updated German, Finnish, Croatian, French, Spanish, Swedish and Polish |
| 63 |
translations |
| 64 |
|
| 65 |
0.0.28.1 (12 February 2009) |
| 66 |
- Enabled translations on Windows |
| 67 |
- Added command line option to set home directory path |
| 68 |
- Tweaked green chat color to be a bit more readable |
| 69 |
- Made font size configurable in the config file |
| 70 |
- Fixed restoring of punching animation after weapon removal |
| 71 |
- Fixed inability to chat while talking to NPCs |
| 72 |
- Updated German, Spanish, Finnish, Swedish and Polish translations |
| 73 |
|
| 74 |
0.0.28 (25 January 2009) |
| 75 |
- Added support for animated map tiles |
| 76 |
- Added support for internationalization, plus many translations |
| 77 |
- Added support for TrueType fonts |
| 78 |
- Trade window is now resizable |
| 79 |
- Obscure precise home directory name when making screenshots |
| 80 |
- Fixed follow-parent of nested and being-following particle emitters |
| 81 |
|
| 82 |
0.0.27 (9 December 2008) |
| 83 |
- Added support for showing map name above minimap |
| 84 |
- Added showing how long the ban is when banned |
| 85 |
- Added --data parameter for developers |
| 86 |
- Added particle effect for critical hits |
| 87 |
- Added support for dynamic skill names and hair colors |
| 88 |
- Added support for status effects |
| 89 |
- Added ability to add equipment to the shortcut bar |
| 90 |
- Added ability to change configuration during login phase (from Aethyra) |
| 91 |
- Mouse cursor will now hide when not used for some time |
| 92 |
- Inventory window now displays amount of slots used |
| 93 |
- Center minimap on player when it is larger than the minimap window |
| 94 |
- Extended particle emitters with properties that can change over time |
| 95 |
- Extended the GUI font to support more characters |
| 96 |
- Only require a restart to switch to full screen with OpenGL on Windows |
| 97 |
- Make sure news and update file list aren't cached (from Aethyra) |
| 98 |
- Made NPC dialogs resizable (from Aethyra) |
| 99 |
- Made window shortcuts configurable |
| 100 |
- Fixed visibility of trade window on startup |
| 101 |
- Fixed a client input freeze when closing NPC script from server |
| 102 |
- Fixed dead players to lie on the ground instead of standing around |
| 103 |
- Fixed shortcuts being activated when trade window was visible |
| 104 |
- Fixed a crash when equipment window is open |
| 105 |
- Fixed money value on failing to buy (from Aethyra) |
| 106 |
- Fixed crash in right-click menu when used after a being disappeared |
| 107 |
|
| 108 |
0.0.26 (29 August 2008) |
| 109 |
- Added support for a newer version of eAthena server |
| 110 |
- Added support for showing custom being effects |
| 111 |
- Added new features to the particle engine |
| 112 |
- Position names and chat such that there is no overlap, when possible |
| 113 |
- Fixed a crash when loading a corrupt map that has too much layer data |
| 114 |
|
| 115 |
0.0.25 (27 July 2008) |
| 116 |
- Added support for whispering to other players |
| 117 |
- Added ability to ignore other players |
| 118 |
- Added command line argument for specifying the update host (-H) |
| 119 |
- Added support for receiving the update host from the server |
| 120 |
- Added support for displaying a shield sprite |
| 121 |
- Added shortcut window, allowing you to quickly access inventory items |
| 122 |
- Added message when gaining money from trade or quest |
| 123 |
- Added support for an arbitrary number of map layers |
| 124 |
- Added support for basing one sprite definition on another |
| 125 |
- Added the possibility to assign particle effects to NPCs |
| 126 |
- Added remembering whether windows are visible or not |
| 127 |
- Updated to work with Guichan 0.8.x |
| 128 |
- Improved accuracy of monster targeting with the mouse |
| 129 |
- Page up and page down will now scroll the chat window |
| 130 |
- Item icons are now loaded on demand and unloaded when no longer used |
| 131 |
- Fixed display of critical hits |
| 132 |
- Fixed multi-channel image dyeing |
| 133 |
- Fixed updating of money display after buying |
| 134 |
|
| 135 |
0.0.24.1 (7 April 2008) |
| 136 |
- Added /clear command to clear chat window |
| 137 |
- Added ability to close quit dialog by pressing ESC |
| 138 |
- Added key for targetting nearest player |
| 139 |
- Added the possibility to assign particle effects to monsters |
| 140 |
- Added possibility to pass through players with key controls |
| 141 |
- Fixed crash on exit after connection to server was lost |
| 142 |
- Fixed initialization of some variables |
| 143 |
- Fixed an error with chat messages without a sender that include a colon |
| 144 |
- Fixed minimap to not keep reappearing when hidden |
| 145 |
- Fixed a GCC 4.3 compile error |
| 146 |
- Fixed music loading from non-default location |
| 147 |
- Fixed crash on trying to show out of range emoticon |
| 148 |
- Updated Dev-C++ and Code::Blocks project files |
| 149 |
|
| 150 |
0.0.24 (24 December 2007) |
| 151 |
- Added female specific hair styles |
| 152 |
- Added user-definable key settings |
| 153 |
- Added XP gaining notification |
| 154 |
- Added close button to most windows |
| 155 |
- Added support for dynamic sprite recoloring |
| 156 |
- Added notification when the connection to the server is lost |
| 157 |
- Updated to work with Guichan 0.7.x |
| 158 |
- Mouse cursor now indicates when resize is possible |
| 159 |
- Changed amount slider in buy and sell dialogs to start at 1 |
| 160 |
- Made weapon sprites and sounds customizable |
| 161 |
- Made buy and sell dialogs resizable |
| 162 |
- Merged equipment database with items database |
| 163 |
- Chat window log no longer goes back forever |
| 164 |
- Chat messages are trimmed (spaces are removed on both sides) |
| 165 |
- Fixed segmentation fault with some OpenGL drivers |
| 166 |
- Fixed updating of defense when increasing vitality |
| 167 |
- Fixed a bug that prevented being-controlled particles from being deleted |
| 168 |
- Fixed a crash in the particle engine related to child emitters |
| 169 |
- Fixed encoding issues with user home directory |
| 170 |
- Fixed a crash in equipment window on failure to load an item icon |
| 171 |
- Fixed a crash on filling up your inventory |
| 172 |
- Fixed item list in shops not to scroll back when selling |
| 173 |
|
| 174 |
0.0.23 (3 June 2007) |
| 175 |
- Added a particle engine along with some particle effects |
| 176 |
- Added a cursor to indicate targeted enemy |
| 177 |
- Added new program icon |
| 178 |
- Added a man page for UNIX like systems |
| 179 |
- Added the --version command line parameter |
| 180 |
- Improved MacOS X release |
| 181 |
- Screenshots are now saved in the .tmw directory on UNIX like systems |
| 182 |
- Magic pink is no longer used for transparency (fixes issues with that on Mac) |
| 183 |
- Fixed difficulties with resizing windows |
| 184 |
- Fixed misleading error message when connecting fails |
| 185 |
- Fixed wrong error message when account name already exists |
| 186 |
- Fixed crash when deleting a character |
| 187 |
- Fixed error message when creating a new character fails |
| 188 |
- Fixed updating problem when using scrollwheel to change shop selection |
| 189 |
|
| 190 |
0.0.22.2 (17 February 2007) |
| 191 |
- Updated to work with Guichan 0.6.1 |
| 192 |
- Changed to new default server (server.themanaworld.org) |
| 193 |
- Changed custom mouse cursor |
| 194 |
- Fixed the issue where _M or _F is appended to the username |
| 195 |
- Fixed problem with Cancel button in update dialog |
| 196 |
|
| 197 |
0.0.22.1 (15 January 2007) |
| 198 |
- Updated to work with Guichan 0.6.0 (older versions no longer supported) |
| 199 |
- Fixed mouse coordinates in debug window |
| 200 |
- Fixed clicking on GUI to cause the player to start walking sometimes |
| 201 |
|
| 202 |
0.0.22 (24 December 2006) |
| 203 |
- Added support for female-specific equipment graphics |
| 204 |
- Added support for monster sounds |
| 205 |
- Added item icons to buy/sell dialogs |
| 206 |
- Enhanced character select dialog to show equipment |
| 207 |
- Changed to new update host (http://updates.themanaworld.org) |
| 208 |
- Worked around a Guichan exception thrown for mice with many buttons |
| 209 |
- Changed mouse walk to keep following mouse while button is held down |
| 210 |
- Extended font support for å and Å |
| 211 |
- Disabled RLE compression on all surfaces in software mode |
| 212 |
- Fixed joystick setting not to show disabled when it's actually enabled |
| 213 |
- Fixed money field to no longer hide below the bottom of the window |
| 214 |
- Fixed pathfinding to allow walking through beings when they block your path |
| 215 |
- Fixed an issue with NPC dialogs staying open after player respawn |
| 216 |
|
| 217 |
0.0.21.1 (30 October 2006) |
| 218 |
- Reload wallpaper after loading updates |
| 219 |
- Added support for gzip compressed map layer data |
| 220 |
- Added support for building with CMake |
| 221 |
- Added slider to setup dialog for configuring overlay effect |
| 222 |
- Fixed excessive unnecessary reloading of sprites |
| 223 |
- Fixed problem with OpenGL related redefinition |
| 224 |
- Fixed problems with hiding windows using h |
| 225 |
- Fixed trade window positioning |
| 226 |
|
| 227 |
0.0.21 (17 September 2006) |
| 228 |
- Added item pickup messages to the chat dialog |
| 229 |
- Added XP bar to ministatus in the top left |
| 230 |
- Added configurable smooth and lazy scrolling |
| 231 |
- Added option to turn off the joystick |
| 232 |
- Added --playername option for automatic character picking |
| 233 |
- Added --configfile option for specifying which configuration file to use |
| 234 |
- Added shortcut and middle mouse button for targetting nearest monster |
| 235 |
- Added support for map effect overlays |
| 236 |
- Fixed FPS limiter |
| 237 |
- Fixed updating system on Windows |
| 238 |
- Fixed player animations going out of sync on changing equipment or hairstyle |
| 239 |
- Fixed SDL_image configure check on some systems by first checking for libpng |
| 240 |
- Fixed big memory leak when using OpenGL |
| 241 |
- Updated to work with Guichan 0.5.0 (older versions no longer supported) |
| 242 |
|
| 243 |
0.0.20 (24 July 2006) |
| 244 |
- Added new hairstyle, and some fixes to the old ones |
| 245 |
- Added slider to set FPS limit |
| 246 |
- Added visible equipments |
| 247 |
- Added new maps and monsters |
| 248 |
- Added female characters |
| 249 |
- Implemented a new animation system |
| 250 |
- Updated the updating system |
| 251 |
- Reduced size of textures to stay within the limits of some OpenGL drivers |
| 252 |
- Fixed connection not being shut down completely in case of an error |
| 253 |
- Fixed min size of a window when resizing |
| 254 |
- Fixed some maps issues |
| 255 |
- Some fixes to monsters and player graphics |
| 256 |
- Minor bug fixes and lots of code cleanups |
| 257 |
|
| 258 |
0.0.19 (6 March 2006) |
| 259 |
- Added new playerset |
| 260 |
- Added --username, --password and --defaults command line options |
| 261 |
- Made the player walk to items prior to picking them up |
| 262 |
- Improved login sequence |
| 263 |
- Improved setup window and added a joystick calibration tool |
| 264 |
- Enabled 3 slots to create players |
| 265 |
- Reorganized and improved network code |
| 266 |
- Some maps fixes |
| 267 |
- Fixed some bugs |
| 268 |
- Lots of cleanups and code re-organization |
| 269 |
|
| 270 |
0.0.18.1 (30 December 2005) |
| 271 |
- Fixed a drawing glitch with high tiles at the bottom of the screen |
| 272 |
- Fixed glitches caused by fading out the damage display |
| 273 |
|
| 274 |
0.0.18 (20 December 2005) |
| 275 |
- Added new items, npcs, tilesets, maps and monsters |
| 276 |
- Non blocking connection at startup |
| 277 |
- Enabled monster emotions |
| 278 |
- Client version is now displayed during login |
| 279 |
- Fixed setup window behaviour |
| 280 |
- Fixed a Windows crash issue |
| 281 |
- Fixed ScrollArea and BrowserBox behaviour |
| 282 |
- Code cleanups |
| 283 |
|
| 284 |
0.0.17 (10 October 2005) |
| 285 |
- Added remembering of window position and sizes |
| 286 |
- Added taking screenshot with Alt+P |
| 287 |
- Added notice about the player being overweight |
| 288 |
- Added time to chat messages |
| 289 |
- Added messagebox on error for MacOS X |
| 290 |
- Added new network layer based on SDL_net |
| 291 |
- Added proper error message for when the map server goes offline |
| 292 |
- Added more international characters to fixed and rpg fonts |
| 293 |
- Improved damage text font, shadow is now translucent |
| 294 |
- Improved GUI layout, new profile window |
| 295 |
- Improved support for building on FreeBSD and MacOS X |
| 296 |
- Improved tile engine to fix graphics glitches and make mapping easier |
| 297 |
- Rearanged keyboard shortcuts |
| 298 |
- Fixed items on map to be removed on map switch |
| 299 |
- Fixed OpenGL checkbox in the setup window to be usable |
| 300 |
- Cleaned up a lot of code |
| 301 |
|
| 302 |
0.0.16 (04 September 2005) |
| 303 |
- Added inn and casino |
| 304 |
- Improved status window |
| 305 |
- Improved OpenGL support |
| 306 |
- Removed lot of bugs |
| 307 |
- Code cleanups |
| 308 |
|
| 309 |
0.0.15 (31 July 2005) |
| 310 |
- Added dynamic updating of client data |
| 311 |
- Added much better font for chat and names |
| 312 |
- Added option not to use the custom mouse cursor |
| 313 |
- Added joystick support |
| 314 |
- Improved mouse attack by not walking while pressing shift |
| 315 |
- Now one executable that has both SDL and OpenGL support |
| 316 |
- Fixed items being shown as equipped in inventory although they are not |
| 317 |
- Fixed position of right click menu |
| 318 |
- Fixed empty right click menu appearing sometimes |
| 319 |
|
| 320 |
0.0.14.1 (7 July 2005) |
| 321 |
- Fixed two map files not included in the source release |
| 322 |
|
| 323 |
0.0.14 (3 July 2005) |
| 324 |
- Added action menu (moved trading to action menu) |
| 325 |
- Added support for map properties |
| 326 |
- Added background image to minimap |
| 327 |
- Added background music to maps |
| 328 |
- Attempt to improve mouse control by left click auto-targetting |
| 329 |
- Fixed window resizing and also made chat window resizable |
| 330 |
- Fixed inventory item display not to be cut off |
| 331 |
- Fixed ghosts bug |
| 332 |
- Fixed fullscreen switch bug (OpenGL, win32) |
| 333 |
- Fixed unequip of weapon |
| 334 |
- Fixed equipping of picked up items |
| 335 |
- Fixed players to be able to see eachother attacking |
| 336 |
- Fixed maps to be loaded through resource manager |
| 337 |
|
| 338 |
0.0.13 (5 June 2005) |
| 339 |
- Added ability to trade items and money |
| 340 |
- Added server field to login dialog |
| 341 |
- Added item descriptions to inventory and buy/sell dialogs |
| 342 |
- Added confirmation dialog before quitting |
| 343 |
- Added button to show/hide equipment window |
| 344 |
- Added framerate limiter to config options |
| 345 |
- Added ability to auto attack |
| 346 |
- Added in-game help window |
| 347 |
- Added new hair style (mohawk) |
| 348 |
- Upgraded to Guichan 0.4.0 |
| 349 |
- Dialogs are now modal when appropriate |
| 350 |
- Maximum item icon size changed to 32x32 |
| 351 |
- Fixed a crash in OpenGL mode |
| 352 |
- Fixed rendering of minimap, progress bars and player sprite in OpenGL mode |
| 353 |
- Fixed 100% CPU usage when minimized |
| 354 |
- Fixed players not always appearing to sit when they are in fact sitting |
| 355 |
|
| 356 |
0.0.12 (1 May 2005) |
| 357 |
- Added new map (a cave), tiles, monsters and items |
| 358 |
- Added volume sliders in setup window |
| 359 |
- Added attack and level up samples |
| 360 |
- Added icon to application window |
| 361 |
- Added player names below players |
| 362 |
- Added register button in login screen |
| 363 |
- Added warning message to use at least 4 characters as user name |
| 364 |
- Added scrollbar and command history to chat window |
| 365 |
- Added proper support for installation of the game on *nix systems |
| 366 |
- Improved skin on scrollbars, arrows and slider |
| 367 |
- Improved sound engine and added fade in and out option for music |
| 368 |
- Now you can use right mouse button to attack (enables also ranged attacks) |
| 369 |
- Sound samples are now loaded through resource manager |
| 370 |
- Item information is now stored in an XML file |
| 371 |
- Monstersets are now loaded dynamically |
| 372 |
- Fixed crash when map server is down |
| 373 |
- Fixed NPC lists not to show garbage |
| 374 |
- Fixed attack animation to be synced with attack speed |
| 375 |
- Fixed speech and emoticons position |
| 376 |
- Fixed speech, damage and emoticon display to be framerate independent |
| 377 |
- Fixed rendering of certain monsters, items and NPCs in OpenGL mode |
| 378 |
- Fixed skipping with mouse walk and made interruptable with keyboard |
| 379 |
- Fixed mouse walk when dead or talking with NPC |
| 380 |
- Fixed log files to be created in ~/.tmw on Linux systems |
| 381 |
|
| 382 |
0.0.11.2 (8 April 2005) |
| 383 |
- Damage text now floats upwards |
| 384 |
- Mouse walk now only works with left mouse button |
| 385 |
- Fixed frequent crash on startup and exit that crept into 0.0.11.1 |
| 386 |
|
| 387 |
0.0.11.1 (7 April 2005) |
| 388 |
- Buttons are now disabled when appropriate |
| 389 |
- Fixed players standing on top of NPCs |
| 390 |
- Fixed getting stuck when trying to sell with nothing to sell |
| 391 |
- Fixed setup dialog windowed/fullscreen switching behaviour |
| 392 |
- Fixed gui opacity slider (win32) |
| 393 |
- Fixed building up false inventory when warping |
| 394 |
- Fixed crash on startup with sound enabled (win32) |
| 395 |
|
| 396 |
0.0.11 (3 April 2005) |
| 397 |
- Added new maps, tiles and monsters |
| 398 |
- Added walking with mouse by clicking where you want to go |
| 399 |
- Added diagonal walking with keyboard |
| 400 |
- Added a choice dialog of how many items to drop |
| 401 |
- Added handling of window close button |
| 402 |
- Added config option for GUI opacity (guialpha) |
| 403 |
- Added warp between two maps |
| 404 |
- Changed chat entry behaviour to focus on enter and defocus on send message |
| 405 |
- Upgraded to Guichan 0.3.0 |
| 406 |
- Chat now appears in a window |
| 407 |
- Beings now walk a lot smoother |
| 408 |
- Completed support for new map format (collision, compression) |
| 409 |
- Fixed problem where players would often turn up with black hair |
| 410 |
- Fixed not showing other players dead when they die |
| 411 |
- Fixed multiple crashes in being path handling |
| 412 |
- Fixed initial starting position for new player characters |
| 413 |
|
| 414 |
0.0.10 (5 March 2005) |
| 415 |
- Added using and dropping of items |
| 416 |
- Added experimental support for OpenGL rendering |
| 417 |
- Added support for new map format in client |
| 418 |
- Added ability to load resources from zip files |
| 419 |
- Added start of a minimap |
| 420 |
- Added new GUI skin, wallpaper and mouse cursor |
| 421 |
- Fixed and reintroduced cancel button for NPC choice dialog |
| 422 |
- Fixed character creation and deletion error handling |
| 423 |
- Fixed crash in fullscreen with hardware acceleration enabled (win32) |
| 424 |
- Fixed talking to NPCs and walking while NPC window is still open |
| 425 |
- Reimplemented A* pathfinding, more flexible and stable now |
| 426 |
- Removed background music that wasn't ours |
| 427 |
|
| 428 |
0.0.9 (30 Jan 2005) |
| 429 |
- Replaced Allegro library with SDL, SDL_image and SDL_mixer |
| 430 |
- A huge amount of small GUI improvements |
| 431 |
- Lots of internal changes including a resource manager |
| 432 |
|
| 433 |
0.0.8a (27 Dec 2004) |
| 434 |
- Added controlling player with arrow keys |
| 435 |
- Rewrote gui with Guichan |
| 436 |
- Added scripts for easy autotools |
| 437 |
|
| 438 |
0.0.8 (30 Oct 2004) |
| 439 |
- Added sound support for macosx |
| 440 |
- Added primitive inventory |
| 441 |
- Added action failed messages for all skills and known reasons (R 0x0110) |
| 442 |
- Added sit capability with the right level |
| 443 |
- Added "dead" message and restart packet |
| 444 |
- Added skill dialog |
| 445 |
- Added skill update (R 0x0141) |
| 446 |
- Added colored text for damage |
| 447 |
- Added monster death animation |
| 448 |
- Added icon to win32 executable |
| 449 |
- Added 'enter' key support in login screen |
| 450 |
- Added RLE sprites for tiles |
| 451 |
- Added collision detection with beings |
| 452 |
- Fix for mapserver segfault-bug in chatsystem (broken pipe for all users on |
| 453 |
screen) |
| 454 |
- Partially added TMW GUI to inventory |
| 455 |
- Added soundpool that can preload, play and remove items to/from ram |
| 456 |
- Added tmw_bar_proc |
| 457 |
- Added tmw_plus_proc && possibility to increase stats point, at each new level |
| 458 |
- Added increase skill level dialog |
| 459 |
- Added 2xSaI engine |
| 460 |
- Added patch client v0.1 to Win32 version |
| 461 |
|
| 462 |
0.0.7e (31 Aug 2004) |
| 463 |
- Tons of bugfixes & improvements (again) |
| 464 |
- MacOS X support |
| 465 |
- Confirmed support for GNU/Linux on ppc |
| 466 |
- Added soundsystem (plays a MOD as BGM) |
| 467 |
- Added a 2nd Map |
| 468 |
- Added NPCs with simple dialogs |
| 469 |
- Added warps |
| 470 |
- Changed makefile for GCC to optimize more |
| 471 |
|
| 472 |
0.0.7d (18 Aug 2004) |
| 473 |
- Tons of bugfixes |
| 474 |
- Added a bit of prediction to player walking |
| 475 |
- Added Ultramichy's server to client |
| 476 |
- Added a walking monster |
| 477 |
- Added a* system (still not applied to player, but only to monster walking) |
| 478 |
- Started rewriting of chat system |
| 479 |
|
| 480 |
0.0.7c (22 Jul 2004) |
| 481 |
- Started rewriting of graphic engine |
| 482 |
- Fixed walking problems |
| 483 |
- Server: features a custom map |
| 484 |
|
| 485 |
0.0.7b (10 Jul 2004) |
| 486 |
- Completely rewrited network functions |
| 487 |
- Removed listening thread |
| 488 |
- Replaced blocking calls to socket |
| 489 |
- Removed #pragma pack directives |
| 490 |
- Replaced MASkinG with own made GUI system |
| 491 |
- Finite state machine dialog system |
| 492 |
- Greatly reduced memory usage |
| 493 |
- Added a lot of comments to the code |
| 494 |
- Decreased the number of files in source code |
| 495 |
- The code is now a little more organized and easy to understand |
| 496 |
|
| 497 |
0.0.7a (30 Jun 2004) |
| 498 |
- Win32 binaries come with an installer |
| 499 |
- Renew login GUI: |
| 500 |
- Change from dialogs to windows |
| 501 |
- Add option to remember last login infos |
| 502 |
- Add player creation dialog |
| 503 |
- Add NPC GUI |
| 504 |
|
| 505 |
0.0.7 (26 Jun 2004) |
| 506 |
- Some kind of multiplayer |
| 507 |
- Cross-compiler source code |
| 508 |
- Added setup utility |
| 509 |
- Minor changes |
| 510 |
- Bugfixes |
| 511 |
|
| 512 |
0.0.6a (13 Jun 2004) |