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/* |
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* The Mana World |
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* Copyright (C) 2006 The Mana World Development Team |
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* |
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* This file is part of The Mana World. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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*/ |
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|
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#ifndef PARTICLEEMITTER_H |
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#define PARTICLEEMITTER_H |
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|
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#include <list> |
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|
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#include "utils/xml.h" |
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|
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#include "particleemitterprop.h" |
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|
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#include "resources/animation.h" |
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|
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class Image; |
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class Map; |
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class Particle; |
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|
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/** |
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* Every Particle can have one or more particle emitters that create new |
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* particles when they are updated |
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*/ |
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class ParticleEmitter |
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{ |
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public: |
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/** |
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* Constructor. |
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*/ |
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ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map *map, int rotation = 0); |
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|
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/** |
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* Copy Constructor (necessary for reference counting of particle images) |
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*/ |
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ParticleEmitter(const ParticleEmitter &o); |
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|
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/** |
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* Assignment operator that calls the copy constructor |
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*/ |
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ParticleEmitter & operator=(const ParticleEmitter &o); |
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|
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/** |
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* Destructor. |
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*/ |
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~ParticleEmitter(); |
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|
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/** |
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* Spawns new particles |
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* @return: a list of created particles |
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*/ |
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std::list<Particle *> createParticles(int tick); |
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|
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/** |
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* Sets the target of the particles that are created |
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*/ |
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void setTarget(Particle *target) |
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{ mParticleTarget = target; }; |
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|
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private: |
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template <typename T> ParticleEmitterProp<T> readParticleEmitterProp(xmlNodePtr propertyNode, T def); |
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|
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/** |
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* initial position of particles: |
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*/ |
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ParticleEmitterProp<float> mParticlePosX, mParticlePosY, mParticlePosZ; |
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|
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/** |
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* initial vector of particles: |
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*/ |
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ParticleEmitterProp<float> mParticleAngleHorizontal, mParticleAngleVertical; |
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|
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/** |
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* Initial velocity of particles |
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*/ |
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ParticleEmitterProp<float> mParticlePower; |
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|
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/* |
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* Vector changing of particles: |
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*/ |
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ParticleEmitterProp<float> mParticleGravity; |
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ParticleEmitterProp<int> mParticleRandomness; |
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ParticleEmitterProp<float> mParticleBounce; |
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bool mParticleFollow; |
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|
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/* |
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* Properties of targeting particles: |
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*/ |
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Particle *mParticleTarget; |
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ParticleEmitterProp<float> mParticleAcceleration; |
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ParticleEmitterProp<float> mParticleDieDistance; |
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ParticleEmitterProp<float> mParticleMomentum; |
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|
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/* |
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* Behavior over time of the particles: |
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*/ |
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ParticleEmitterProp<int> mParticleLifetime; |
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ParticleEmitterProp<int> mParticleFadeOut; |
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ParticleEmitterProp<int> mParticleFadeIn; |
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|
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Map *mMap; /**< Map the particles are spawned on */ |
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|
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ParticleEmitterProp<int> mOutput; /**< Number of particles spawned per update */ |
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ParticleEmitterProp<int> mOutputPause; /**< Pause in frames between two spawns */ |
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int mOutputPauseLeft; |
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|
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/* |
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* Graphical representation of the particle |
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*/ |
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Image *mParticleImage; /**< Particle image, if used */ |
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Animation mParticleAnimation; /**< Filename of particle animation file */ |
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Animation mParticleRotation; /**< Filename of particle rotation file */ |
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ParticleEmitterProp<float> mParticleAlpha; /**< Opacity of the graphical representation of the particles */ |
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|
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/** List of emitters the spawned particles are equipped with */ |
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std::list<ParticleEmitter> mParticleChildEmitters; |
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}; |
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#endif |