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/* |
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* Extended support for activating emotes |
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* Copyright (C) 2009 Aethyra Development Team |
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* |
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* This file is part of The Mana World. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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*/ |
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|
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#include "emoteshortcut.h" |
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|
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#include "configuration.h" |
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#include "localplayer.h" |
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|
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#include "utils/stringutils.h" |
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|
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EmoteShortcut::EmoteShortcut *emoteShortcut; |
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|
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EmoteShortcut::EmoteShortcut(): |
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mEmoteSelected(0) |
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{ |
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for (int i = 0; i < SHORTCUT_EMOTES; i++) |
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{ |
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mEmotes[i] = i + 1; |
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} |
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load(); |
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} |
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|
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EmoteShortcut::~EmoteShortcut() |
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{ |
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save(); |
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} |
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|
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void EmoteShortcut::load() |
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{ |
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for (int i = 0; i < SHORTCUT_EMOTES; i++) |
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{ |
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int emoteId = (int) config.getValue("emoteshortcut" + toString(i), i + 1); |
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|
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if (emoteId) |
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{ |
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mEmotes[i] = emoteId; |
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} |
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} |
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} |
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|
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void EmoteShortcut::save() |
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{ |
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for (int i = 0; i < SHORTCUT_EMOTES; i++) |
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{ |
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const int emoteId = mEmotes[i] ? mEmotes[i] : 0; |
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config.setValue("emoteshortcut" + toString(i), emoteId); |
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} |
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} |
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|
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void EmoteShortcut::useEmote(int index) |
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{ |
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if ((index > 0) && (index <= SHORTCUT_EMOTES)) |
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{ |
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if (mEmotes[index - 1] > 0) |
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{ |
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player_node->emote(mEmotes[index - 1]); |
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} |
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} |
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} |