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/* |
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* The Mana World |
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* Copyright (C) 2004 The Mana World Development Team |
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* |
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* This file is part of The Mana World. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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*/ |
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|
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#ifndef OPENGLGRAPHICS_H |
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#define OPENGLGRAPHICS_H |
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|
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#include "graphics.h" |
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|
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class OpenGLGraphics : public Graphics |
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{ |
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public: |
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OpenGLGraphics(); |
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|
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~OpenGLGraphics(); |
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|
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/** |
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* Sets whether vertical refresh syncing is enabled. Takes effect after |
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* the next call to setVideoMode(). Only implemented on MacOS for now. |
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*/ |
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void setSync(bool sync); |
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bool getSync() const { return mSync; } |
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|
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bool setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel); |
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|
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bool drawImage(Image *image, |
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int srcX, int srcY, |
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int dstX, int dstY, |
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int width, int height, |
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bool useColor); |
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|
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/** |
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* Draws a resclaled version of the image |
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*/ |
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bool drawRescaledImage(Image *image, int srcX, int srcY, |
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int dstX, int dstY, |
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int width, int height, |
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int desiredWidth, int desiredHeight, |
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bool useColor); |
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|
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/** |
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* Used to get the smooth rescale option over the standard function. |
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*/ |
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bool drawRescaledImage(Image *image, int srcX, int srcY, |
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int dstX, int dstY, |
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int width, int height, |
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int desiredWidth, int desiredHeight, |
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bool useColor, bool smooth); |
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|
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void drawImagePattern(Image *image, |
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int x, int y, |
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int w, int h); |
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|
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/** |
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* Draw a pattern based on a rescaled version of the given image... |
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*/ |
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void drawRescaledImagePattern(Image *image, |
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int x, int y, int w, int h, |
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int scaledWidth, int scaledHeight); |
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|
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void updateScreen(); |
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|
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void _beginDraw(); |
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void _endDraw(); |
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|
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bool pushClipArea(gcn::Rectangle area); |
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void popClipArea(); |
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|
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void setColor(const gcn::Color &color); |
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|
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void drawPoint(int x, int y); |
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|
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void drawLine(int x1, int y1, int x2, int y2); |
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|
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void drawRectangle(const gcn::Rectangle &rect, bool filled); |
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|
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void drawRectangle(const gcn::Rectangle &rect); |
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|
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void fillRectangle(const gcn::Rectangle &rect); |
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|
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void setTargetPlane(int width, int height); |
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|
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/** |
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* Takes a screenshot and returns it as SDL surface. |
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*/ |
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SDL_Surface *getScreenshot(); |
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|
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protected: |
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void setTexturingAndBlending(bool enable); |
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|
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private: |
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bool mAlpha, mTexture; |
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bool mColorAlpha; |
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bool mSync; |
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}; |
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|
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#endif |