D3D9 Render System: Device multi thread flag is used now only when OGRE_THREAD_SUPPOR...
[ogre3d:mainlinemirror.git] / RenderSystems / Direct3D9 / src / OgreD3D9DeviceManager.cpp
2010-03-02 nirhassonD3D9 Render System: Device multi thread flag is used...
2009-09-15 sinbadDocumentation updates to reflect our switch to the...
2009-08-24 sinbadBuild fix: neither strcmpi or _strcmpi are ISO standard...
2009-08-19 assaframanA patch by Nir Hasson: D3D9 Render system - multiple...
2009-08-18 sinbadReverting r8997:
2009-08-18 assaframanA patch by Nir Hasson: D3D9 Render system - multiple...
2009-05-14 sinbadPatch 2789404: fix NVPerfHUD support in trunk
2009-04-10 sinbadMerged revisions 8505-8506,8508 via svnmerge from
2009-02-03 assaframanMultiple monitors support patch – by Nir Hasson