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/*************************************************************************** |
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* Copyright (c) 2009 Enrico Ros * |
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* 2009 Enrico Ros <enrico.ros@email.it> * |
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* 2009 Alberto Scarpa <skaal.sl@gmail.com> * |
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* * |
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* Permission is hereby granted, free of charge, to any person * |
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* obtaining a copy of this software and associated documentation * |
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* files (the "Software"), to deal in the Software without * |
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* restriction, including without limitation the rights to use, * |
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* copy, modify, merge, publish, distribute, sublicense, and/or sell * |
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* copies of the Software, and to permit persons to whom the * |
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* Software is furnished to do so, subject to the following * |
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* conditions: * |
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* * |
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* The above copyright notice and this permission notice shall be * |
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* included in all copies or substantial portions of the Software. * |
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* * |
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***************************************************************************/ |
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|
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#ifndef __AbstractGame_h__ |
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#define __AbstractGame_h__ |
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|
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#include <QObject> |
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#include <QPixmap> |
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class Ocr; |
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class ScreenCapture; |
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namespace Ui { class AppWidgetClass; } |
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|
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class AbstractGame : public QObject |
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{ |
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Q_OBJECT |
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public: |
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AbstractGame( QObject * parent = 0 ); |
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virtual ~AbstractGame(); |
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|
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// utility functions |
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virtual QPixmap highlightPixmap( const QPixmap & pixmap ) const = 0; |
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virtual void train( Ocr * ocr, QString lettersText, const QImage & gamePixmap ) const = 0; |
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|
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// game logic |
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// ... |
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virtual void run( Ui::AppWidgetClass * ui, const ScreenCapture * capture, const Ocr * ocr ) = 0; |
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|
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Q_SIGNALS: |
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void gameEnded(); |
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}; |
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|
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#endif // __AbstractGame_h__ |