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/*
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 *  The Mana World
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 *  Copyright (C) 2006  The Mana World Development Team
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 *
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 *  This file is part of The Mana World.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program; if not, write to the Free Software
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 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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 */
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#ifndef TEXTPARTICLE_H
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#define TEXTPARTICLE_H
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#include "guichanfwd.h"
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#include "particle.h"
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class TextParticle : public Particle
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{
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    public:
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        /**
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         * Constructor.
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         */
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        TextParticle(Map *map, const std::string &text,
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                     const gcn::Color* color,
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                     gcn::Font *font, bool outline = false);
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        /**
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         * Draws the particle image.
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         */
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        virtual void draw(Graphics *graphics, int offsetX, int offsetY) const;
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        // hack to improve text visibility
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        virtual int getPixelY() const
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        { return (int) (mPos.y + mPos.z); }
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    private:
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        std::string mText;             /**< Text of the particle. */
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        gcn::Font *mTextFont;          /**< Font used for drawing the text. */
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        const gcn::Color *mColor;      /**< Color used for drawing the text. */
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        bool mOutline;                 /**< Make the text better readable */
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};
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#endif