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/* |
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* The Mana World |
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* Copyright (C) 2006 The Mana World Development Team |
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* |
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* This file is part of The Mana World. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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*/ |
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|
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#include "animationparticle.h" |
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#include "graphics.h" |
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#include "simpleanimation.h" |
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|
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AnimationParticle::AnimationParticle(Map *map, Animation *animation): |
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ImageParticle(map, NULL), |
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mAnimation(new SimpleAnimation(animation)) |
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{ |
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} |
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|
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AnimationParticle::AnimationParticle(Map *map, xmlNodePtr animationNode): |
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ImageParticle(map, 0), |
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mAnimation(new SimpleAnimation(animationNode)) |
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{ |
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} |
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|
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AnimationParticle::~AnimationParticle() |
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{ |
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delete mAnimation; |
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mImage = NULL; |
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} |
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|
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bool AnimationParticle::update() |
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{ |
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mAnimation->update(10); // particle engine is updated every 10ms |
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mImage = mAnimation->getCurrentImage(); |
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|
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return Particle::update(); |
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} |